Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-01 21:13:12, ended 2026-01-10 16:08:12.

Coineanach, chaotic male elven Wizard

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                     |*|.|.|.....|.....|.. |.....|.....|
                     |.|.|.-----.-----.-----.---------.|
                     |......   |....^........|.........|
                     -------   -------------------------
Coineanach the Magician   St:18 Dx:14 Co:16 In:18 Wi:17 Ch:10  Chaotic
Dlvl:26 $:3956 HP:0(109) Pw:19(187) AC:-5 Exp:13 T:31488 

Latest messages:
 You generate a raucous noise.
 You produce a frightful, grave sound.
 The disenchanter turns to flee.
 The minotaur turns to flee.
 The fire giant turns to flee.
 The fire giant throws a boulder!
 The boulder hits the minotaur!
 The minotaur is killed!
 The umber hulk hits!
 The umber hulk hits!
 The umber hulk bites!
 The arch-lich touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 The arch-lich points at you, then curses.
 What do you want to zap? [agi-lpsABDFJKMPXY or ?*]
 In what direction?
 The fire giant hits!
 You feel less confused now.
 What do you want to zap? [agi-lpsABDFJKMPXY or ?*]
 In what direction?
 The fire giant hits!
 The umber hulk misses!
 The umber hulk hits!
 The umber hulk bites!
 What do you want to use or apply? [af-lnpqsuwABD-FJKMOPSXY or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The fire giant turns to flee.
 The umber hulk turns to flee.
 The arch-lich touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 The arch-lich casts a spell at you!
 Your head suddenly aches painfully!
 It touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 Monsters appear from nowhere!
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Anhur.
 The winged gargoyle hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 3956 gold pieces
 Amulets
  N - an uncursed amulet of reflection (being worn)
 Weapons
  x - a blessed +0 dagger
  G - a +4 dagger named ench
  V - 2 +0 daggers (at the ready)
  L - 2 +1 elven daggers
  d - a cursed -1 elven dagger
  o - the rustproof +5 Magicbane (weapon in hand)
  Q - a +0 silver dagger
  v - the +0 Sting
  R - a +0 aklys (alternate weapon; not wielded)
 Armor
  r - a blessed fireproof +6 elven leather helm (being worn)
  W - an uncursed +0 pair of leather gloves (being worn)
  H - an uncursed +0 pair of water walking boots (being worn)
  b - a blessed fireproof +3 cloak of magic resistance (being worn)
  U - an uncursed +0 oilskin cloak
 Comestibles
  m - 2 uncursed slime molds
  T - an uncursed food ration
  I - an uncursed sprig of wolfsbane
  Z - an uncursed lizard corpse
 Rings
  e - an uncursed ring of regeneration
 Wands
  Y - a cursed wand of cold (0:5)
  l - a wand of create monster (0:11)
  F - a wand of digging (0:6)
  X - a wand of digging (0:4)
  i - a wand of digging (0:1)
  A - a wand of enlightenment (0:11)
  J - a wand of lightning (0:5)
  P - a wand of magic missile (0:5)
  D - a wand of magic missile (0:0)
  M - a wand of make invisible (0:3)
  a - a wand of speed monster (0:5)
  s - a wand of striking (0:7)
  K - a wand of striking (0:7)
  g - a wand of striking (0:4)
  B - a wand of striking (0:2)
  p - a wand of striking (0:0)
  j - a wand of teleportation (0:0)
  k - a cursed wand of teleportation (0:6)
 Tools
  u - an empty uncursed sack
  O - an uncursed sack containing 13 items
  q - a frost horn (0:0)
  n - an uncursed tooled horn
  w - an uncursed skeleton key
  S - a tinning kit (0:61)
  E - an uncursed towel
  h - a blessed +0 unicorn horn
 Gems/Stones
  f - a blessed luckstone

Contents of the sack:
  2 uncursed C-rations
  an uncursed lizard corpse
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  a blessed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of light
  a blessed scroll of taming
  an uncursed scroll of teleportation
  2 cursed scrolls of teleportation
  2 uncursed potions of object detection
  a cursed potion of speed
  a potion of holy water

Coineanach the Wizard's attributes:

Background:
 You were a Magician, a level 13 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 26.
 You entered the dungeon 31488 turns ago.
 You had 77064 experience points, 2936 more were needed to attain level 14.

Basics:
 You had 0 out of 109 hit points.
 You had 19 out of 187 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 3956 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You had transgressed.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You could walk on water.
 You had a small defense bonus (+2).
 You were warded.
 You were fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Medusa
  a titan
  a minotaur
  a baluchitherium
  a demilich
  4 stone golems
  a titanothere
  2 vampire lords
  a captain
  a lich
  a nurse
  3 lurkers above
  a frost giant
 an ettin
  2 golden nagas
  a lieutenant
  a ghost
  3 winged gargoyles
  3 giant mimics
  3 long worms
  3 ogre kings
  3 ice trolls
  a rock troll
 an umber hulk
  2 flesh golems
  2 Elvenkings
  a doppelganger
  2 large mimics
  a wumpus
  2 couatls
  4 stalkers
 an air elemental
  3 fire elementals
 an earth elemental
  a water elemental
  a hill giant
  2 giant mummies
  a black naga
  a xorn
  a giant zombie
 an elf-lord
  2 sergeants
  2 wargs
 15 small mimics
  a glass piercer
  a warhorse
  3 xans
  3 ettin mummies
  a quantum mechanic
  7 trolls
  2 sasquatches
  a wood golem
  6 electric eels
  5 gelatinous cubes
  3 pyrolisks
  2 large dogs
  3 freezing spheres
  5 flaming spheres
  2 shocking spheres
  2 large cats
  3 tigers
  3 gargoyles
  a dwarf king
  5 tengu
 an ochre jelly
  4 leocrottas
  2 stone giants
  4 elf mummies
  3 human mummies
  a red naga
  3 pythons
  2 cobras
  2 wraiths
  a carnivorous ape
  2 ettin zombies
  3 leather golems
  4 succubi
  a chameleon
  a crocodile
  3 giant beetles
  4 quivering blobs
  6 cockatrices
  8 wolves
  2 winter wolf cubs
  2 lynxes
  a panther
 18 gremlins
 29 leprechauns
  3 orc-captains
  2 iron piercers
  a giant spider
  a scorpion
  4 horses
  2 baby long worms
  4 black lights
  2 vampire bats
  2 gnome kings
 an orc mummy
  4 dwarf mummies
  2 ogres
  7 brown puddings
  a rust monster
  4 owlbears
  5 yetis
  2 gold golems
  a piranha
  6 lizards
  a chickatrice
  4 dingoes
  4 dogs
  a housecat
  6 jaguars
  3 dwarf lords
  4 blue jellies
  2 white unicorns
  4 gray unicorns
  6 dust vortices
  4 ravens
  7 plains centaurs
  2 gnome mummies
  3 snakes
 12 apes
  3 human zombies
  2 rope golems
  3 Woodland-elves
 10 soldier ants
  6 bugbears
  3 wood nymphs
  7 water nymphs
  9 Mordor orcs
 21 Uruk-hai
 an orc shaman
  4 rock piercers
  2 rock moles
  3 ponies
  2 fog clouds
 16 yellow lights
  3 violet fungi
 16 gnome lords
  6 gnomish wizards
  3 kobold mummies
  a black naga hatchling
 12 gray oozes
  3 barrow wights
  7 elf zombies
  a ghoul
  2 straw golems
  3 paper golems
  3 jellyfish
  6 giant ants
  2 little dogs
  4 floating eyes
  a kitten
 21 dwarves
  2 homunculi
  7 kobold lords
  2 kobold shamans
 16 hill orcs
  9 rothes
  a rabid rat
  3 centipedes
  7 giant bats
  2 monkeys
  7 orc zombies
  9 dwarf zombies
  a wererat
  a werejackal
  6 iguanas
 25 killer bees
  7 acid blobs
  4 coyotes
  a gas spore
 12 hobbits
 12 manes
  a large kobold
 11 hobgoblins
  9 giant rats
  4 cave spiders
  2 brown molds
  2 yellow molds
  a green mold
  5 red molds
 67 gnomes
  3 garter snakes
  7 geckos
 13 jackals
  2 foxes
  2 kobolds
  a goblin
  8 grid bugs
 11 bats
  7 lichens
  2 kobold zombies
  6 newts
854 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 27
   Level 1:
   Level 2:
      A delicatessen, a fountain.
   Level 3: "vault"
      Stairs down to The Gnomish Mines.
   Level 4: "vault, pools"
      A general store, a fountain, a grave.
   Level 5:
   Level 6: "spbk"
   Level 7:
   Level 8:
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10: "stash"
      A wand shop, a grave.
      Stairs up to Sokoban, level 9.
   Level 11:
      A fountain.
   Level 12:
      A very big room.
   Level 13:
      A fountain, a sink.
   Level 14:
      A delicatessen.
   Level 15: "money"
   Level 16:
      Summoned by Neferet the Green.
      Portal to The Quest.
   Level 17:
      A primitive area.
   Level 18:
      A grave.
   Level 19:
      A jewelers, a fountain.
   Level 20: "eels in swamp"
   Level 21:
   Level 22:
      A grave.
   Level 23: "vault"
      A fountain.
   Level 24:
   Level 25:
   Level 26: <- You were here.
      Final resting place for
         you, killed by a winged gargoyle, while praying.
   Level 27:
      The castle.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Anhur, a fountain, some graves.
      Final resting place for
         mpieter-Wiz-Hum-Mal-Neu, killed by a soldier ant,
         levoittiel-Pri-Elf-Fem-Cha, killed by a soldier ant.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest:
   Level 1:
      Home.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Coineanach    |
                  |     3956 Au      |
                  |   killed by a    |
                  | winged gargoyle  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Coineanach the Wizard...

You died in The Dungeons of Doom on dungeon level 26 with 193332 points,
and 3956 pieces of gold, after 31488 moves.
You were level 13 with a maximum of 109 hit points when you died.

