Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-01 13:22:42, ended 2026-01-01 13:44:35.

Dorkoski, chaotic male human Wizard

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Dorkoski the Conjurer     St:10 Dx:16 Co:17 In:17 Wi:8 Ch:9  Chaotic
Dlvl:3  $:23 HP:0(47) Pw:41(52) AC:0  Exp:5 T:2297 

Latest messages:
 You see here a scroll labeled FOOBIE BLETCH (for sale, 267 zorkmids).
 You see here a leather armor (for sale, 7 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 You hear the chime of a cash register.
 You stop waiting.
 You hit the giant ant!
 The giant ant misses!
 The giant ant bites!
 You hit the giant ant.
 The giant ant misses!
 The giant ant misses!
 You fail to cast the spell correctly.
 The giant ant misses!
 The giant ant misses!
 You kill the giant ant!
 There is a giant ant corpse here; eat it? [ynq] (n) y
 This giant ant corpse tastes okay.
 You finish eating the giant ant corpse.
 You fail to cast the spell correctly.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 You hear crashing rock.
 Suddenly, a section of wall closes up!
 The rock mole eats a flail!
 You hear the chime of a cash register.
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole misses!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole misses!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 The rock mole misses!
 The rock mole misses!
 The rock mole just misses!
 The rock mole bites!
 The rock mole misses!
 The rock mole bites!
 The rock mole bites!
 The rock mole bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 23 gold pieces
 Weapons
  p - 11 +0 darts
  n - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 orcish helm (being worn)
  K - an uncursed +0 pair of gauntlets of dexterity (being worn)
  G - a cursed -1 pair of fumble boots
  F - an uncursed +0 pair of jumping boots (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
  D - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  I - an uncursed sprig of wolfsbane
 Scrolls
  H - an uncursed scroll of confuse monster
  i - an uncursed scroll of earth
  x - a cursed scroll of food detection
  j - a blessed scroll of gold detection
  z - a cursed scroll of identify
 Spellbooks
  w - an uncursed spellbook of detect monsters
  B - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
  r - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of booze
  f - an uncursed potion of levitation
  h - an uncursed potion of see invisible
 Rings
  d - an uncursed ring of conflict
  e - an uncursed ring of teleportation
 Wands
  c - a wand of light (0:15)
  q - a wand of light (0:13)
  v - a wand of lightning (0:3)
 Tools
  k - an uncursed lock pick
  t - a magic marker (0:57)

Dorkoski the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2297 turns ago.
 You had 295 experience points, 25 more were needed to attain level 6.

Basics:
 You had 0 out of 47 hit points.
 You had 41 out of 52 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 23 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You could jump.
 You were guarded.
 You are dead.

Vanquished creatures:
  a giant mimic
  2 small mimics
  a housecat
  a rock piercer
  a gnome lord
  a kobold mummy
  a straw golem
  a giant ant
  2 kittens
 an iguana
  2 hobbits
  a manes
  3 giant rats
  2 cave spiders
  a brown mold
  a yellow mold
  a green mold
  a gnome
  a gnome zombie
  4 jackals
  a kobold
  2 goblins
  2 sewer rats
  4 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A fountain.
   Level 3: <- You were here.
      A general store.
      Final resting place for
         you, killed by a rock mole, while frozen by a monster's gaze.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store.
   Level 6:
      An altar, a fountain, a sink.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      23 Au       |
                  | killed by a rock |
                  |       mole       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 1471 points,
and 23 pieces of gold, after 2297 moves.
You were level 5 with a maximum of 47 hit points when you died.

