Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-23 00:45:30, ended 2026-02-23 02:45:38.

DeathTheKid, chaotic male elven Wizard

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DeathTheKi the Conjurer   St:12 Dx:15 Co:14 In:18 Wi:10 Ch:8  Chaotic
Dlvl:5  $:0  HP:0(15) Pw:26(26) AC:8  Exp:3 T:1900  Stun Conf

Latest messages:
 M - a food ration.
 You are beginning to feel hungry.
 What do you want to eat? [H-M or ?*] ?
 Ugh.  Rotten egg.
 The kitten picks up a food ration.
 The kitten drops a food ration.
 You are feeling mildly nauseated.
 You feel slightly confused.
 Djombang gets angry!
 You hit Djombang.
 Djombang zaps a forked wand!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 Djombang zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 You can't seem to think straight.
 You miss Djombang.
 Djombang zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits it.
 Djombang zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 Djombang zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The little dog is killed by the magic missile!
 The magic missile bounces!
 You feel incredibly sick.
 Djombang zaps a spiked wand!
 Boing!
 Djombang zaps a wand of striking!
 Boing!
 Djombang zaps a wand of striking!
 Boing!
 Djombang zaps a wand of striking!
 Boing!
 Djombang zaps a wand of striking!
 Boing!
 Djombang hits!
 Djombang hits!
 You die...
 Djombang takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Amulets
  y - an uncursed amulet of ESP
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 orcish helm
  x - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  J - an uncursed cream pie
  M - 3 uncursed food rations
  H - 4 uncursed tripe rations
  L - an uncursed tin of giant bat meat
  K - an uncursed tin of spinach
  I - 3 uncursed eggs
 Scrolls
  j - an uncursed scroll of enchant weapon
  z - a blessed scroll of gold detection
  D - a cursed scroll of gold detection
  s - 2 uncursed scrolls of identify
  F - a blessed scroll of light
  E - an uncursed scroll of light
  i - an uncursed scroll of remove curse
  B - an uncursed scroll of scare monster
  k - an uncursed scroll of stinking cloud
 Spellbooks
  p - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
  r - an uncursed spellbook of jumping
 Potions
  o - a blessed potion of blindness
  h - an uncursed potion of gain ability
  f - an uncursed potion of invisibility
  g - a potion of holy water
 Rings
  d - an uncursed +1 ring of increase damage
  e - an uncursed ring of stealth
 Wands
  c - a wand of speed monster (0:7)
 Tools
  n - an uncursed wooden harp
  t - an uncursed tin whistle
 Gems/Stones
  v - 2 uncursed amethyst stones
  A - an uncursed worthless piece of black glass
  C - an uncursed worthless piece of yellow glass

DeathTheKid the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1900 turns ago.
 It was nighttime.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 15 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were nauseated.
 You were stunned.
 You were confused.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a little dog
 an iguana
 an acid blob
  a coyote
  a large kobold
  a yellow mold
  a gecko
  3 jackals
  3 goblins
  3 sewer rats
  4 grid bugs
  a lichen
  a kobold zombie
  5 newts
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      An altar to Anhur, a fountain.
   Level 2:
      A fountain, a grave.
   Level 3:
   Level 4:
      A scroll shop.
   Level 5: <- You were here.
      A delicatessen.
      Final resting place for
         you, killed by Ms. Djombang; the shopkeeper.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   DeathTheKid    |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Djombang; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DeathTheKid the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 514 points,
and 0 pieces of gold, after 1900 moves.
You were level 3 with a maximum of 15 hit points when you died.

