Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-21 05:12:43, ended 2026-03-21 05:18:17.

Dalfrug, chaotic male human Ranger

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Dalfrug the Lookout          St:14 Dx:10 Co:16 In:13 Wi:13 Ch:9  Chaotic
Dlvl:7  $:126 HP:0(36) Pw:21(21) AC:5  Exp:4 T:1813 

Latest messages:
 What do you want to wear? [ow or ?*] w
 You finish your dressing maneuver.
 C - 4 poisoned crude arrows.
 There are several objects here.
 $ - 15 gold pieces.
 That door is closed.
 The door opens.
 You see here 9 gold pieces.
 $ - 9 gold pieces.
 The door opens.
 You see here a lamp.
 You have a little trouble lifting a lamp.  Continue? [ynq] (q) q
 You see here 6 gold pieces.
 $ - 6 gold pieces.
 The Uruk-hai strikes at your displaced image and misses you!
 The Uruk-hai strikes at your displaced image and misses you!
 The gecko bites!
 You miss the gecko.
 The gecko bites!
 You kill the gecko!
 You descend the stairs.
 The large cat strikes at your displaced image and misses you!
 The large cat bites!
 What do you want to throw? [$a-dghlsC or ?*] m
 In what direction? 2
 The orange misses the large cat.
 You see here 16 gold pieces.
 $ - 16 gold pieces.
 Pick an object.
 D - a brass wand.
 What do you want to write with? [- a-dghlsCD or ?*] D
 This brass wand is a wand of digging!
 You engrave in the floor with a wand of digging.
 What do you want to engrave in the floor here? 
 The wand of digging glows, then fades.
 The door opens.
 Pick an object.
 You see here a looking glass.
 You see here a looking glass.
 You hit OldGuy's ghost.
 You miss OldGuy's ghost.
 You miss OldGuy's ghost.
 You miss the mumak.
 The mumak butts!
 The mumak bites!
 You hit the mumak.
 The mumak butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 126 gold pieces
 Weapons
  c - 51 +2 arrows (in quiver)
  d - 32 +0 arrows
  s - a +0 arrow
  C - 4 poisoned +0 orcish arrows
  h - 10 +0 silver arrows
  b - a +1 bow (alternate weapon; not wielded)
  a - a blessed +1 dagger (weapon in hand)
  g - a +0 orcish dagger
  l - a +0 orcish spear
 Armor
  o - an uncursed +0 pair of high boots
  w - a blessed +0 pair of iron shoes (being worn)
  e - an uncursed +2 cloak of displacement (being worn)
 Comestibles
  f - 4 uncursed cram rations
  q - an uncursed food ration
  k - 3 cursed food rations
 Scrolls
  v - a cursed scroll of enchant weapon
  n - an uncursed scroll of remove curse
  r - a cursed scroll of teleportation
 Potions
  t - an uncursed potion of confusion
  j - an uncursed potion of enlightenment
  p - an uncursed potion of extra healing
  u - an uncursed potion of oil
  i - an uncursed potion of water
 Wands
  D - a wand of digging (0:4)
 Tools
  A - a bag of tricks (0:9)
  z - a crystal ball (0:1)
  x - a +0 pick-axe
  y - an uncursed stethoscope

Dalfrug the Ranger's attributes:

Background:
 You were a Lookout, a level 4 male human Ranger.
 You were chaotic, nominally on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 1813 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 103 experience points, 57 more were needed to attain level 5.

Basics:
 You had 0 out of 36 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 126 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
 an Uruk-hai
  a shrieker
  2 floating eyes
  a dwarf
 an acid blob
  a hobbit
  a large kobold
  2 giant rats
  a gnome zombie
  a gecko
  6 jackals
  2 goblins
  2 sewer rats
  2 lichens
  a kobold zombie
  2 newts
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A grave.
   Level 2:
      A potion shop.
   Level 3:
      A fountain.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A grave.
   Level 7: <- You were here.
      A grave.
      Final resting place for
         you, killed by a mumak,
         OldGuy-Val-Hum-Fem-Neu, killed by a mumak.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dalfrug      |
                  |      126 Au      |
                  |   killed by a    |
                  |      mumak       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dalfrug the Ranger...

You died in The Dungeons of Doom on dungeon level 7 with 836 points,
and 126 pieces of gold, after 1813 moves.
You were level 4 with a maximum of 36 hit points when you died.

