Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-03 20:49:58, ended 2026-01-03 21:17:59.

Dark7, chaotic female human Rogue

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Dark7 the Rogue         St:16 Dx:18 Co:13 In:13 Wi:6 Ch:8  Chaotic
Dlvl:6  $:7  HP:0(46) Pw:16(16) AC:7  Exp:6 T:2233  Burdened

Latest messages:
 You see here a food ration (for sale, 60 zorkmids).
 You see here an ice box (for sale, 216 zorkmids).
 You see here a clear potion (for sale, 7 zorkmids).
 You have a little trouble lifting a clear potion.  Continue? [ynq] (q) y
 "For you, honored lady; only 7 zorkmids for this clear potion."
 You have a little trouble lifting w - a clear potion (unpaid, 7 zorkmids).
 Your movements are slowed slightly because of your load.
 The kitten drops a pair of hard shoes.
 You see here an ice box (for sale, 216 zorkmids).
 The kitten picks up a pair of hard shoes.
 Wait!  That's a giant mimic!
 The giant mimic hits!
 The giant mimic hits!
 What do you want to write with? [- abhjlo-qMOQSU-X or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 Something is written here in the dust.
 You read: "Elbereth".
 You see here an ice box (for sale, 216 zorkmids).
 You get released!
 The giant mimic turns to flee.
 You hear a door open.
 The kitten drops a pair of hard shoes.
 You hear the chime of a cash register.
 There is an ice box here, loot it? [ynq] (q) y
 You carefully open the ice box...
 The corpse will cost you 7 zorkmids.
 You have a little trouble removing x - a blue jelly corpse (unpaid, 7 zorkmids).
 Itemized billing? [ynq] (q) y
 A clear potion for 7 zorkmids.  Pay? [yn] (n) y
 You bought a clear potion for 7 gold pieces.
 A blue jelly corpse for 7 zorkmids.  Pay? [yn] (n) y
 You bought a blue jelly corpse for 7 gold pieces.
 "Thank you for shopping in Parbalingga's delicatessen!"
 You see here a food ration (for sale, 60 zorkmids).
 You see here a slime mold (for sale, 23 zorkmids).
 The kitten picks up a food ration.
 You see here a pair of hard shoes.
 You have a forbidding feeling...
 The bugbear zaps a wand of magic missile!
 The magic missile hits you!
 You hear the howling of the CwnAnnwn...
 The magic missile bounces!
 The magic missile hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  j - 22 +0 darts
  Q - 10 cursed -1 darts
  l - a poisoned +0 dart
  b - 14 +0 daggers (at the ready)
  M - a +0 elven dagger
  a - a +0 short sword (weapon in hand)
 Armor
  v - an uncursed +0 dwarvish iron helm
  g - a cursed -1 pair of fumble boots
  i - an uncursed +0 dwarvish cloak
  T - an uncursed +0 dwarvish cloak
  Y - an uncursed +0 dwarvish cloak
  R - a cursed -1 dwarvish cloak
  m - an uncursed +0 mummy wrapping
  L - an uncursed +0 Hawaiian shirt
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  n - 5 uncursed food rations
  t - an uncursed fortune cookie
  A - an uncursed sprig of wolfsbane
  x - an uncursed blue jelly corpse
 Scrolls
  y - an uncursed scroll of enchant armor
  G - an uncursed scroll of enchant weapon
  E - a blessed scroll of identify
  u - an uncursed scroll of identify
  r - a blessed scroll of light
  s - an uncursed scroll of light
  J - a blessed scroll of remove curse
 Potions
  K - a blessed potion of monster detection
  d - an uncursed potion of sickness
  w - an uncursed potion of water
  z - an uncursed potion of water
  e - a potion of unholy water
 Rings
  O - an uncursed ring of conflict
  o - an uncursed ring of teleport control
 Tools
  B - an empty uncursed sack
  P - a bag of tricks (0:4)
  k - an uncursed lock pick
  Z - an uncursed oil lamp
  f - a blessed tallow candle
  V - a cursed towel
 Gems/Stones
  X - a cursed opal
  S - an uncursed worthless piece of black glass
  W - an uncursed worthless piece of green glass
  p - 3 uncursed worthless pieces of orange glass
  h - an uncursed worthless piece of white glass
  U - an uncursed worthless piece of yellow glass
  q - an uncursed worthless piece of yellowish brown glass

Dark7 the Rogue's attributes:

Background:
 You were a Rogue, level 6 female human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2233 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 352 experience points, 288 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had all 16 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 7 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 6 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a short sword.
 You had basic skill with short sword.

Final Attributes:
 You were devoutly aligned.
 You were telepathic.
 You were stealthy.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dwarf lord
  a rock piercer
  a shrieker
  2 gnome lords
  3 gnomish wizards
  a kobold mummy
  a floating eye
  3 dwarves
  2 giant bats
 an orc zombie
  2 iguanas
  4 hobbits
  2 hobgoblins
  a giant rat
  2 cave spiders
  2 brown molds
 10 gnomes
  a gnome zombie
  2 geckos
  3 jackals
  2 foxes
  2 goblins
  a sewer rat
  a grid bug
  3 lichens
  6 newts
60 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4: "vault"
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.
      Final resting place for
         you, killed by a magic missile.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |       7 Au       |
                  |   killed by a    |
                  |  magic missile   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Rogue...

You died in The Gnomish Mines on dungeon level 6 with 1675 points,
and 7 pieces of gold, after 2233 moves.
You were level 6 with a maximum of 46 hit points when you died.

