Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-09 18:58:35, ended 2026-01-09 19:27:51.

Dorkoski, chaotic male human Wizard

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Dorkoski the Conjurer     St:9 Dx:10 Co:19 In:17 Wi:11 Ch:8  Chaotic
Dlvl:5  $:78 HP:0(45) Pw:10(41) AC:3  Exp:4 T:2695  Fainted  Deaf

Latest messages:
 What do you want to read? [j-mryzAF or ?*] j
 As you read the scroll, it disappears.
 s - an uncursed potion of monster detection.
 What do you want to drink? [f-hstw or ?*] g
 You feel better.
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 You regain consciousness.
 Unknown command ' '.
 Where do you want to travel to?
 (For instructions type a '?')
 You can hear again.
 You hear someone counting money.
 Where do you want to travel to?
 (For instructions type a '?')
 The dwarf wields a dagger!
 The dagger welds itself to the dwarf's hand!
 You faint from lack of food.
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 You regain consciousness.
 You are too hungry to cast that spell.
 You miss the dwarf.
 The dwarf thrusts her dagger.
 The dwarf just misses!
 You can hear again.
 You faint from lack of food.
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 78 gold pieces
 Weapons
  C - 6 +0 arrows
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - a blessed +1 orcish helm (being worn)
  o - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  q - an uncursed +0 studded leather armor (being worn)
 Scrolls
  r - an uncursed scroll of destroy armor
  F - a blessed scroll of enchant weapon
  A - an uncursed scroll of light
  z - a blessed scroll of remove curse
  y - an uncursed scroll of scare monster
  k - a blessed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of remove curse
 Potions
  f - an uncursed potion of confusion
  s - an uncursed potion of monster detection
  h - a blessed potion of speed
  t - a potion of holy water
  w - an uncursed potion of water
 Rings
  d - a blessed +1 ring of gain constitution (on right hand)
  e - an uncursed ring of protection from shape changers (on left hand)
 Wands
  v - a wand of magic missile (0:5)
  c - a wand of striking (0:7)
 Tools
  D - a horn of plenty (0:9)
  Y - an uncursed blindfold
  G - an uncursed lock pick
  n - a magic marker (0:51)
  B - an uncursed oil lamp (lit)

Dorkoski the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2695 turns ago.
 You had 159 experience points, 1 more was needed to attain level 5.

Basics:
 You had 0 out of 45 hit points.
 You had 10 out of 41 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 78 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 19 (base:18, innate limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 11 (peak:12, limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You were protected from shape changers.
 You were unlucky.
 Anhur was angry with you.
 You are dead.

Vanquished creatures:
  a gnome king
  3 gnome lords
  a little dog
  2 floating eyes
  3 dwarves
 an iguana
 an acid blob
  3 hobbits
  a giant rat
  2 cave spiders
  a red mold
 15 gnomes
  2 gnome zombies
  3 geckos
  2 foxes
  2 goblins
  2 sewer rats
  5 grid bugs
  2 bats
  4 newts
56 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A potion shop.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a dwarf, while fainted from lack of food.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      78 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1255 points,
and 78 pieces of gold, after 2695 moves.
You were level 4 with a maximum of 45 hit points when you died.

