Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-19 20:23:35, ended 2026-02-19 20:41:01.

CookieCarter, neutral male human Wizard

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CookieCart the Conjurer   St:13 Dx:16 Co:12 In:17 Wi:11 Ch:9  Neutral
Dlvl:6  $:100 HP:0(35) Pw:3(60) AC:7  Exp:5 T:1647 

Latest messages:
 What do you want to throw? [$aj or ?*] ?
 In what direction? 4
 The crude dagger misses the bugbear.
 The bugbear wields a thonged club!
 What do you want to throw? [$aj or ?*] j
 In what direction? 4
 The crude dagger hits the bugbear.
 The bugbear swings wildly and misses!
 The bugbear picks up 2 crude daggers.
 You hear a sceptre pounded in judgment.
 What do you want to read? [ik-mstv or ?*] w
 That is a silly thing to read.
 What do you want to read? [ik-mstv or ?*] v
 This spellbook is difficult to comprehend.  Continue? [yn] (n) n
 You feel wise!
 You must have been very observant.
 You feel agile!
 You must have been working on your reflexes.
 The bugbear swings his thonged club.
 The bugbear hits!
 The bugbear picks up 7 crude arrows.
 In what direction? 6
 The spell misses the bugbear.
 You don't have enough energy to cast that spell.
 Pick an object.
 The air crackles around the gnomish wizard.
 You hit the gnomish wizard!
 You kill the gnomish wizard!
 You see here a gnomish wizard corpse.
 There is a gnomish wizard corpse here; eat it? [ynq] (n) y
 This gnomish wizard corpse tastes okay.
 The bugbear throws a crude dagger!
 A crude dagger misses you.
 You stop eating the gnomish wizard corpse.
 Pick an object.
 There is a partly eaten gnomish wizard corpse here; eat it? [ynq] (n) y
 You resume your meal.
 The bugbear throws a crude dagger!
 You are hit by a crude dagger.
 You stop eating the gnomish wizard corpse.
 In what direction? 6
 The spell hits the bugbear!
 The bugbear swings his thonged club.
 The bugbear hits!
 The bugbear swings his thonged club.
 The bugbear hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 100 gold pieces
 Amulets
  x - a cursed amulet of life saving
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  o - an uncursed +0 leather armor (being worn)
 Scrolls
  i - an uncursed scroll of confuse monster
  t - an uncursed scroll of create monster
  k - a blessed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  s - an uncursed spellbook of healing
  m - an uncursed spellbook of magic missile
  v - an uncursed spellbook of remove curse
 Potions
  w - an uncursed potion of confusion
  f - an uncursed potion of gain level
  g - an uncursed potion of healing
  h - an uncursed potion of invisibility
 Rings
  e - an uncursed ring of invisibility (on right hand)
  d - an uncursed ring of polymorph control
 Wands
  c - a wand of lightning (0:7)
  q - a wand of slow monster (0:6)
 Tools
  n - a magic marker (0:67)
  y - an uncursed stethoscope
  z - an uncursed stethoscope
  r - an uncursed tin whistle

CookieCarter the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1647 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 307 experience points, 13 more were needed to attain level 6.

Basics:
 You had 0 out of 35 hit points.
 You had 3 out of 60 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 100 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were telepathic.
 You were invisible.
 You were warded.
 You are dead.

Vanquished creatures:
  6 bugbears
  3 gnome lords
  a gnomish wizard
  a floating eye
  a wererat
  2 iguanas
  a large kobold
  5 hobgoblins
  2 cave spiders
  a yellow mold
  a green mold
  3 gnomes
  a gecko
  a jackal
  2 foxes
  2 kobolds
  a goblin
  a sewer rat
  2 grid bugs
  3 lichens
  a kobold zombie
  4 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      An altar.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      Some fountains.
   Level 6: <- You were here.
      A throne.
      Final resting place for
         you, killed by a bugbear.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   CookieCarter   |
                  |      100 Au      |
                  |   killed by a    |
                  |     bugbear      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CookieCarter the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1568 points,
and 100 pieces of gold, after 1647 moves.
You were level 5 with a maximum of 35 hit points when you died.

