Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-10 13:32:22, ended 2026-05-10 13:39:58.

DiePARTEI, neutral female gnomish Archeologist

                                        --     +-----
                                         .      ....
                                        -..    -...
                                        |..    |...
                                        |..    |..
                                   ----+-.. ---|..
                                   |........|..|..
                                   |........|. |.----
                                   |.....{..-|--@|..|
                                   -...........o.-..|
                                     -+-----.---||---
                                           |.|..m|
                                           +.|.(!|
                                        ----.|(!(|
                       | -----+--    ----.{..-----+-- |
                       |..............................|
                       --------------------------------

DiePARTEI the Digger       St:10 Dx:9 Co:14 In:14 Wi:17 Ch:11  Neutral
Dlvl:6  $:45 HP:0(12) Pw:3(3) AC:5  Xp:1 T:993  Burdened

Latest messages:
 This food really hits the spot!
 The hobbit picks up a worthless piece of yellowish brown glass.
 The kitten bites it.
 The kitten misses it.
 You hear a hobbit incant ZLORFIK.
 Call a scroll labeled ZLORFIK: readbyhobbit
 You finish eating the food ration.
 You hear crashing rock.
 The kitten misses the iguana.
 It bites the iguana.
 The iguana misses it.
 You hear some noises.
 You see here a yellow gem.
 You hear some noises in the distance.
 You hear some noises.
 You have a little trouble lifting y - a yellow gem.
 A trap door opens up under you!
 You hear a chugging sound.
 This door is locked.
 You hear a door open.
 The door resists!
 The door opens.
 The door resists!
 The door opens.
 The door resists!
 The door opens.
 "Hello, DiePARTEI!  Welcome to Izchak's lighting store!"
 "Will you please leave your pick-axe outside?"
 What do you want to adjust? [a-mp-uwy or ?*] h
 Adjust letter to what [hnovxzA-Z] (? see used letters)? s
 Swapping: s - an empty uncursed sack.
 What do you want to use or apply? [ae-gist or ?*] s
 You put a +0 pick-axe into the sack.
 You see here a potion of oil (for sale, 250 zorkmids).
 You see here 6 candles (for sale, 162 zorkmids).
 That candle is a small mimic!
 You see here an oil lamp (for sale, 10 zorkmids).
 You hear a door open.
 You see here a potion of oil (for sale, 250 zorkmids).
 You do not owe Izchak anything.
 The monkey hits!
 The monkey stole a whistle.
 The monkey tries to run away with your whistle.
 You miss the monkey.
 You hear a door open.
 The hobgoblin hits!
 The hobgoblin hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 45 gold pieces
 Weapons  (')')
  a - a +2 bullwhip
  j - a +0 silver saber (weapon in right hand)
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket
  r - a cursed -1 splint mail (being worn)
 Comestibles  ('%')
  d - 3 uncursed food rations
 Scrolls  ('?')
  l - an uncursed scroll of confuse monster
 Potions  ('!')
  m - 2 uncursed potions of healing
  h - an uncursed potion of object detection
  u - an uncursed potion of see invisible
  q - an uncursed potion of sickness
  k - an uncursed potion of water
 Tools    ('(')
  s - an uncursed sack containing 1 item
  i - an uncursed oil lamp
  f - a tinning kit (0:57)
 Gems/Stones  ('*')
  p - an uncursed jasper stone
  w - an uncursed worthless piece of green glass
  y - an uncursed worthless piece of yellow glass
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

DiePARTEI the Archeologist's attributes:

Background:
 You were a Digger, a level 1 female gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 993 turns ago.
 You had 5 experience points, 15 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 45 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 14 (limit:19).
 Your wisdom was 17 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a saber.
 You were unskilled in saber.

Final Attributes:
 You were fervently aligned.
 You had automatic searching.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 7 minutes and 35 seconds.

Major events:
 Turn
    1: DiePARTEI the neutral female gnomish Archeologist entered the dungeon
  797: entered the Gnomish Mines
  962: reached Mine Town
  993: killed by a hobgoblin

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You entered Minetown.
 You entered a shop.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
       An altar, a fountain, a sink.
    Level 2:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3:
 The Gnomish Mines: levels 3 to 6
    Level 3:
    Level 4:
    Level 5:
    Level 6: <- You were here.
       A lighting shop, some fountains.
       Final resting place for
          you, killed by a hobgoblin.


Vanquished creatures:
  a hobgoblin
  a giant rat
  a gnome
  a gecko
  6 jackals
  a kobold
  2 goblins
  a sewer rat
  3 grid bugs
  a lichen
  3 newts
21 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DiePARTEI     |
                  |      45 Au       |
                  |   killed by a    |
                  |    hobgoblin     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DiePARTEI the Archeologist...

You died in The Gnomish Mines on dungeon level 6 with 311 points,
and 45 pieces of gold, after 993 moves.
You were level 1 with a maximum of 12 hit points when you died.

