Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-06 18:30:00, ended 2026-03-06 19:39:33.

CookieCarter, neutral male human Wizard

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CookieCart the Evoker     St:13 Dx:8 Co:14 In:17 Wi:10 Ch:13  Neutral
Dlvl:2  $:0  HP:11(12) Pw:6(7) AC:9  Exp:1 T:467 

Latest messages:
 The door opens.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You miss the grid bug.
 The grid bug misses!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You see here a statue of a kobold zombie.
 In what direction? h
 The boulder falls apart.
 You see here 45 rocks.
 You find a hidden door.
 The door opens.
 You miss the newt.
 The newt bites!
 You kill the newt!
 You see here a large box.
 What do you want to dip? [a-m or ?*] ?
 Dip an uncursed spellbook of haste self into the fountain? [yn] (n) y
 Your spellbook of haste self fades.
 What do you want to use or apply? [cm or ?*] ?
 What do you want to write on? [*] ?
 What type of spellbook do you want to write? jumping
 You don't know how to write that.
 You write in your best handwriting:  "My Diary", but it quickly fades.
 What do you want to use or apply? [cm or ?*] m
 What do you want to write on? [*] ?
 What type of spellbook do you want to write? dig
 You don't know how to write that.
 You write in your best handwriting:  "My Diary", but it quickly fades.
 What do you want to use or apply? [cm or ?*] m
 What do you want to write on? [*] l
 What type of spellbook do you want to write? dig
 You don't know how to write that.
 You write in your best handwriting:  "My Diary", but it quickly fades.
 What do you want to use or apply? [cm or ?*] m
 What do you want to write on? [*] l
 What type of spellbook do you want to write? dig
 Your marker is too dry to write that!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - a blessed scroll of enchant armor
  i - 2 uncursed scrolls of identify
 Spellbooks
  l - an uncursed spellbook of blank paper
  k - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of blindness
  h - an uncursed potion of paralysis
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of free action
  d - an uncursed ring of slow digestion
 Wands
  c - a wand of make invisible (0:7)
 Tools
  m - a magic marker (0:2)

CookieCarter the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 467 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 8 experience points, 12 more were needed to attain level 2.

Basics:
 You had 11 out of 12 hit points.
 You had 6 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
  2 jackals
  a fox
  a goblin
  4 grid bugs
  3 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A sink, a grave.
   Level 2: <- You were here.
      A fountain.

Goodbye CookieCarter the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 82 points,
and 0 pieces of gold, after 467 moves.
You were level 1 with a maximum of 12 hit points when you quit.

