Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 21:46:41, ended 2026-03-27 22:27:00.

CosmicH, lawful male human Knight

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                                          |.----........  .%..............|
                                          |.-..|-.......  ..--------|--..--
                                          |.|..||...{...           ...|..--
                                  .....-- |.|..|--......         ?%:()|...|
                                  -...... |)|------....-        -------...|
                                 |..---...|.-   |...|..          |.......--
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                        -.--------|.........-   |......          |.--|-|
                        |.|.(((|  --.......--   |...|... ---------.....|
                        |.-.(((|   ---...---    --..|...--......|...{..+
                        --|.((!|     -----       -----.....----........|
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CosmicH the Bachelor     St:16 Dx:9 Co:12 In:8 Wi:14 Ch:17  Lawful
Dlvl:8  $:104 HP:32(52) Pw:43(43) AC:1  Exp:6 T:3371 

Latest messages:
 You hear crashing rock.
 You hear a door open.
 You hear a door open.
 The gnomish wizard casts a spell at you!
 You reel...
 Unknown command '^M'.
 The gnomish wizard points at you, then curses.
 You kill the gnomish wizard!
 You hear crashing rock.
 You feel a bit steadier now.
 The dungeon acoustics noticeably change.
 You hear a chugging sound.
 This door is locked.
 You hear crashing rock.
 You hear crashing rock.
 This door is locked.
 This door is locked.
 You hear crashing rock.
 You hear crashing rock.
 The gnome misses!
 You kill the gnome!
 This door is locked.
 You kill the gnome!
 You see here a scroll labeled NR 9.
 t - a scroll labeled NR 9.
 What do you want to read? [bstM or ?*]
 You read the scroll.
 This is a scroll of fire!
 Where do you want to center the explosion?
 (For instructions type a '?')
 The scroll erupts in a tower of flame!
 The saddled pony is caught in the tower of flame!
 You kill the poor saddled pony!
 You hear the rumble of distant thunder...
 The door is consumed in flames!
 Your gloves smoulder!
 Your scroll labeled LEP GEX VEN ZEA catches fire and burns!
 Unknown command '^M'.
 The dungeon acoustics noticeably change.
 This door is locked.
 This door is locked.
 What do you want to ready? [- $YZ or ?*]
 Never mind.
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 104 gold pieces
 Weapons
  Y - 6 +0 arrows (in quiver)
  Z - a +0 bow (alternate weapon; not wielded)
  a - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed burnt +0 pair of leather gloves (being worn)
  n - an uncursed +0 pair of kicking boots (being worn)
  e - an uncursed +0 small shield (being worn)
  G - an uncursed +0 dwarvish cloak (being worn)
  O - an uncursed +0 dwarvish mithril-coat (being worn)
 Scrolls
  M - a blessed scroll of blank paper
  s - an uncursed scroll of light
 Potions
  p - an uncursed potion of full healing
  c - an uncursed potion of object detection
 Rings
  L - a cursed ring of protection from shape changers
  Q - an uncursed ring of searching (on left hand)
  g - an uncursed ring of warning
 Wands
  q - a wand of light (0:15)
  i - a wand of sleep (0:2)
 Tools
  l - an uncursed bugle
  N - an uncursed blindfold
  W - an uncursed magic whistle
  o - a tinning kit (0:54)
 Gems/Stones
  T - an uncursed jacinth stone
  S - 2 uncursed worthless pieces of black glass
  j - an uncursed worthless piece of yellowish brown glass

CosmicH the Knight's attributes:

Background:
 You were a Bachelor, a level 6 male human Knight.
 You were lawful, nominally on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 3371 turns ago.
 It was nighttime.
 You had 435 experience points, 205 more were needed to attain level 7.

Basics:
 You had 32 out of 52 hit points.
 You had all 43 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 104 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You were skilled in long sword.

Final Attributes:
 You were fervently aligned.
 You were level-drain resistant.
 You had automatic searching.
 You could jump.
 You were guarded.
 You were unlucky.
 You survived.

Vanquished creatures:
  a small mimic
  a pony
  2 gnome lords
  a gnomish wizard
  a paper golem
  a baby crocodile
  a giant ant
  2 little dogs
  a dwarf
 10 hill orcs
  2 rothes
 an iguana
 an acid blob
  a coyote
  a hobbit
  a large kobold
  a giant rat
  a yellow mold
 13 gnomes
  2 geckos
  3 jackals
  2 foxes
  2 kobolds
  3 goblins
  4 sewer rats
  4 grid bugs
  3 lichens
  a kobold zombie
  3 newts
70 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A general store, a grave.
   Level 3:
   Level 4:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 8: <- You were here.
      A lighting shop, some fountains.

Fare thee well CosmicH the Knight...

You quit in The Gnomish Mines on dungeon level 8 with 2268 points,
and 104 pieces of gold, after 3371 moves.
You were level 6 with a maximum of 52 hit points when you quit.

