Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-27 01:11:43, ended 2026-05-27 01:24:53.

Conradmonkey, neutral male gnomish Wizard

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            |......|   `#######              #       #       #       #
            |......|   #------.-      $      ######--.--     #       #
            |......|   #|(.....|                  #....|     ####    #
            |.......####|..0_@.+                   |...|      # #   ##
            |......|    |......|        $          |...|      #-.---.---
            --------    |......|                   |...|      #...[....|
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Conradmonkey the Conjurer  St:11 Dx:13 Co:16 In:19 Wi:11 Ch:10  Neutral
Dlvl:2  $:22 HP:20(26) Pw:43(45) AC:7  Xp:3 T:735 

Latest messages:
 You see here a broken chest.
 In what direction? 4
 Ouch!  That hurts!
 In what direction? 4
 Ouch!  That hurts!
 In what direction? k
 In what direction? 4
 Ouch!  That hurts!
 In what direction? 4
 Ouch!  That hurts!
 Your right leg is in no shape for kicking.
 What do you want to zap? [cp or ?*] c
 In what direction? c
 The wand of magic missile glows and fades.
 What do you want to zap? [cp or ?*] c
 In what direction? .
 The missiles bounce!
 What do you want to zap? [cp or ?*] c
 In what direction? .
 The missiles bounce!
 What do you want to zap? [cp or ?*] c
 In what direction? .
 The missiles bounce!
 In what direction? .
 Boing!
 #kill: unknown extended command.
 #die: unknown extended command.
 #win: unknown extended command.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Thoth is pleased.
 Your quarterstaff softly glows amber.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 Your leg feels better.
 You finish your prayer.
 You feel that Thoth is displeased.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 You finish your prayer.
 The voice of Thoth booms: "Thou hast angered me."
 You are being punished for your misbehavior!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 22 gold pieces
 Weapons  (')')
  a - a +2 quarterstaff (weapon in hands)
 Armor    ('[')
  b - a cursed +2 cloak of magic resistance (being worn)
 Scrolls  ('?')
  q - an uncursed scroll of identify
 Spellbooks  ('+')
  m - an uncursed spellbook of detect monsters
  l - a cursed spellbook of force bolt
 Potions  ('!')
  g - an uncursed potion of blindness
  f - an uncursed potion of monster detection
 Rings    ('=')
  d - a cursed +1 ring of increase accuracy (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands    ('/')
  c - a cursed wand of magic missile (0:0)
  p - a wand of secret door detection (0:12)
 Tools    ('(')
  n - a cursed magic marker (0:21)

Conradmonkey the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 735 turns ago.
 It was nighttime.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 20 out of 26 hit points.
 You had 43 out of 45 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 22 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were chained to a heavy iron ball.
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You had a small bonus to hit (+1).
 You were warded.
 You were very unlucky.
 Thoth was angry with you.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 13 minutes and 7 seconds.

Major events:
 Turn
    1: Conradmonkey the neutral male gnomish Wizard entered the dungeon
  690: attained the rank of Conjurer (level 3)
  735: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect monsters        1   divination     0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
       A fountain, a sink.
    Level 2: <- You were here.
       An armor shop.


Vanquished creatures:
  a water nymph
  a yellow mold
  a green mold
  a gecko
  2 jackals
  2 kobolds
  a goblin
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Goodbye Conradmonkey the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 262 points,
and 22 pieces of gold, after 735 moves.
You were level 3 with a maximum of 26 hit points when you quit.

