Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-19 00:06:00, ended 2026-02-21 18:40:40.

ConFuzed, lawful female dwarven Valkyrie

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ConFuzed the Fighter        St:18/01 Dx:15 Co:18 In:8 Wi:8 Ch:8  Lawful S:19342
Dlvl:2  $:1592 HP:91(91) Pw:13(13) AC:0  Xp:9/4285 T:11632  Burdened

Latest messages:
 You kill the giant rat!
 You hear someone counting money.
 You feel agile!
 You must have been working on your reflexes.
 The hill orc opens a door.
 The hill orc wields a scimitar!
 You kill the hill orc!
 The hill orc wields a scimitar!
 The scimitar welds itself to the hill orc's hand!
 You hit the hill orc!
 You kill the hill orc!
 You have much trouble lifting a hill orc corpse.  Continue? [ynq] (q) y
 q - a hill orc corpse.
 You stagger under your heavy load.  Movement is very hard.
 You cannot carry all that and also drag the heavy iron ball.
 You cannot carry all that and also drag the heavy iron ball.
 What do you want to drop? [$a-ik-suw-zAD-HJ-LP-Z or ?*] ?
 You drop a hill orc corpse.
 Your movements are only slowed slightly by your load.
 You kill the homunculus!
 You see here a giant rat corpse.
 There is a black flash as an unlabeled scroll hits the altar.
 A potion called ex lands on the altar.
 3 rocks land on the altar.
 Your movements are now unencumbered.
 k - a cursed unlabeled scroll.
 T - an uncursed potion called ex.
 You have a little trouble lifting 3 uncursed rocks.  Continue? [ynq] (q) q
 You have a little trouble lifting 3 uncursed rocks.  Continue? [ynq] (q) y
 You have a little trouble lifting V - 3 uncursed rocks.
 Your movements are slowed slightly because of your load.
 You see here an uncursed dwarvish roundshield.
 You kill the rothe!
 You see here a rothe corpse.
 You have a little trouble lifting t - a rothe corpse.
 What do you want to sacrifice? [tE or ?*] ?
 Your sacrifice is consumed in a flash of light!
 You have a hopeful feeling.
 You hear the footsteps of a guard on patrol.
 You see here a giant rat corpse.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Tyr.
 You finish your prayer.
 You feel that Tyr is displeased.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 1592 gold pieces
 Weapons
  s - 5 uncursed +0 elven arrows
  a - the blessed rustproof +2 Excalibur (weapon in hand)
 Armor
  G - a cursed thoroughly rusty -1 dwarvish iron helm (being worn)
  R - an uncursed +0 elven leather helm
  S - an uncursed +0 pair of leather gloves (being worn)
  H - an uncursed thoroughly rusty +0 pair of iron shoes (being worn)
  c - an uncursed +3 small shield (being worn)
  e - an uncursed +1 mummy wrapping (being worn)
  i - an uncursed +0 Hawaiian shirt
  l - a blessed +0 chain mail (being worn)
 Comestibles
  E - an uncursed lizard corpse
 Scrolls
  r - an uncursed scroll of blank paper
  k - a cursed scroll of blank paper
  P - an uncursed scroll of teleportation
 Spellbooks
  F - an uncursed spellbook of cancellation
  z - an uncursed spellbook of cone of cold
  A - an uncursed spellbook of detect treasure
 Potions
  u - an uncursed potion of healing
  T - an uncursed potion of object detection
  g - 2 uncursed potions of paralysis
  d - 3 uncursed potions of water
 Rings
  Q - an uncursed ring of poison resistance (on right hand)
  L - an uncursed ring of searching
  w - an uncursed ring of see invisible
  Y - an uncursed ring of teleportation (on left hand)
 Wands
  D - an uncursed wand of cancellation (0:4)
  m - an uncursed wand of light (1:13)
  J - an uncursed wand of locking (0:6)
 Tools
  f - an uncursed bag of tricks (0:4)
  h - an uncursed leash
  K - an uncursed lock pick
  x - an uncursed mirror
  y - an uncursed oil lamp
  b - an uncursed +0 unicorn horn
 Gems/Stones
  X - 2 uncursed amethyst stones
  p - an uncursed diamond
  W - 2 uncursed emeralds
  U - 2 uncursed worthless pieces of red glass
  o - an uncursed worthless piece of violet glass
  Z - an uncursed worthless piece of white glass
  n - an uncursed luckstone
  V - 3 uncursed rocks

ConFuzed the Valkyrie's attributes:

Background:
 You were a Fighter, a level 9 dwarven Valkyrie.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 11632 turns ago.
 You had 4285 experience points, 835 more were needed to attain level 10.
 Your score was 19342 before end-of-game adjustments.

Basics:
 You had all 91 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 1592 zorkmids.
 Autopickup was on for '$?!"=/' plus thrown.

Final Characteristics:
 Your strength was 18/01 (peak:18/02, limit:18/100).
 Your dexterity was 15 (limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 8 (limit:16).
 Your wisdom was 8 (peak:9, limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were chained to a heavy iron ball.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You were skilled in long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You could teleport.
 You were warded.
 You were fast.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 Tyr was angry with you.
 You survived.

Vanquished creatures:
  2 ghosts
  a large mimic
 an air elemental
  a giant zombie
  2 small mimics
 an ettin mummy
  a large dog
  a leocrotta
  a leather golem
  a chameleon
  a gremlin
  3 leprechauns
 an orc-captain
 an iron piercer
  a mumak
  4 giant spiders
  a horse
  2 ice vortices
  3 black lights
  a vampire bat
  a rust monster
  2 owlbears
  2 yetis
  2 gold golems
  a werewolf
  3 Green-elves
  a lizard
  3 chickatrices
  a dingo
  a dog
  a gray unicorn
  a dust vortex
  a plains centaur
  a gnome mummy
  3 snakes
  a human zombie
  a rope golem
  a Woodland-elf
  4 soldier ants
  2 fire ants
  2 bugbears
  a quasit
  a wood nymph
  a water nymph
  a mountain nymph
  2 rock moles
  3 ponies
  a yellow light
  a violet fungus
  4 gnome lords
  2 gnomish wizards
  2 kobold mummies
  a red naga hatchling
  a golden naga hatchling
  2 guardian naga hatchlings
  4 gray oozes
  a barrow wight
  4 straw golems
  2 paper golems
  3 giant ants
  4 floating eyes
  2 dwarves
  2 homunculi
  2 hill orcs
  2 rothes
  a rabid rat
  2 centipedes
  5 giant bats
  7 monkeys
  4 iguanas
  6 killer bees
  2 acid blobs
  a coyote
  2 gas spores
  3 hobbits
  3 large kobolds
  a hobgoblin
  4 giant rats
  2 yellow molds
  a red mold
 24 gnomes
  9 garter snakes
  3 gnome zombies
  5 geckos
  2 jackals
  3 foxes
  3 kobolds
  2 goblins
  5 sewer rats
  8 grid bugs
  3 bats
  6 lichens
  5 kobold zombies
  6 newts
242 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      Some fountains, a sink.
   Level 2: <- You were here.
      Some altars, a grave.
   Level 3:
      A delicatessen, a grave.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many sinks.
   Level 6:
      A scroll shop, a sink.
   Level 7:
      A fountain.
      Final resting place for
         Dorkoski-Wiz-Hum-Mal-Cha, killed by a gray unicorn.
   Level 8:
      Final resting place for
         Grasshopper-Wiz-Hum-Fem-Neu, killed by a fall onto poison spikes.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      A temple, some fountains, a sink.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
      A grave.
      Final resting place for
         Eymerich-Pri-Elf-Mal-Cha, killed by a giant spider,
         atorox-Tou-Hum-Mal-Neu, killed by a giant spider.
   Level 12:

Farvel ConFuzed the Valkyrie...

You quit in The Dungeons of Doom on dungeon level 2 with 19342 points,
and 1592 pieces of gold, after 11632 moves.
You were level 9 with a maximum of 91 hit points when you quit.

