Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-22 21:47:24, ended 2026-02-22 22:14:16.

DeathTheKid, chaotic male elven Wizard

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DeathTheKi the Conjurer   St:13 Dx:12 Co:14 In:20 Wi:7 Ch:9  Chaotic
Dlvl:5  $:33 HP:0(20) Pw:35(42) AC:8  Exp:3 T:1656  Satiated

Latest messages:
 The world spins and goes dark.
 You are conscious again.
 You see here a partly eaten kitten corpse.
 With great effort you move the boulder.
 The door resists!
 The door opens.
 You see here a food ration.
 E - a food ration.
 You see here a potion of gain energy.
 F - a potion of gain energy.
 You hit the jackal.
 The jackal bites!
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You descend the stairs.
 Pick an object.
 (        a useful item (pick-axe, key, lamp...) (a brass lantern)
 The dwarf wields a pick-axe!
 You hit the gnome.
 The gnome hits!
 You hit the gnome.
 The gnome just misses!
 You kill the gnome!
 In what direction? h
 The spell hits the dwarf!
 You kill the dwarf!
 You hear crashing rock.
 G - a pick-axe.
 There is a dwarf corpse here; eat it? [ynq] (n) y
 This dwarf corpse tastes okay.
 You hear crashing rock.
 You stop eating the dwarf corpse.
 You miss the dwarf.
 You hit the dwarf.
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 In what direction? n
 The spell misses the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 33 gold pieces
 Weapons
  C - 8 +0 darts
  p - a blessed +0 orcish dagger (weapon in hand)
  z - a +0 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  r - an uncursed +0 orcish helm
  x - an uncursed +0 orcish helm (being worn)
  A - a cursed -1 orcish helm
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  s - a cursed cream pie
  E - an uncursed food ration
 Scrolls
  k - an uncursed scroll of identify
  j - an uncursed scroll of scare monster
  i - an uncursed scroll of taming
 Spellbooks
  m - an uncursed spellbook of confuse monster
  g - an uncursed spellbook of detect unseen
  l - a blessed spellbook of force bolt
  v - an uncursed spellbook of slow monster
 Potions
  F - an uncursed potion of gain energy
  h - an uncursed potion of levitation
  f - an uncursed potion of see invisible
  t - an uncursed potion of water
 Rings
  d - an uncursed +2 ring of adornment
  e - an uncursed ring of teleportation
 Wands
  B - a wand of opening (0:5)
  c - a wand of secret door detection (0:13)
 Tools
  o - an uncursed leather drum
  n - a magic marker (0:79)
  q - an uncursed magic whistle
  G - a +0 pick-axe
  D - a cursed stethoscope
 Gems/Stones
  y - 2 uncursed worthless pieces of violet glass

DeathTheKid the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1656 turns ago.
 It was nighttime.
 You had 77 experience points, 3 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had 35 out of 42 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 33 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 kittens
  a dwarf
  a gnome
  3 geckos
  a jackal
  5 goblins
  a sewer rat
  5 grid bugs
  2 lichens
  3 kobold zombies
  8 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain, a sink.
   Level 2:
      An altar to Anhur, a fountain.
   Level 3:
      A general store, a sink.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   DeathTheKid    |
                  |      33 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DeathTheKid the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 538 points,
and 33 pieces of gold, after 1656 moves.
You were level 3 with a maximum of 20 hit points when you died.

