Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-15 01:11:49, ended 2026-06-15 19:50:42.

Cuchullain, neutral male human Barbarian

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Cuchullain the Bandit      St:18/03 Dx:18 Co:17 In:7 Wi:10 Ch:7  Neutral
Dlvl:4  $:475 HP:0(72) Pw:23(23) AC:2  Xp:8 T:5926  Burdened

Latest messages:
 What do you want to use or apply? [cgjopzAERTXZ or ?*] z
 You now wield an uncursed pick-axe.
 In what direction do you want to dig? [7896321>] 6
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 What do you want to eat? [bdekuxyV or ?*] e
 This cram ration is bland.
 You finish eating the cram ration.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You begin bashing monsters with your pick-axe.
 You kill the jackal!
 You see here a jackal corpse.
 The hill orc hits!
 You kill the hill orc!
 You see here a hill orc corpse.
 There is a hill orc corpse here; eat it? [ynq] (n) y
 This hill orc corpse tastes okay.
 The hill orc hurls a potion called sp 75 c!
 The phial crashes on the hill orc's head and breaks into shards.
 The potion called sp 75 c evaporates.
 You stop eating the hill orc corpse.
 You smite the hill orc!
 The hill orc hits!
 You smite the hill orc!
 The hill orc misses!
 The hill orc hits!
 You kill the hill orc!
 You smite the hill orc!
 You smite the hill orc.
 The hill orc hits!
 You kill the hill orc!
 The hill orc wields a scimitar!
 The hill orc swings his scimitar.
 The hill orc hits!
 You smite the hill orc.
 The hill orc swings his scimitar.
 The hill orc hits!
 You smite the hill orc!
 The hill orc swings his scimitar.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 475 gold pieces
 Amulets  ('"')
  U - a cursed amulet of change
 Weapons  (')')
  S - 20 +0 darts
  L - a blessed +2 dagger
  r - 4 blessed +1 daggers
  Q - a +0 dagger
  R - a +0 glaive
 Armor    ('[')
  F - an uncursed +0 dwarvish iron helm (being worn)
  H - an uncursed +0 elven leather helm
  W - an uncursed +0 elven leather helm
  G - an uncursed +0 pair of kicking boots (being worn)
  q - an uncursed thoroughly rotted +0 dwarvish cloak (being worn)
  I - an uncursed +0 elven mithril-coat (being worn)
 Comestibles  ('%')
  e - 2 uncursed cram rations
  d - 2 uncursed food rations
  x - 2 uncursed lembas wafers
  k - an uncursed tripe ration
  b - a cursed rotten tin of rock piercer meat
  y - an uncursed tin of dried quasit meat
  u - an uncursed lizard corpse
  V - an uncursed lizard corpse
 Potions  ('!')
  B - an uncursed potion of healing
 Rings    ('=')
  n - a blessed +3 ring of gain strength (on right hand)
 Wands    ('/')
  E - a wand of fire (0:7)
  A - a wand of magic missile (0:6)
  T - a wand of polymorph (0:6)
  X - a blessed wand of speed monster (0:4)
  Z - a wand of striking (0:4)
 Tools    ('(')
  p - an uncursed bag of holding containing 24 items
  j - an uncursed leash
  g - an uncursed oil lamp
  z - a +0 pick-axe (weapon in right hand)
  o - an uncursed skeleton key
  c - a +0 unicorn horn
 Gems/Stones  ('*')
  h - an uncursed worthless piece of orange glass
  Y - an uncursed worthless piece of red glass
  J - an uncursed worthless piece of violet glass
  i - an uncursed worthless piece of yellow glass
  w - an uncursed worthless piece of yellowish brown glass

Contents of the bag of holding:
  an uncursed +0 helmet
  an uncursed +0 pair of leather gloves
  a cursed -1 pair of low boots
  an uncursed +0 small shield
  an uncursed scroll of amnesia
  a cursed scroll of destroy armor
  an uncursed scroll of earth
  a cursed scroll of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed potion of booze
  an uncursed potion of extra healing
  an uncursed potion of gain energy
  an uncursed potion of hallucination
  an uncursed potion of invisibility
  an uncursed potion of restore ability
  an uncursed potion of sickness
  an uncursed potion of speed
  a potion of holy water
  an uncursed potion of water
  an uncursed stethoscope
  a cursed tallow candle
  an uncursed luckstone

Cuchullain the Barbarian's attributes:

Background:
 You were a Bandit, a level 8 male human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 5926 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 1953 experience points, 607 more were needed to attain level 9.

Basics:
 You had 0 out of 72 hit points.
 You had all 23 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 475 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (base:18, limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You were unskilled in pick-axe.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You were guarded.
 You were fast.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 2 hours, 3 minutes and 55 seconds.

Major events:
 Turn
    1: Cuchullain the neutral male human Barbarian entered the dungeon
  458: entered the Gnomish Mines
  693: attained the rank of Pillager (level 3)
 1754: reached Mine Town
 1773: attained the rank of Bandit (level 6)
 2036: read a Discworld novel
 4471: entered Sokoban
 5926: killed by a hill orc

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Basic]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   axe                [Skilled]
   pick-axe           [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   bow                [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   escape spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Pillager.
 You entered Minetown.
 You entered a shop.
 You attained the rank of Bandit.
 You entered a temple.
 You read from a Discworld novel.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
    Level 2:
       Stairs down to The Gnomish Mines.
    Level 3:
    Level 4: <- You were here.
       Final resting place for
          you, killed by a hill orc.
    Level 5:
       Many fountains.
       Oracle of Delphi.
    Level 6:
       Stairs up to Sokoban, level 5.
    Level 7:
       A fountain.
    Level 8: "bones, shop?"
       Final resting place for
          ARFwashere-Pri-Hum-Mal-Cha, killed by a wererat.
    Level 9:
    Level 10:
 The Gnomish Mines: levels 3 to 5
    Level 3:
    Level 4:
    Level 5:
       Many shops, a temple and an altar, some fountains.
 Sokoban: levels 5 up to 4
    Level 4:
       Unsolved.
    Level 5:
       Unsolved.


Vanquished creatures:
  a ghost
  a dwarf ruler
  2 crocodiles
  a giant beetle
  a brown pudding
  2 lizards
  3 blue jellies
  a white unicorn
  a plains centaur
  a gnome mummy
  a snake
  2 apes
  5 human zombies
  a rope golem
  2 Woodland-elves
  4 bugbears
  a mountain nymph
  2 orc shamans
  2 fog clouds
  2 yellow lights
  6 gnome leaders
  2 gnomish wizards
  a kobold mummy
  a guardian naga hatchling
  a gray ooze
  a straw golem
  a paper golem
  5 giant ants
  4 floating eyes
  5 kittens
  5 dwarves
  3 kobold shamans
 10 hill orcs
  3 rothes
  a rabid rat
  a centipede
  4 dwarf zombies
  a wererat
  a werejackal
  5 iguanas
 an acid blob
  2 coyotes
  a gas spore
  3 hobbits
  2 manes
  a large kobold
  7 hobgoblins
  7 giant rats
  4 cave spiders
  a brown mold
  a red mold
 16 gnomes
  3 garter snakes
  5 geckos
  5 jackals
  3 kobolds
  3 goblins
 10 sewer rats
  9 grid bugs
  2 lichens
  2 kobold zombies
  5 newts
190 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Cuchullain    |
                  |      475 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Cuchullain the Barbarian...

You died in The Dungeons of Doom on dungeon level 4 with 8720 points,
and 475 pieces of gold, after 5926 moves.
You were level 8 with a maximum of 72 hit points when you died.

