Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-02 21:48:26, ended 2026-03-03 02:43:35.

DatPotat, chaotic female elven Wizard

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                  #|...|        #######
                  #--.--
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                  #   # ######
                  #   )
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                 #)....:.......|
                 #|....d@......|
    -------- #####|....ddd.d...|
    |*..=..-##    |.<....^.....|
    |..=.=.|      |............|
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DatPotat the Conjurer     St:15 Dx:16 Co:12 In:18 Wi:12 Ch:10  Chaotic
Dlvl:3  $:16 HP:0(20) Pw:1(23) AC:10 Exp:3 T:1930 

Latest messages:
 You faint from lack of food.
 You regain consciousness.
 You can move again.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 You feel purified.
 You return to elven form!
 Your movements are now unencumbered.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You see here an arrow.
 The bat bites!
 The bat bites!
 You hit the bat.
 The bat bites!
 The coyote bites the bat.
 The bat misses the coyote.
 The bat bites!
 You hear someone cursing shoplifters.
 In what direction? l
 The spell hits the bat!
 You kill the bat!
 You swap places with your jackal.
 The jackal drops an arrow.
 The jackal picks up an arrow.
 The jackal drops an arrow.
 The coyote misses the gecko.
 The coyote misses the gecko.
 The gecko bites!
 The coyote misses the gecko.
 The coyote misses the gecko.
 You don't have enough energy to cast that spell.
 You hit the gecko.
 The gecko bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  s - a +0 elven spear
  a - a blessed +1 quarterstaff
 Comestibles
  q - an uncursed tin of spinach
 Scrolls
  E - an uncursed scroll of amnesia
  B - an uncursed scroll of create monster
  k - an uncursed scroll of enchant armor
  i - a blessed scroll of identify
  j - an uncursed scroll of identify
  C - a cursed scroll of identify
  t - an uncursed scroll of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  f - an uncursed potion of gain ability
  g - an uncursed potion of gain energy
  D - an uncursed potion of object detection
  h - an uncursed potion of water
 Rings
  y - an uncursed ring of fire resistance
  x - an uncursed +1 ring of gain strength
  u - an uncursed +4 ring of increase accuracy
  d - an uncursed ring of invisibility
  p - an uncursed ring of invisibility
  v - an uncursed ring of regeneration
  w - an uncursed ring of see invisible
  z - an uncursed ring of teleport control
  e - an uncursed ring of warning
 Wands
  c - a wand of magic missile (0:8)
 Tools
  o - an uncursed leather drum
  n - a magic marker (0:47)
 Gems/Stones
  A - an uncursed worthless piece of yellowish brown glass

DatPotat the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1930 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 49 experience points, 31 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had 1 out of 23 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were lucky.
 You are dead.

Vanquished creatures:
  a werejackal
  2 acid blobs
  a coyote
  a large kobold
  2 geckos
  9 jackals
  a kobold
  a goblin
  a bat
  a lichen
  a kobold zombie
  4 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A sink.
   Level 3: <- You were here.
      A jewelers.
      Final resting place for
         you, killed by a gecko.
   Level 4:
      A grave.
      Final resting place for
         h2g2-Ran-Elf-Fem-Cha, killed by a werejackal.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     DatPotat     |
                  |      16 Au       |
                  |   killed by a    |
                  |      gecko       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DatPotat the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 361 points,
and 16 pieces of gold, after 1930 moves.
You were level 3 with a maximum of 20 hit points when you died.

