Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-14 22:06:45, ended 2026-02-14 22:34:50.

CheBegorrah, chaotic male human Rogue

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CheBegorra the Rogue    St:14 Dx:17 Co:16 In:12 Wi:11 Ch:7  Chaotic
Dlvl:8  $:138 HP:0(45) Pw:22(22) AC:3  Exp:6 T:2737  Fainted  Deaf

Latest messages:
 What do you want to use or apply? [efxMS or ?*] e
 In what direction? l
 Unlock it? [yn] (n) y
 You succeed in picking the lock.
 The door resists!
 The door opens.
 You hear some noises in the distance.
 In what direction? h
 The door closes.
 What do you want to use or apply? [efxMS or ?*] e
 In what direction? h
 Lock it? [yn] (n) y
 You succeed in locking the door.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 The door resists!
 What do you want to use or apply? [efxMS or ?*] <esc>
 Never mind.
 The door resists!
 The door opens.
 You hear some noises in the distance.
 You have a sad feeling for a moment, then it passes.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 The door opens.
 You faint from lack of food.
 The snake bites!
 The snake bites!
 The snake bites!
 You regain consciousness.
 In what direction? n
 You throw 3 daggers.
 The 1st dagger hits the snake.
 The 2nd dagger hits the snake!
 The 3rd dagger hits the snake!
 The snake bites!
 You faint from lack of food.
 The snake bites!
 The snake's bite was poisoned!
 The snake bites!
 The snake bites!
 The snake bites!
 The snake bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 138 gold pieces
 Weapons
  V - a cursed -1 bow
  g - 6 +1 daggers (at the ready)
  X - a +0 dagger
  v - a +0 elven dagger (weapon in hand)
 Armor
  u - an uncursed +0 orcish helm (being worn)
  J - an uncursed +0 pair of leather gloves (being worn)
  Y - an uncursed +0 pair of iron shoes (being worn)
  Z - a blessed +2 dwarvish cloak
  a - an uncursed +0 mummy wrapping
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  W - an uncursed tripe ration
 Scrolls
  r - an uncursed scroll of amnesia
  l - a cursed scroll of enchant weapon named cursed
 Potions
  d - an uncursed potion of sickness
  m - 3 uncursed potions of water named Unc
 Rings
  R - an uncursed ring of free action named ok
  b - an uncursed ring of stealth
  H - an uncursed ring of warning named ok
 Wands
  x - a wand of create monster (0:13)
 Tools
  f - an uncursed sack containing 1 item
  e - an uncursed lock pick
  S - a cursed tallow candle
  M - a cursed tin whistle
 Gems/Stones
  j - an uncursed worthless piece of black glass
  O - an uncursed worthless piece of violet glass
  h - 3 uncursed worthless pieces of white glass

Contents of the sack:
  71 gold pieces

CheBegorrah the Rogue's attributes:

Background:
 You were a Rogue, level 6 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 2737 turns ago.
 It was nighttime.
 You had 344 experience points, 296 more were needed to attain level 7.

Basics:
 You had 0 out of 45 hit points.
 You had all 22 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 138 zorkmids.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 14 (base:15, limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a dwarf mummy
  a dog
  2 snakes
  a soldier ant
  a rock piercer
  a rock mole
  a gnome lord
  a floating eye
  a dwarf
  a kobold shaman
  6 hill orcs
  3 rothes
 an iguana
  a killer bee
  a gas spore
  2 hobbits
  2 giant rats
  a yellow mold
  a green mold
  a red mold
  3 gnomes
  5 geckos
  7 jackals
  a fox
  2 goblins
  2 sewer rats
  3 grid bugs
  5 lichens
  4 newts
63 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      Some fountains.
   Level 3:
      A general store.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
      An armor shop.
   Level 7:
      A grave.
   Level 8: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a snake, while fainted from lack of food.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   CheBegorrah    |
                  |      209 Au      |
                  |   killed by a    |
                  |      snake       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CheBegorrah the Rogue...

You died in The Dungeons of Doom on dungeon level 8 with 1945 points,
and 209 pieces of gold, after 2737 moves.
You were level 6 with a maximum of 45 hit points when you died.

