Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-07 19:17:17, ended 2026-02-07 23:26:25.

Daltwisney, chaotic female elven Wizard

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      |.^--     |...|....-- |>|-.....|.----..||........................-
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Daltwisney the Conjurer   St:10 Dx:12 Co:14 In:20 Wi:10 Ch:10  Chaotic
Dlvl:3  $:4  HP:0(23) Pw:37(42) AC:9  Exp:3 T:1100  Blind Deaf

Latest messages:
 The gnome picks up a dagger.
 You miss the gnome.
 You kill the gnome!
 f - 3 daggers.
 Unknown command ' '.
 You swap places with your kitten.
 The kitten drops a dagger.
 Unknown command ' '.
 The kitten eats a tripe ration.
 The kitten eats a gnome corpse.
 You swap places with your kitten.
 f - a dagger.
 The gecko bites!
 You miss the gecko.
 You miss the gecko.
 The gecko bites!
 You kill the gecko!
 i - a murky potion.
 You miss the gnome.
 You hear some noises in the distance.
 You miss the gnome.
 The gnome hits!
 You kill the gnome!
 You hear crashing rock.
 You hear crashing rock.
 You kill the gnome!
 You see here a thonged club.
 You hear some noises in the distance.
 You hear some noises in the distance.
 Unknown command ' '.
 Unknown command ' '.
 You find a teleportation trap.
 You see here a lock pick.
 In what direction? 8
 The boulder falls apart.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 Wait!  There's something there you can't see!
 It hits!
 It bites!
 A little dart shoots out at you!
 You are hit.
 It bites!
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  f - 7 +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  g - an uncursed lichen corpse
 Scrolls
  w - an uncursed scroll of charging
  p - an uncursed scroll of gold detection
  x - an uncursed scroll of identify
  j - a blessed scroll of magic mapping
  z - a blessed scroll of remove curse
  k - an uncursed scroll of stinking cloud
 Spellbooks
  r - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of knock
  q - an uncursed spellbook of sleep
 Potions
  i - an uncursed potion of fruit juice
  h - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of protection from shape changers
  e - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of light (0:13)
 Tools
  n - an uncursed wooden harp

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 1100 turns ago.
 It was nighttime.
 You had 67 experience points, 13 more were needed to attain level 4.

Basics:
 You had 0 out of 23 hit points.
 You had 37 out of 42 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were temporarily blind.
 You were deaf.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had automatic searching.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  2 dwarves
  a hobbit
  8 gnomes
  a gecko
  6 jackals
  a goblin
  4 sewer rats
  9 grid bugs
  a lichen
  5 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A sink.
   Level 2:
      A general store, an altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a giant bat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |       4 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 372 points,
and 4 pieces of gold, after 1100 moves.
You were level 3 with a maximum of 23 hit points when you died.

