Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-25 21:57:44, ended 2026-05-26 08:24:15.

Corncycle, chaotic male human Rogue

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Corncycle the Pilferer  St:18/19 Dx:18 Co:18 In:10 Wi:10 Ch:11  Chaotic
Dlvl:26 $:0  HP:0(91) Pw:44(44) AC:-4 Xp:12 T:17181 

Latest messages:
 The xorn eats a short sword!
 In what direction?
 The dagger hits the xorn!
 In what direction?
 You throw 4 daggers.
 The 1st dagger hits the xorn!
 The 2nd dagger hits the xorn!
 The 3rd dagger hits the xorn!
 The 4th dagger hits the xorn!
 The xorn reads a scroll of teleportation!
 A mysterious force prevents the xorn from teleporting!
 In what direction?
 You throw 4 daggers.
 The 1st dagger hits the xorn!
 You kill the xorn!
 b - 6 +0 daggers (at the ready) (8 in total).
 There are several more objects here.
 A spear misses you.
 What do you want to use or apply? [e-gloptyzAGIKMNSTX-Z or ?*]
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to use or apply? [e-gloptyzAGIKMNSTX-Z or ?*]
 You were wearing an uncursed blindfold.
 You can see again.
 You hear blades being honed.
 In what direction?
 You throw 4 daggers.
 The 1st dagger hits it!
 The 2nd dagger hits it!
 The 3rd dagger hits it!
 The 4th dagger hits it!
 In what direction?
 You throw 2 daggers.
 The 1st dagger hits it!
 The 2nd dagger hits it!
 You kill it!
 b - 3 +0 daggers (at the ready) (5 in total).
 b - 2 +0 daggers (at the ready) (7 in total).
 You learn more about your items by comparing them.
 b - 4 +0 daggers (at the ready) (11 in total).
 There are several more objects here.
 You enter an opulent throne room!
 The soldier zaps an aluminum wand!
 The death ray hits you!
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want a list of species genocided? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Amulets  ('"')
  H - an uncursed amulet of guarding (being worn)
 Weapons  (')')
  b - 11 +0 daggers (at the ready)
  P - a blessed +0 elven dagger
  a - the rusty +3 Grimtooth (weapon in right hand)
 Armor    ('[')
  i - an uncursed corroded +0 helmet (being worn)
  m - an uncursed +0 pair of leather gloves (being worn)
  c - a blessed +2 pair of elven boots
  C - an uncursed +0 pair of speed boots (being worn)
  V - an uncursed +0 mummy wrapping
  u - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  d - 2 uncursed cloves of garlic
 Rings    ('=')
  j - an uncursed ring of conflict
 Wands    ('/')
  G - a wand of digging (0:5)
  A - a wand of digging (0:4)
  S - a wand of magic missile (0:8)
  M - a wand of magic missile (0:4)
  T - a wand of make invisible (0:8)
  l - a wand of probing (0:4)
  o - a blessed wand of sleep (0:3)
  K - a wand of speed monster (0:5)
  f - a wand of striking (1:3)
  X - a wand of striking named uncharged (0:0)
  g - a wand of teleportation (0:7)
 Tools    ('(')
  p - a blessed bag of holding containing 65 items
  Y - an uncursed sack containing 1 item
  Z - an uncursed bugle
  t - an uncursed blindfold
  z - an uncursed magic lamp (lit)
  I - a magic marker (0:81)
  e - an uncursed skeleton key
  y - an uncursed stethoscope
  N - a blessed +0 unicorn horn

Contents of the bag of holding:
  4510 gold pieces
  a blessed +1 dagger
  a blessed +0 dagger
  a +5 dagger
  a +0 dagger
  a +0 dagger
  3 corroded +0 daggers
  2 +0 elven daggers
  an uncursed +0 pair of gauntlets of fumbling
  an uncursed +0 pair of jumping boots
  5 uncursed food rations
  7 uncursed lumps of royal jelly
  9 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  2 blessed scrolls of charging
  an uncursed scroll of confuse monster
  a blessed scroll of destroy armor
  3 uncursed scrolls of destroy armor
  an uncursed scroll of enchant weapon
  a cursed scroll of enchant weapon
  2 cursed scrolls of identify
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  a cursed scroll of remove curse
  a blessed scroll of teleportation
  an uncursed potion of acid
  an uncursed potion of confusion
  an uncursed potion of extra healing
  an uncursed potion of full healing
  an uncursed potion of gain ability
  an uncursed potion of gain energy
  2 uncursed potions of gain level
  3 uncursed potions of healing
  a blessed potion of invisibility
  an uncursed potion of monster detection
  an uncursed potion of paralysis
  an uncursed potion of polymorph
  a blessed potion of restore ability
  an uncursed potion of see invisible
  an uncursed diluted potion of sickness
  an uncursed potion of sleeping
  2 blessed potions of speed
  6 potions of holy water
  20 uncursed potions of water
  a cursed -4 ring of adornment
  an uncursed ring of fire resistance
  an uncursed -2 ring of gain strength
  a cursed -1 ring of increase accuracy
  a cursed ring of polymorph
  an uncursed ring of protection from shape changers
  an uncursed ring of shock resistance
  a cursed ring of teleportation
  a wand of create monster (0:11)
  a wand of digging (0:7)
  a wand of light (0:10)
  a wand of sleep (0:4)
  a wand of speed monster (0:7)
  a blessed oil lamp
  a +0 unicorn horn
  a +0 unicorn horn
  a +0 unicorn horn
  a +0 unicorn horn
  a +0 unicorn horn
  a cursed partly used wax candle

Contents of the sack:
  a wand of cancellation (0:4)

Corncycle the Rogue's attributes:

Background:
 You were a Pilferer, a level 12 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 26.
 You entered the dungeon 17181 turns ago.
 You had 34598 experience points, 5402 more were needed to attain level 13.

Basics:
 You had 0 out of 91 hit points.
 You had all 44 energy points (spell power).
 Your armor class was -4.
 Your wallet was empty, but
 you had 4510 zorkmids stashed away in your pack.
 Autopickup was on for '.' plus thrown.

Final Characteristics:
 Your strength was 18/19 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were aware of the presence of elves.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You had a moderate defense bonus (+6).
 You were protected.
 You were very fast.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 4 hours, 40 minutes and 4 seconds.

Major events:
 Turn
    1: Corncycle the chaotic male human Rogue entered the dungeon
  699: entered the Gnomish Mines
 1272: attained the rank of Cutpurse (level 3)
 2431: attained the rank of Rogue (level 6)
 2435: reached Mine Town
 3412: entered Sokoban
 3798: completed 1st Sokoban level
 4440: completed 2nd Sokoban level
 4809: completed 3rd Sokoban level
 5577: completed 4th Sokoban level
 5830: found Grimtooth on the floor
 6032: acquired the Sokoban bag of holding
 8877: attained the rank of Pilferer (level 10)
11590: entered the Bigroom
12537: performed his first genocide (class L)
15738: killed Medusa
17181: killed by a death ray

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Expert]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You genocided 4 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You violated the special Sokoban rules twice.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Cutpurse.
 You attained the rank of Rogue.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You entered Sokoban.
 You completed Sokoban.
 You attained the rank of Pilferer.
 You entered the Big Room.
 You defeated Medusa.
 You learned the tune to open and close the Castle's drawbridge.

 The Dungeons of Doom: levels 1 to 26
    Level 1:
    Level 2:
       Some fountains, a grave.
    Level 3:
       Some fountains.
    Level 4:
       An altar to Kos.
       Stairs down to The Gnomish Mines.
    Level 5:
       An altar.
    Level 6:
    Level 7:
       Many fountains.
       Oracle of Delphi.
    Level 8:
       Stairs up to Sokoban, level 7.
    Level 9:
       A general store.
    Level 10:
       A tool shop, a fountain, a sink.
    Level 11:
       A very big room.
    Level 12:
    Level 13:
    Level 14:
       A fountain.
       Summoned by the Master of Thieves.
    Level 15:
    Level 16:
    Level 17:
       A primitive area.
    Level 18: "t"
       A temple and an altar, a fountain.
    Level 19:
       A grave.
    Level 20:
    Level 21:
       A temple and an altar to Kos.
    Level 22:
       An altar, a fountain.
    Level 23:
    Level 24:
       Many trees.
    Level 25:
    Level 26: <- You were here.
       A throne, a fountain.
       The castle (play notes "AEDAG" to open or close drawbridge).
       Final resting place for
          you, killed by a death ray.
 The Gnomish Mines: levels 5 to 12
    Level 5:
    Level 6:
       A grave.
       Final resting place for
          Corncycle-Rog-Hum-Mal-Cha, killed by a dart.
    Level 7:
       Many shops, a temple and an altar to Kos, some fountains.
    Level 8:
    Level 9:
    Level 10:
    Level 11:
    Level 12:
       A fountain.
 Sokoban: levels 7 up to 4
    Level 4:
       Solved.
    Level 5:
       Solved.
    Level 6:
       Solved.
    Level 7:
       Solved.


Vanquished creatures:
    Medusa
  a purple worm
 an Olog-hai
  2 titanotheres
  a trapper
  a baby yellow dragon
  a vampire leader
  a clay golem
  a nurse
  2 ettins
  a vampire
  a lieutenant
  2 ghosts
  a queen bee
  a winged gargoyle
  4 giant mimics
  a long worm
  2 fire giants
 an ogre tyrant
 an ice troll
  4 rock trolls
 an umber hulk
  3 large mimics
  6 stalkers
  3 water elementals
  4 hill giants
  a giant mummy
  2 black nagas
  3 xorns
  a giant zombie
  3 sergeants
 12 wargs
  3 winter wolves
  a glass piercer
  2 xans
  2 ettin mummies
  2 quantum mechanics
  a troll
  a djinni
  a gelatinous cube
  3 large dogs
  4 flaming spheres
  3 shocking spheres
  a tiger
  a dwarf ruler
  5 tengu
  5 ochre jellies
  3 leocrottas
 an energy vortex
  a stone giant
  3 elf mummies
  2 red nagas
  2 pythons
  3 pit vipers
  3 cobras
  2 wraiths
  2 ettin zombies
 25 soldiers
 an amorous demon
  2 chameleons
  a crocodile
  5 giant beetles
  6 cockatrices
  2 wolves
  4 winter wolf cubs
  2 lynxes
  a panther
  3 gremlins
  5 leprechauns
  2 orc-captains
 an iron piercer
  a mumak
  a giant spider
  2 horses
  a black light
  6 vampire bats
  a forest centaur
  6 gnome rulers
  2 dwarf mummies
  a brown pudding
  6 rust monsters
  5 owlbears
  6 yetis
  2 lizards
  3 chickatrices
  3 dingoes
  2 housecats
  3 jaguars
  4 dwarf leaders
  3 white unicorns
  3 gray unicorns
  2 dust vortices
  3 ravens
  2 plains centaurs
  3 gnome mummies
  4 snakes
  2 water moccasins
  3 apes
  3 human zombies
  6 fire ants
  3 bugbears
  2 wood nymphs
  6 water nymphs
  3 mountain nymphs
 17 Uruk-hai
  4 orc shamans
  2 rock piercers
  3 rock moles
  5 ponies
  2 fog clouds
  4 yellow lights
  5 shriekers
  2 violet fungi
 23 gnome leaders
  7 gnomish wizards
  3 kobold mummies
  a black naga hatchling
  a gray ooze
  2 barrow wights
  3 elf zombies
  a ghoul
  a straw golem
  6 giant ants
  a little dog
  4 floating eyes
  3 kittens
 19 dwarves
  a homunculus
  2 kobold leaders
  5 kobold shamans
 19 hill orcs
  9 rothes
  a rabid rat
  5 centipedes
  2 giant bats
  a monkey
  5 orc zombies
  2 wererats
  3 werejackals
 10 iguanas
 40 killer bees
  3 acid blobs
  a coyote
  a gas spore
  4 hobbits
  6 manes
  a large kobold
  7 hobgoblins
  2 giant rats
  5 cave spiders
  2 yellow molds
  a red mold
 47 gnomes
 11 garter snakes
  2 gnome zombies
  5 geckos
  3 jackals
  2 foxes
  a kobold
  a goblin
  6 sewer rats
  a grid bug
  6 bats
  5 lichens
  3 kobold zombies
  9 newts
649 creatures vanquished.

Genocided species:
 arch-liches
 master liches
 demiliches
 liches
4 species genocided.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Corncycle     |
                  |     4510 Au      |
                  |   killed by a    |
                  |    death ray     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Corncycle the Rogue...

You died in The Dungeons of Doom on dungeon level 26 with 149761 points,
and 4510 pieces of gold, after 17181 moves.
You were level 12 with a maximum of 91 hit points when you died.

