Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-22 00:37:40, ended 2026-06-22 23:07:21.

Daltwisney, chaotic female elven Wizard

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      |.............#     |....|#     ------.--.---   ## ################
      |.......<....|######|.....#     |............####            #----|--
      |............|     #------###   |...........|                #|..%..|
      |............|     #########    |...........|                #-.....|
      --------------                  |...........|                 |...(.|
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Daltwisney the Conjurer   St:14 Dx:14 Co:9 In:18 Wi:10 Ch:9  Chaotic
Dlvl:5  $:4394 HP:21(21) Pw:24(28) AC:9  Xp:3 T:1005 

Latest messages:
 The pony picks up a yellow mold corpse.
 The pony drops a yellow mold corpse.
 You see here a hexagonal wand.
 B - a hexagonal wand.
 You see here a chest.
 Hmmm, the chest turns out to be locked.
 You stop.  Your pony is in the way!
 You see here a yellow mold corpse.
 The door resists!
 The door opens.
 You see here 11 gold pieces.
 $ - 11 gold pieces (4394 in total).
 What do you want to read? [jlmvxzA or ?*] ?
 As you read the scroll, it disappears.
 B - a wand of cancellation (0:8).
 A - an uncursed scroll of gold detection.
 You hear bubbling water.
 The door resists!
 The door resists!
 The door opens.
 Restoring save file...
 Hello Daltwisney, the elven Wizard, welcome back to NetHack!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 4394 gold pieces
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  t - an uncursed candy bar labeled "Snacky Cake"
  u - an uncursed food ration
 Scrolls  ('?')
  x - an uncursed scroll of confuse monster
  A - an uncursed scroll of gold detection
  v - an uncursed scroll of identify
  j - an uncursed scroll of light
 Spellbooks  ('+')
  m - an uncursed spellbook of detect unseen
  l - a blessed spellbook of force bolt
 Potions  ('!')
  p - an uncursed potion of gain ability
  f - an uncursed potion of healing
  h - an uncursed potion of invisibility
  g - an uncursed potion of object detection
 Rings    ('=')
  d - an uncursed +1 ring of increase accuracy
  e - an uncursed ring of polymorph control
 Wands    ('/')
  B - a wand of cancellation (0:8)
  c - a wand of digging (0:4)
 Tools    ('(')
  o - an uncursed wooden flute
  n - a magic marker (0:7)
  s - an uncursed towel

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1005 turns ago.
 It was nighttime.
 You had 75 experience points, 5 more were needed to attain level 4.

Basics:
 You had all 21 hit points.
 You had 24 out of 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4394 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 9 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were telepathic.
 You had infravision.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 5 minutes and 45 seconds.

Major events:
 Turn
    1: Daltwisney the chaotic female elven Wizard entered the dungeon
  291: read a Discworld novel
  513: entered the Gnomish Mines
  564: attained the rank of Conjurer (level 3)
 1005: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect unseen          3   divination    79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You read from a Discworld novel.
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
    Level 2:
       A scroll shop, a sink, a grave.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4:
       A fountain.
    Level 5: <- You were here.
       A fountain.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a floating eye
  a giant bat
  a giant rat
  a yellow mold
  a green mold
  a gnome zombie
  5 jackals
  a kobold
  a bat
  2 lichens
  3 newts
18 creatures vanquished.

No species were genocided or became extinct.

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 5 with 4894 points,
and 4394 pieces of gold, after 1005 moves.
You were level 3 with a maximum of 21 hit points when you quit.

