Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-11 19:18:22, ended 2026-05-11 19:43:18.

Conradmonkey, neutral male gnomish Wizard

                                           -------
                                           |.....|
                                           |<....|
                                           |.....|        ##
                                           +*.....######f#@
                                           |%....|#
                                           |.....|
                                           -------

Conradmonkey the Evoker   St:11 Dx:11 Co:11 In:19 Wi:12 Ch:11  Neutral
Dlvl:1  $:0  HP:5(11) Pw:9(9) AC:9  Xp:1 T:21 

Latest messages:
 It's a wall.
 It's a wall.
 It's a wall.
 Not carrying anything.
 It's a wall.
 It's a wall.
 It's a wall.
 It's a wall.
 You attack thin air.
 It's a wall.
 It's a wall.
 Something is engraved here on the floor.  You read: "Move diagonally with 1 9 3 7".
 It's a wall.
 It's a wall.
 Something is engraved here on the floor.  You read: "Move diagonally with 1 9 3 7".
 Switch from the tutorial back to regular play? [yn] (n) y
 Resuming regular play.  Resetting time to move #1.
 It's a wall.
 A trap door in the ceiling opens and a rock falls on your head!
 An arrow shoots out at you!  You are hit by an arrow.
 Restoring save file...
 Hello Conradmonkey, the gnomish Wizard, welcome back to NetHack!
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 It's solid stone.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls  ('?')
  j - an uncursed scroll of destroy armor
  k - an uncursed scroll of identify
  i - an uncursed scroll of punishment
 Spellbooks  ('+')
  m - an uncursed spellbook of clairvoyance
  l - a blessed spellbook of force bolt
 Potions  ('!')
  g - an uncursed potion of gain energy
  h - an uncursed potion of healing
  f - an uncursed potion of speed
 Rings    ('=')
  e - an uncursed ring of protection from shape changers
  d - an uncursed ring of warning
 Wands    ('/')
  c - a wand of light (0:14)
 Tools    ('(')
  n - a magic marker (0:19)

Conradmonkey the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 21 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 5 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 7 minutes and 9 seconds.

Major events:
 Turn
    1: Conradmonkey the neutral male gnomish Wizard entered the dungeon
   21: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 clairvoyance           3   divination    79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

 The Dungeons of Doom:
    Level 1: <- You were here.
 The Tutorial:
    Level 1:


No creatures were vanquished.

No species were genocided or became extinct.

Goodbye Conradmonkey the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 21 moves.
You were level 1 with a maximum of 11 hit points when you quit.

