Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-06 01:35:58, ended 2026-06-06 14:05:02.

DaveT, lawful male human Priest

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DaveT the Priest             St:18/06 Dx:8 Co:18 In:13 Wi:18 Ch:10  Lawful
Dlvl:21 $:176 HP:0(118) Pw:46(126) AC:-1 Xp:12 T:26220  Overtaxed

Latest messages:
 Something is engraved here on the headstone.
 You read: "Saved by the bell!"
 Something is written here in the dust.
 You read: "??  c? ??um".
 The door opens.
 You find a hidden passage.
 You step onto a level teleport trap!
 You feel disoriented.
 You materialize on a different level!
 You feel less confused now.
 There is an altar to Shan Lai Ching (lawful) here.
 The door opens.
 You hear a sound reminiscent of an elephant stepping on a peanut.
 You fall down the stairs.
 You hear a jackal howling at the moon.
 You climb up the stairs.
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta misses!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You hit the leocrotta!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta misses!
 You hear a sound reminiscent of a seal barking.
 You kill the leocrotta!
 You see here a leocrotta corpse.
 You have extreme difficulty lifting a leocrotta corpse.  Continue? [ynq] (q) y
 You have extreme difficulty lifting O - a leocrotta corpse.
 You can barely move a handspan with this load!
 The baluchitherium hits!
 The baluchitherium hits again!
 The baluchitherium hits!
 The baluchitherium hits again!
 The baluchitherium hits!
 The baluchitherium hits again!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 176 gold pieces
 Amulets  ('"')
  s - an amulet of reflection (being worn)
 Weapons  (')')
  Q - a +0 aklys
  a - a blessed rustproof +7 mace (weapon in right hand)
 Armor    ('[')
  N - a rustproof +3 helmet (being worn)
  Y - a blessed fireproof +3 pair of speed boots (being worn)
  c - a blessed +3 pair of water walking boots
  q - a fireproof +2 shield of shock resistance (being worn)
  j - a blessed fireproof +3 robe
  l - a blessed +5 elven mithril-coat
 Comestibles  ('%')
  w - 2 food rations
  f - a sprig of wolfsbane
  O - a leocrotta corpse
  p - a lizard corpse
 Rings    ('=')
  r - a ring of cold resistance
  U - a +1 ring of increase accuracy
  x - a ring of invisibility
  g - a ring of poison resistance
  J - a ring of polymorph
  D - a ring of polymorph control
  T - a ring of regeneration
  h - a ring of stealth
 Wands    ('/')
  C - a wand of cancellation (0:7)
  S - a wand of digging (0:3)
  n - a wand of fire (0:4)
  B - a wand of light (0:11)
  b - a wand of light (0:7)
  G - a wand of lightning (0:4)
  Z - a wand of polymorph (0:7)
  M - a wand of probing (0:8)
  u - a wand of slow monster (0:7)
  v - a wand of stasis (0:3)
  F - a wand of teleportation (0:8)
 Tools    ('(')
  E - an empty oilskin sack
  z - a sack containing 32 items
  K - a bell
  A - a blindfold
  W - a +0 pick-axe
  y - a skeleton key
  P - a blessed +0 unicorn horn
 Gems/Stones  ('*')
  i - a blessed luckstone

Contents of the sack:
  22994 gold pieces
  a +0 pair of jumping boots
  a blessed scroll of blank paper
  16 scrolls of blank paper
  2 cursed scrolls of blank paper
  2 scrolls of earth
  a cursed scroll of enchant armor
  a blessed scroll of food detection
  a scroll of food detection
  a scroll of gold detection
  2 blessed scrolls of identify
  a scroll of identify
  3 scrolls of remove curse
  a cursed scroll of remove curse
  2 scrolls of teleportation
  3 potions of monster detection
  a cursed potion of monster detection
  2 potions of object detection
  a cursed potion of object detection
  a potion of oil
  a potion of speed
  2 potions of holy water
  5 potions of water
  a bugle
  a blessed magic marker (0:6)
  a magic marker (0:20)
  a magic marker named used up (0:0)
  a skeleton key
  10 wax candles
  2 jade stones
  an obsidian stone
  a worthless piece of orange glass

DaveT the Priest's attributes:

Background:
 You were a Priest, level 12 human.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 21.
 You entered the dungeon 26220 turns ago.
 You had 22076 experience points, 17924 more were needed to attain level 13.

Basics:
 You had 0 out of 118 hit points.
 You had 46 out of 126 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 176 zorkmids, and
 you had 22994 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/06 (limit:18/100).
 Your dexterity was 8 (peak:10, limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were overtaxed; movement was extremely slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were shock resistant.
 Your items were protected from electric shocks.
 You were poison resistant.
 You were telepathic.
 You were very fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 2 bones levels.
 Total elapsed playing time was 3 hours, 26 minutes and 50 seconds.

Major events:
 Turn
    1: DaveT the lawful human Priest entered the dungeon
  631: entered the Gnomish Mines
  981: attained the rank of Acolyte (level 3)
 2656: attained the rank of Adept (level 6)
 6204: reached Mine Town
 7539: entered Sokoban
 8925: completed 1st Sokoban level
15581: completed 2nd Sokoban level
15637: attained the rank of Priest (level 10)
15986: completed 3rd Sokoban level
16919: completed 4th Sokoban level
17205: acquired the Sokoban amulet of reflection
18452: entered the Bigroom
19655: entered Home 1, the Quest
21462: performed his first genocide (class L)
26220: killed by a baluchitherium

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical      22%    (gone)
 stone to flesh         3   healing       87%    (gone)
 healing                1   healing        4%    (gone)
 sleep                  3   enchantment   87%    (gone)
 magic missile          2   attack        32%    (gone)
 force bolt             1   attack        22%    (gone)
 wizard lock            2   matter        32%    (gone)
 detect food            2   divination    22%    (gone)
 confuse monster        1   enchantment   22%    1%-25%
 identify               3   divination    22%   41%-45%
 detect monsters        1   divination    22%   61%-65%
 cure blindness         2   healing       16%   51%-75%
 remove curse           3   clerical       0%   61%-70%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Expert]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Skilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You genocided 4 types of monsters.
 You never polymorphed an object.
 You used no wishes.
 You violated the special Sokoban rules thrice.
Achievements:
 You entered the Gnomish Mines.
 You entered a shop.
 You attained the rank of Acolyte.
 You attained the rank of Adept.
 You entered Minetown.
 You entered Sokoban.
 You attained the rank of Priest.
 You completed Sokoban.
 You entered the Big Room.

 The Dungeons of Doom: levels 1 to 22
    Level 1:
       A fountain.
    Level 2:
       An armor shop, a sink, a grave.
       Stairs down to The Gnomish Mines.
    Level 3: "books: sleep, healing"
       A general store, a grave.
    Level 4: "empty vault"
       A scroll shop.
    Level 5: "book: identify, force bolt"
       An altar to Shan Lai Ching, some graves.
       Final resting place for
          snarksnark-Wiz-Hum-Mal-Neu, killed by an explosion,
          NoPanic-Wiz-Elf-Mal-Cha, killed by a water moccasin.
    Level 6:
       Many fountains.
       Oracle of Delphi.
    Level 7: "book: sleep"
       Stairs up to Sokoban, level 6.
    Level 8: "weapons & armor"
       A fountain.
    Level 9:
       A scroll shop.
    Level 10:
       A sink, some graves.
    Level 11: "shock shieldl book: cure blind"
       A fountain.
    Level 12:
       A fountain.
       A very big room.
    Level 13: "book: rm curse; horn; wands"
       A fountain.
       Summoned by the Arch Priest.
       Portal to The Quest.
    Level 14: "?enchantweapon in shop"
       A general store, a fountain, a grave.
    Level 15:
       A primitive area.
    Level 16:
       Some fountains.
    Level 17: "lotta $, regen ring, etc"
       A fountain, some graves.
       Portal to Fort Ludios.
    Level 18:
       A grave.
    Level 19:
    Level 21: <- You were here.
       An altar to Shan Lai Ching.
       Final resting place for
          you, killed by a baluchitherium.
    Level 22:
 The Gnomish Mines: levels 3 to 9
    Level 3:
    Level 4:
       A grave.
       Final resting place for
          michelmartinet-Wiz-Hum-Mal-Neu, killed by an imp.
    Level 5:
       An altar, some fountains.
    Level 6:
    Level 7:
    Level 8:
    Level 9:
 The Quest:
    Level 1:
       A temple and an altar, many trees.
       Home.
 Sokoban: levels 6 up to 3
    Level 3:
       Solved.
    Level 4:
       Solved.
    Level 5:
       Solved.
    Level 6:
       Solved.
 Fort Ludios:
    Level 1:


Vanquished creatures:
  a nurse
  6 ghosts
  a queen bee
  a winged gargoyle
  2 giant mimics
  a long worm
  a zruty
 an ogre tyrant
  a rock troll
  2 umber hulks
 an elven monarch
  2 stalkers
 an air elemental
 an earth elemental
  a water elemental
  a hill giant
  a giant mummy
  3 giant zombies
  4 elf-nobles
  a warg
  a winter wolf
  5 small mimics
  6 warhorses
 an ogre leader
  2 quantum mechanics
  a wood golem
  a gelatinous cube
  2 pyrolisks
  2 freezing spheres
  2 flaming spheres
  a shocking sphere
  a large cat
  a tiger
  4 gargoyles
  a dwarf ruler
  5 ochre jellies
  a leocrotta
  a mountain centaur
  a human mummy
  a red naga
  a cobra
  3 wraiths
  3 carnivorous apes
  4 ettin zombies
  a Grey-elf
  2 amorous demons
  4 chameleons
  5 giant beetles
  2 quivering blobs
  6 cockatrices
  3 wolves
  a winter wolf cub
  a lynx
  a panther
  a gremlin
  a spotted jelly
  6 leprechauns
  6 orc-captains
  4 iron piercers
  a mumak
  5 giant spiders
  a horse
 an ice vortex
  3 black lights
  a forest centaur
  4 gnome rulers
 an orc mummy
 an ogre
  2 brown puddings
  a rust monster
  4 owlbears
  4 yetis
  2 gold golems
  a werewolf
  5 Green-elves
  7 lizards
 an acolyte
  2 chickatrices
  a dingo
  2 dogs
  2 housecats
  4 jaguars
  a dwarf leader
  2 blue jellies
  2 gray unicorns
  3 dust vortices
  4 ravens
  2 plains centaurs
  a gnome mummy
  6 snakes
  5 water moccasins
  4 apes
 19 human zombies
  a rope golem
  4 Woodland-elves
  3 soldier ants
  8 fire ants
 10 bugbears
  2 imps
  2 quasits
  3 wood nymphs
  5 water nymphs
  5 mountain nymphs
  2 Mordor orcs
 16 Uruk-hai
  6 orc shamans
  7 rock piercers
  3 rock moles
  2 ponies
  2 fog clouds
  6 yellow lights
  a shrieker
  5 violet fungi
 12 gnome leaders
  a gnomish wizard
  5 gray oozes
  a barrow wight
  3 elf zombies
  2 ghouls
  3 straw golems
  a paper golem
  a baby crocodile
  8 giant ants
  a little dog
 10 floating eyes
  3 kittens
  3 dwarves
  a homunculus
  5 kobold leaders
  2 kobold shamans
 11 hill orcs
 15 rothes
  2 rabid rats
  a centipede
  8 giant bats
  2 monkeys
  5 orc zombies
  6 dwarf zombies
  2 wererats
  4 werejackals
  8 iguanas
 28 killer bees
  5 acid blobs
  5 coyotes
  a gas spore
 11 manes
  a large kobold
  9 hobgoblins
  9 giant rats
  6 cave spiders
  a brown mold
  3 yellow molds
  3 green molds
  a red mold
 42 gnomes
 10 garter snakes
  4 gnome zombies
 13 geckos
 12 jackals
  a fox
  a kobold
  7 goblins
 20 sewer rats
 19 grid bugs
  4 bats
  8 lichens
  5 kobold zombies
  8 newts
689 creatures vanquished.

Genocided species:
 arch-liches
 master liches
 demiliches
 liches
4 species genocided.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      DaveT       |
                  |     23170 Au     |
                  |   killed by a    |
                  |  baluchitherium  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DaveT the Priest...

You died in The Dungeons of Doom on dungeon level 21 with 106447 points,
and 23170 pieces of gold, after 26220 moves.
You were level 12 with a maximum of 118 hit points when you died.

