Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-26 16:13:17, ended 2026-06-26 16:58:47.

Ch3Begorrah, chaotic male human Rogue

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          $              |/.........#    $                   $    ------
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                                    0#######|..............|###   |....|
                               ####        #|.......[......|####  .....|
         --------  #########################................#     |....|
         |<......###        ######          |............`.|"##   +....|
         |......|          ######           ----------------"     ------
         |...."..##@g########                           0#"##
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         |.......##                                         *
         -------- #                               $   *     $
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                            "            $                  $

Ch3Begorrah the Rogue   St:14 Dx:18 Co:15 In:7 Wi:14 Ch:8  Chaotic
Dlvl:10 $:510 HP:58(58) Pw:31(31) AC:3  Xp:7 T:3841 

Latest messages:
 The large dog drops a mummy wrapping.
 Something is written here in the dust.
 You read: "?| ere?h".
 Really step into that web? [yn] (n) y
 You stumble into a spider web!
 You are stuck to the web.
 You are stuck to the web.
 You disentangle yourself.
 Really step into that web? [yn] (n) n
 Really step into that web? [yn] (n) y
 You escape a web.
 The large dog picks up a mummy wrapping.
 The large dog drops a mummy wrapping.
 You are carrying too much to get through.
 You find a hidden passage.
 You stop searching.
 In what direction? h
 You throw 2 daggers.
 The 1st dagger hits the warg.
 The 2nd dagger hits the warg!
 The warg bites!
 In what direction? h
 You throw 2 daggers.
 The 1st dagger hits the warg.
 The 2nd dagger hits the warg.
 The warg bites!
 In what direction? h
 The dagger hits the warg.
 The warg bites!
 You have no ammunition readied.
 What do you want to fire? [$ or ?*] <space>
 Never mind.
 You kill the warg!
 i - 5 +0 daggers (at the ready).
 You see here a warg corpse.
 You hit the gargoyle.
 The gargoyle hits!
 The gargoyle hits again!
 The gargoyle bites!
 The gargoyle hits!
 The gargoyle hits again!
 The gargoyle bites!
 You die...
 But wait...
 Your medallion begins to glow!
 You feel much better!
 The medallion crumbles to dust!
 You survived that attempt on your life.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 510 gold pieces
 Amulets  ('"')
  F - an uncursed amulet of flying
 Weapons  (')')
  J - 8 cursed +0 arrows
  i - 5 +0 daggers (at the ready)
  K - a +0 elven dagger (weapon in right hand)
 Armor    ('[')
  C - an uncursed +1 cloak of displacement
  Q - a blessed +1 cloak of magic resistance (being worn)
  q - an uncursed +0 elven mithril-coat (being worn)
 Comestibles  ('%')
  N - an uncursed banana
  u - 3 uncursed food rations
  R - 2 cursed lembas wafers
 Scrolls  ('?')
  A - an uncursed scroll of amnesia
  o - an uncursed scroll of blank paper
  n - an uncursed scroll of charging
  S - a cursed scroll of confuse monster
  H - an uncursed scroll of create monster named ok
  G - an uncursed scroll of destroy armor
  a - an uncursed scroll of earth
  h - a cursed scroll of earth
  E - an uncursed scroll of enchant armor
  s - a cursed scroll of enchant armor
  W - 2 cursed scrolls of enchant weapon
  D - an uncursed scroll of fire
  X - a blessed scroll of gold detection
  T - a cursed scroll of light
  t - an uncursed scroll of magic mapping
  U - a cursed scroll of punishment
  V - a cursed scroll of remove curse
  r - an uncursed scroll of scare monster
 Potions  ('!')
  k - an uncursed potion of booze
  L - an uncursed potion of object detection
 Rings    ('=')
  c - a cursed ring of free action
  w - a blessed +1 ring of gain constitution
  b - an uncursed ring of polymorph control
  g - an uncursed +1 ring of protection
  x - an uncursed ring of teleport control
 Wands    ('/')
  z - a wand of digging (0:0)
  m - a cursed wand of fire (0:0)
  j - a cursed wand of secret door detection (0:9)
 Tools    ('(')
  f - an uncursed sack containing 4 items
  p - an uncursed tooled horn
  e - an uncursed lock pick
  v - a magic marker (0:19)
  B - an uncursed skeleton key
  M - an uncursed skeleton key
 Gems/Stones  ('*')
  l - an uncursed worthless piece of blue glass
  I - 3 uncursed worthless pieces of orange glass

Contents of the sack:
  860 gold pieces
  an uncursed potion of oil
  an uncursed potion of sickness
  a cursed potion of sickness

Ch3Begorrah the Rogue's attributes:

Background:
 You were a Rogue, level 7 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 3841 turns ago.
 You had 842 experience points, 438 more were needed to attain level 8.

Basics:
 You had all 58 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 510 zorkmids, and
 you had 860 more stashed away in your pack.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 15 (peak:16, limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were stealthy.
 You were guarded.
 You survived after being killed once.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 45 minutes and 29 seconds.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  912: entered the Gnomish Mines
 1818: attained the rank of Rogue (level 6)
 2895: entered Sokoban
 3840: averted death (killed by a gargoyle)
 3841: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Rogue.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
    Level 2:
    Level 3:
       A scroll shop.
    Level 4:
       A grave.
       Stairs down to The Gnomish Mines.
    Level 5:
    Level 6:
       An altar to Kos, a fountain, a grave.
       Final resting place for
          jmcunx-Wiz-Elf-Fem-Cha, killed by a rothe.
    Level 7:
       A fountain.
    Level 8:
       Some fountains.
       Oracle of Delphi.
    Level 9:
       Many altars, a fountain.
       Stairs up to Sokoban, level 8.
    Level 10: <- You were here.
       A fountain.
 The Gnomish Mines:
    Level 5:
 Sokoban:
    Level 8:
       Unsolved.


Vanquished creatures:
  a ghost
  a warg
 an ettin zombie
  a wolf
  a leprechaun
  3 giant spiders
  2 gnome rulers
  a gold golem
  2 lizards
  a jaguar
  a gnome mummy
  a human zombie
 an imp
  a wood nymph
  3 water nymphs
  a rock piercer
  a yellow light
  a gnome leader
  a kobold mummy
  a little dog
  a floating eye
  3 kittens
  a kobold leader
  a kobold shaman
  3 rothes
  a rabid rat
  2 giant bats
  6 dwarf zombies
  2 iguanas
  a coyote
  a hobbit
  3 large kobolds
  2 giant rats
  3 cave spiders
  a yellow mold
  7 gnomes
  2 geckos
  4 jackals
  a fox
  2 kobolds
  a sewer rat
  a grid bug
  3 lichens
  5 newts
83 creatures vanquished.

No species were genocided or became extinct.

Goodbye Ch3Begorrah the Rogue...

You quit in The Dungeons of Doom on dungeon level 10 with 5176 points,
and 1370 pieces of gold, after 3841 moves.
You were level 7 with a maximum of 58 hit points when you quit.

