Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-09 20:08:03, ended 2026-02-10 00:20:05.

CookieCarter, neutral male human Wizard

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CookieCart the Evoker     St:9 Dx:13 Co:14 In:18 Wi:9 Ch:12  Neutral
Dlvl:1  $:210 HP:12(12) Pw:7(7) AC:9  Exp:1 T:170  Burdened

Latest messages:
 In what direction? h
 WHAMMM!!!
 In what direction? h
 WHAMMM!!!
 In what direction? h
 WHAMMM!!!
 In what direction? h
 As you kick the door, it crashes open!
 You hear the footsteps of a guard on patrol.
 You swap places with your kitten.
 You swap places with your kitten.
 You see here an agate ring.
 n - an agate ring.
 What do you want to throw? [a or ?*] <esc>
 Never mind.
 In what direction? k
 As you kick the door, it crashes open!
 You see here a tripe ration.
 o - a tripe ration.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 There is a locked chest here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 You succeed in forcing the lock.
 There is a broken chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 You have a little trouble removing p - a gray stone.
 You have a little trouble removing $ - 210 gold pieces.
 You have a little trouble removing q - a food ration.
 Your movements are slowed slightly because of your load.
 For some reason, you cannot drop the stone!
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You see here an empty broken chest.
 You swap places with your kitten.
 The door opens.
 You swap places with your kitten.
 You hear the footsteps of a guard on patrol.
 You swap places with your kitten.
 The door resists!
 You hear the footsteps of a guard on patrol.
 The door resists!
 The door opens.
 You are carrying too much to get through.
 You are carrying too much to get through.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 210 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed food ration
  o - an uncursed tripe ration
 Scrolls
  j - an uncursed scroll of enchant armor
  i - 2 uncursed scrolls of remove curse
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  f - an uncursed potion of gain ability
  h - an uncursed potion of gain level
  g - an uncursed potion of invisibility
 Rings
  n - a cursed -2 ring of adornment
  e - an uncursed +1 ring of increase accuracy
  d - an uncursed ring of see invisible
 Wands
  c - a wand of opening (0:8)
 Tools
  m - a magic marker (0:98)
 Gems/Stones
  p - a cursed loadstone

CookieCarter the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 170 turns ago.
 It was the midnight hour.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had all 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 210 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

Vanquished creatures:
  a grid bug

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye CookieCarter the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 214 points,
and 210 pieces of gold, after 170 moves.
You were level 1 with a maximum of 12 hit points when you quit.

