Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-25 00:54:48, ended 2026-06-25 00:59:53.

CookieCarter, neutral male human Wizard

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CookieCarter the Evoker   St:9 Dx:11 Co:14 In:18 Wi:13 Ch:10  Neutral
Dlvl:1  $:0  HP:12(12) Pw:8(8) AC:9  Xp:1 T:171 

Latest messages:
 You kill the grid bug!
 You kill the newt!
 You see here a chest.
 You see here a chest.
 In what direction? .
 Hmmm, the chest turns out to be locked.
 There is a locked chest here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 The kitten picks up a scroll labeled VE FORBRYDERNE.
 The kitten drops a scroll labeled VE FORBRYDERNE.
 You stop forcing the lock.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 The kitten picks up a scroll labeled VE FORBRYDERNE.
 You see here a locked chest.
 The kitten drops a scroll labeled VE FORBRYDERNE.
 There is a locked chest here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 You succeed in forcing the lock.
 In what direction? .
 o - a scroll labeled ANDOVA BEGARIN.
 You see here a scroll labeled VE FORBRYDERNE.
 p - a scroll labeled VE FORBRYDERNE.
 You swap places with your kitten.
 You see here a dark potion.
 You see here a dark potion.
 q - a dark potion.
 What do you want to drink? [fghq or ?*] ?
 You have an uneasy feeling...
 Call a dark potion: enlightenment
 What do you want to read? [i-mop or ?*] o
 As you read the scroll, it disappears.
 You hear maniacal laughter in the distance.
 Call a scroll labeled ANDOVA BEGARIN: 
 What do you want to read? [i-mp or ?*] p
 As you read the scroll, it disappears.
 Your quarterstaff glows blue for a moment.
 The door resists!
 The door opens.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons  (')')
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls  ('?')
  i - an uncursed scroll of create monster
  j - an uncursed scroll of light
  k - an uncursed scroll of teleportation
 Spellbooks  ('+')
  m - an uncursed spellbook of detect unseen
  l - a blessed spellbook of force bolt
 Potions  ('!')
  f - an uncursed potion of extra healing
  g - an uncursed potion of gain energy
  h - an uncursed potion of restore ability
 Rings    ('=')
  d - an uncursed +1 ring of increase damage
  e - an uncursed ring of poison resistance
 Wands    ('/')
  c - a wand of make invisible (0:5)
 Tools    ('(')
  n - a magic marker (0:19)

CookieCarter the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 171 turns ago.
 It was the midnight hour.
 You had 3 experience points, 17 more were needed to attain level 2.

Basics:
 You had all 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 5 minutes and 4 seconds.

Major events:
 Turn
    1: CookieCarter the neutral male human Wizard entered the dungeon
  171: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect unseen          3   divination    87%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

 The Dungeons of Doom:
    Level 1: <- You were here.


Vanquished creatures:
  a jackal
  a grid bug
  a newt
3 creatures vanquished.

No species were genocided or became extinct.

Goodbye CookieCarter the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 12 points,
and 0 pieces of gold, after 171 moves.
You were level 1 with a maximum of 12 hit points when you quit.

