Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-03 17:43:58, ended 2026-01-03 18:03:14.

Dorkoski, chaotic male human Wizard

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Dorkoski the Conjurer     St:10 Dx:12 Co:15 In:18 Wi:14 Ch:11  Chaotic
Dlvl:5  $:136 HP:0(20) Pw:26(26) AC:4  Exp:3 T:2713 

Latest messages:
 You swap places with your kitten.
 The door opens.
 You miss the kobold.
 The kitten misses the kobold.
 The kobold hits!
 You miss the kobold.
 The kitten misses the kobold.
 The kitten bites the kobold.
 The kobold is killed!
 You swap places with your kitten.
 Pick an object.
 In what direction? j
 The spell hits the brown mold!
 You kill the brown mold!
 The grid bug misses!
 You kill the grid bug!
 You swap places with your kitten.
 You descend the stairs.
 You see here a candy bar.
 J - a candy bar.
 You climb up the stairs.
 You hear someone cursing shoplifters.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with your kitten.
 You hear the footsteps of a guard on patrol.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 The rabid rat misses!
 The kitten misses the rabid rat.
 You hit the rabid rat.
 The rabid rat bites!
 The kitten bites the rabid rat.
 The rabid rat bites the kitten.
 You miss the rabid rat.
 The rabid rat bites!
 The kitten bites the rabid rat.
 The rabid rat misses the kitten.
 The kitten bites the rabid rat.
 You miss the rabid rat.
 The rabid rat bites!
 The rabid rat's bite was poisoned!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 136 gold pieces
 Weapons
  v - a +1 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  w - an uncursed +0 orcish helm (being worn)
  F - an uncursed +0 pair of elven boots (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 studded leather armor (being worn)
 Comestibles
  J - an uncursed candy bar
 Scrolls
  i - 2 uncursed scrolls of confuse monster
  G - an uncursed scroll of confuse monster
  I - an uncursed scroll of create monster
  x - an uncursed scroll of gold detection
  A - an uncursed scroll of identify
  s - an uncursed scroll of light
  r - a cursed scroll of light
  j - 2 uncursed scrolls of magic mapping
 Spellbooks
  k - a blessed spellbook of force bolt
 Potions
  o - 2 uncursed potions of fruit juice
  f - a blessed potion of healing
  H - a blessed potion of healing
  g - a blessed potion of object detection
  h - an uncursed potion of paralysis
  B - an uncursed potion of sickness
 Rings
  e - a blessed +1 ring of adornment
  d - an uncursed ring of polymorph control (on right hand)
  D - an uncursed ring of stealth (on left hand)
 Wands
  c - a wand of teleportation (0:7)
 Tools
  m - a magic marker (0:64)
  C - an uncursed stethoscope
  t - an uncursed tallow candle

Dorkoski the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2713 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 48 experience points, 32 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 136 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were stealthy.
 You were warded.
 You had polymorph control.
 You were lucky.
 You are dead.

Vanquished creatures:
  a shrieker
  a gnome lord
  a dwarf zombie
 an acid blob
  2 giant rats
  a cave spider
  2 brown molds
  3 geckos
  4 jackals
  a fox
  2 kobolds
  a goblin
  7 grid bugs
  a bat
  3 lichens
  5 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A general store, a fountain.
   Level 3:
      A general store, an altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 4:
      An armor shop.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a rabid rat.
   Level 6:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      136 Au      |
                  |   killed by a    |
                  |    rabid rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 565 points,
and 136 pieces of gold, after 2713 moves.
You were level 3 with a maximum of 20 hit points when you died.

