Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 21:42:00, ended 2026-03-27 22:18:55.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:9 Dx:14 Co:14 In:19 Wi:10 Ch:11  Chaotic
Dlvl:5  $:117 HP:0(37) Pw:37(50) AC:8  Exp:5 T:2037 

Latest messages:
 You hit the kobold.
 You feel more confident in your weapon skills.
 You hit the kobold.
 The kobold zaps himself with a curved wand!
 Unknown command ' '.
 You kill the kobold!
 The gnome king picks up an iron skull cap.
 The gnome king puts on an iron skull cap.
 You are now more skilled in dagger.
 In what direction? 2
 The spell hits the gnome king!
 The gnome king reads a scroll of teleportation!
 You hit the gnome.
 You hit the gnome.
 The gnome hits!
 You hit the gnome.
 The gnome hits!
 You kill the gnome!
 In what direction? 2
 The spell hits the gnomish wizard!
 You kill the gnomish wizard!
 You hear something shatter!
 The hobgoblin hits!
 You kill the hobgoblin!
 You hit the bugbear.
 In what direction? 2
 The spell hits the bugbear!
 The bugbear drinks an orange potion!
 Suddenly you cannot see the bugbear.
 The gnome lord throws 2 daggers!
 It is hit.
 It is missed.
 The 2nd dagger misses you.
 Unknown command ' '.
 What do you want to wear? [L or ?*] L
 You finish your dressing maneuver.
 What do you want to zap? [cD or ?*] ?
 You feel self-knowledgeable...
 The feeling subsides.
 You see here a dagger.
 The gnome lord throws a dagger!
 It is missed.
 It picks up a dagger.
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 117 gold pieces
 Weapons
  H - the +0 Sting (weapon in hand, glimmering light blue)
  a - a blessed +1 quarterstaff
 Armor
  L - an uncursed +0 pair of gauntlets of dexterity (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  J - an uncursed food ration
  A - an uncursed pancake
  r - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of confuse monster
  C - a blessed scroll of enchant weapon
  p - an uncursed scroll of remove curse
  v - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
 Potions
  E - a cursed potion of confusion
  f - an uncursed potion of restore ability
  w - an uncursed potion of sleeping
  h - an uncursed potion of speed
  y - an uncursed potion of water
 Rings
  e - an uncursed ring of invisibility (on left hand)
  d - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a blessed wand of enlightenment (0:14)
  D - a wand of locking (0:8)
 Tools
  n - an uncursed leather drum
  z - a +0 pick-axe
  B - an uncursed tin opener

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2037 turns ago.
 It was nighttime.
 You had 284 experience points, 36 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 37 out of 50 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 117 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were aware of the presence of orcs.
 You had infravision.
 You were invisible.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a fog cloud
  2 gnome lords
  a gnomish wizard
  2 kittens
  2 dwarves
  a centipede
 an orc zombie
  2 iguanas
  2 acid blobs
  a gas spore
  a hobbit
  4 hobgoblins
  2 giant rats
 10 gnomes
  5 geckos
  2 jackals
  a fox
  3 kobolds
  3 goblins
  a grid bug
  a bat
  3 lichens
  a kobold zombie
  5 newts
57 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      A scroll shop, a fountain.
   Level 4:
      A general store.
   Level 5: <- You were here.
      A throne.
      Final resting place for
         you, killed by an invisible bugbear.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         Brudee-Tou-Hum-Fem-Neu, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      117 Au      |
                  |   killed by an   |
                  |    invisible     |
                  |     bugbear      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1452 points,
and 117 pieces of gold, after 2037 moves.
You were level 5 with a maximum of 37 hit points when you died.

