Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-01 20:59:54, ended 2026-03-07 19:43:00.

Coineanach, chaotic male human Wizard

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Coineanach the Thaumaturge  St:15 Dx:9 Co:16 In:15 Wi:12 Ch:13  Chaotic
Dlvl:13 $:0  HP:0(62) Pw:84(121) AC:1  Exp:9 T:11027  Burdened

Latest messages:
 You have a little trouble lifting U - a dark potion.
 You have a little trouble lifting g - a purple-red potion.
 You have a little trouble lifting j - a clear potion.
 You have a little trouble lifting Q - 2 dark potions.
 #
 What do you want to call? [a-gi-kmpqtux-zFH-JMO-RU-XZ or ?*]
 You see here 2 potions called booze.
 You have a little trouble lifting 2 potions called booze.  Continue? [ynq] (q)
 Q - 2 potions called booze.
 You rebalance your load.  Movement is difficult.
 You see here a potion of object detection.
 r - a potion of object detection.
 What do you want to use or apply? [ackmnpqx-zABDFIOPRWXZ or ?*]
 You put a clear potion into the bag called holding.
 You put a purple-red potion into the bag called holding.
 You put 5 potions called booze into the bag called holding.
 You put a potion called booze into the bag called holding.
 You put a potion of object detection into the bag called holding.
 You put an uncursed potion of sleeping into the bag called holding.
 Your movements are only slowed slightly by your load.
 Something is engraved here on the floor.
 You read: "Trespassers will be perse?uted!".
 Something is engraved here on the floor.
 You read: "You are now entering the Gnome King's wine cellar.".
 There are several objects here.
 The cobra bites!
 The cobra bites!
 You hit the cobra!
 The cobra bites!
 The cobra bites!
 The magic-absorbing blade scares the cobra!
 The cobra turns to flee.
 The magic-absorbing blade stuns the cobra!
 The cobra bites!
 The cobra bites!
 The magic-absorbing blade cancels the cobra!
 You kill the cobra!
 The winged gargoyle hits!
 The winged gargoyle hits!
 The winged gargoyle misses!
 In what direction?
 The magic missile hits the winged gargoyle!
 The winged gargoyle hits!
 The winged gargoyle hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  Y - 13 +0 daggers (at the ready)
  o - a blessed +0 elven dagger
  N - the rustproof +0 Magicbane (weapon in hand)
  s - 2 +0 orcish daggers
  S - a +0 aklys
 Armor
  t - a blessed burnt +0 elven leather helm (being worn)
  J - an uncursed +0 pair of leather gloves (being worn)
  i - an uncursed +0 pair of speed boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  l - a cursed +0 elven mithril-coat (being worn)
 Comestibles
  T - an uncursed apple
  K - 2 uncursed bananas
  h - an uncursed clove of garlic
  L - an uncursed tripe ration
 Scrolls
  u - an uncursed scroll of earth
  V - an uncursed scroll of teleportation
 Rings
  d - a blessed +1 ring of protection (on left hand)
  e - an uncursed ring of slow digestion (on right hand)
 Wands
  y - a wand of digging (0:7)
  p - a wand of fire (0:3)
  x - a cursed wand of magic missile (0:0)
  R - a blessed wand of make invisible (0:5)
  q - a wand of opening (0:5)
  O - a wand of polymorph (0:4)
  a - a wand of striking (0:4)
  c - a wand of teleportation (0:5)
  Z - a wand of teleportation (0:2)
  P - a cursed wand of undead turning (0:5)
 Tools
  m - an uncursed bag of holding containing 77 items
  X - an empty uncursed sack
  n - an uncursed blindfold
  D - an expensive camera (0:68)
  k - an uncursed magic lamp (lit)
  F - an uncursed magic whistle
  z - an uncursed mirror
  W - an uncursed skeleton key
  B - an uncursed towel
  A - a +0 unicorn horn
 Gems/Stones
  M - 2 uncursed worthless pieces of red glass
  H - 2 uncursed worthless pieces of yellow glass
  I - an uncursed luckstone

Contents of the bag of holding:
  1719 gold pieces
  4 +0 daggers
  a cursed -1 pair of fumble boots
  a blessed +0 pair of jumping boots
  a blessed +1 pair of kicking boots
  an uncursed +0 elven cloak
  an uncursed +1 leather armor
  a cursed dropje
  4 uncursed paddle cacti
  an uncursed apple
  22 uncursed apples
  an uncursed banana
  15 uncursed carrots
  10 cursed carrots
  an uncursed food ration
  2 uncursed food rations
  an uncursed pear
  3 uncursed sprigs of wolfsbane
  4 uncursed tripe rations
  a cursed scroll of confuse monster
  a cursed scroll of create monster
  a cursed scroll of destroy armor
  an uncursed scroll of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of food detection
  2 uncursed scrolls of identify
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  2 cursed scrolls of magic mapping
  2 uncursed scrolls of punishment
  an uncursed scroll of scare monster
  2 cursed scrolls of taming
  an uncursed scroll of teleportation
  5 uncursed potions of booze
  a cursed potion of booze
  a blessed potion of enlightenment
  a cursed potion of gain level
  a blessed potion of invisibility
  an uncursed potion of invisibility
  an uncursed potion of object detection
  an uncursed potion of object detection
  an uncursed potion of sleeping
  an uncursed potion of water
  a blessed +1 ring of increase accuracy
  an uncursed ring of poison resistance
  an uncursed ring of protection from shape changers
  a cursed ring of regeneration
  an uncursed ring of searching
  a cursed ring of sustain ability
  a wand of create monster (0:9)
  a wand of fire (0:4)
  a wand of fire (0:4)
  a wand of fire (0:1)
  a wand of magic missile (0:0)
  a wand of magic missile (0:0)
  a wand of speed monster (0:5)
  a wand of striking (0:6)
  a wand of striking (0:0)
  a wand of striking (0:0)
  a wand of striking (0:0)
  a +0 pick-axe
  3 uncursed amethyst stones
  2 uncursed diamonds
  5 uncursed emeralds
  4 uncursed jade stones
  2 uncursed rubies
  2 uncursed topaz stones
  3 uncursed worthless pieces of black glass
  2 uncursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  3 uncursed worthless pieces of orange glass
  2 uncursed worthless pieces of red glass
  an uncursed worthless piece of violet glass
  3 uncursed worthless pieces of white glass
  3 uncursed worthless pieces of yellow glass
  4 uncursed worthless pieces of yellowish brown glass

Coineanach the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 13.
 You entered the dungeon 11027 turns ago.
 You had 4742 experience points, 378 more were needed to attain level 10.

Basics:
 You had 0 out of 62 hit points.
 You had 84 out of 121 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (peak:16, limit:18/100).
 Your dexterity was 9 (peak:10, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You had slower digestion.
 You had a small defense bonus (+1).
 You were protected.
 You were very fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  3 ghosts
  a warg
  a small mimic
  a large dog
  a flaming sphere
  a shocking sphere
  a gargoyle
  a dwarf king
  a human mummy
  a cobra
  a wraith
 an ettin zombie
  a leather golem
 an incubus
  a chameleon
  2 giant beetles
  a cockatrice
  3 winter wolf cubs
  7 orc-captains
 an iron piercer
  a giant spider
  a scorpion
 an ice vortex
  a black light
  a vampire bat
  5 gnome kings
  2 Green-elves
  a lizard
  4 chickatrices
  a dingo
  a housecat
  a jaguar
  a dwarf lord
  a gray unicorn
  a dust vortex
  a plains centaur
  a gnome mummy
  2 apes
  a Woodland-elf
  4 soldier ants
  2 bugbears
  2 wood nymphs
  9 Mordor orcs
  3 Uruk-hai
  6 orc shamans
  a rock piercer
  a rock mole
  a yellow light
  2 violet fungi
 15 gnome lords
  5 gnomish wizards
  a red naga hatchling
  a black naga hatchling
  a golden naga hatchling
  a barrow wight
  3 paper golems
  2 baby crocodiles
  6 giant ants
  a floating eye
  a kitten
 20 dwarves
  2 kobold shamans
 14 hill orcs
  2 rothes
  a rabid rat
  a centipede
  a giant bat
  2 monkeys
 an orc zombie
  a dwarf zombie
  a wererat
  2 werejackals
  5 iguanas
  a killer bee
 an acid blob
  4 coyotes
  a gas spore
  3 hobbits
  2 manes
  6 hobgoblins
  2 orcs
  a brown mold
  a yellow mold
  a green mold
  a red mold
 53 gnomes
  6 garter snakes
  2 gnome zombies
  2 geckos
 11 jackals
  a fox
  3 kobolds
  6 goblins
  4 sewer rats
  3 grid bugs
  6 bats
  5 lichens
  a kobold zombie
 16 newts
323 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      Some fountains.
   Level 2:
      A shop.
   Level 3:
      A fountain.
   Level 4: "spb cure sick, bolt, mag miss, slow mo"
      A general store, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 5: "spb create mo, shining; potions"
      A throne, a fountain.
      Final resting place for
         groeloe-Kni-Hum-Fem-Law, killed by an imp.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7: "vault, stash"
      An altar to Anhur.
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 5 to 13
   Level 5:
      Some graves.
      Final resting place for
         ultor-Mon-Hum-Mal-Law, killed by a bolt of fire,
         Sluggoman-Kni-Hum-Mal-Law, killed by a bolt of fire.
   Level 6:
   Level 7:
      An altar, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
   Level 13: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a winged gargoyle.
Sokoban: levels 6 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Coineanach    |
                  |     1719 Au      |
                  |   killed by a    |
                  | winged gargoyle  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Coineanach the Wizard...

You died in The Gnomish Mines on dungeon level 13 with 22510 points,
and 1719 pieces of gold, after 11027 moves.
You were level 9 with a maximum of 62 hit points when you died.

