Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-10 13:10:44, ended 2026-01-10 13:56:52.

Dorkoski, chaotic male human Wizard

                                        ---
                 - -                   |..|
               --.|.--                 |..--
               |......-                |.....-----.-
              ............|            |............|
          --..............--          ---...........-- -....---
         --................--        ................---......|
         |....................      --.--......................
         |..^................-.    --... -..          -..  ....
         -----..................  -....  -..         |... .....
             --.......*.*.*.....||....   ...         -........
              |..|.......... ...--...    ...         ..@.....
              ------*)...---  ....|.     ...  .^.     ....--
                   -....---    ..--      ... ....).   ...--
                   ....)[..              .......(.......--
                    --.*---              .(.....=......--
                      ---                ........----..|

Dorkoski the Thaumaturge  St:14 Dx:12 Co:14 In:18 Wi:11 Ch:9  Chaotic
Dlvl:5  $:235 HP:29(54) Pw:27(66) AC:10 Exp:6 T:4139  Fainting

Latest messages:
 Slasher bites the iguana.
 Slasher bites the iguana.
 The iguana misses Slasher.
 Slasher misses the iguana.
 The iguana bites!
 Slasher misses the iguana.
 Slasher bites the iguana.
 The iguana is killed!
 Slasher picks up an uncursed ring of poison resistance.
 The housecat drops an uncursed ring of see invisible.
 You regain consciousness.
 You see here an uncursed ring of see invisible.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 The water nymph stole a blessed +2 quarterstaff.
 The water nymph stole 9 uncursed silver arrows.
 The water nymph stole 2 uncursed potions of restore ability.
 The water nymph stole a wand of speed monster (0:5).
 The water nymph zaps herself with a wand of speed monster (0:5)!
 The water nymph is suddenly moving faster.
 The water nymph stole a sky blue potion.
 The water nymph stole a pink potion.
 The water nymph stole an uncursed scroll of identify.
 The water nymph stole an uncursed tin opener.
 The water nymph stole a potion called ?.
 The water nymph stole a cursed brilliant blue potion named CUR.
 The water nymph stole an uncursed scroll of food detection.
 The water nymph stole an uncursed bag containing 6 items.
 The water nymph stole a ruby potion.
 The water nymph stole 3 uncursed throwing stars.
 The water nymph stole a dagger.
 The water nymph tries to rob you, but isn't interested in gold.
 You regain consciousness.
 Unknown command ' '.
 You can hear again.
 What do you want to ready? [- $ or ?*] <esc>
 Never mind.
 Unknown command '^Q'.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 235 gold pieces

Dorkoski the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4139 turns ago.
 You had 410 experience points, 230 more were needed to attain level 7.

Basics:
 You had 29 out of 54 hit points.
 You had 27 out of 66 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 235 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (base:15, limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were very unlucky.
 Anhur was angry with you.
 You survived.

Vanquished creatures:
  a ghost
  a mountain nymph
  a rock piercer
  a rock mole
  a pony
  4 gnome lords
  a kobold mummy
  a gray ooze
  a baby crocodile
  a little dog
  4 dwarves
  a kobold shaman
  a rothe
  3 giant bats
  a monkey
  2 orc zombies
  2 iguanas
  a killer bee
 an acid blob
  a coyote
  a gas spore
  a hobbit
  a large kobold
  5 giant rats
  a yellow mold
  a green mold
  a red mold
 10 gnomes
  2 gnome zombies
  2 geckos
  6 jackals
  3 foxes
  3 kobolds
  3 sewer rats
  4 grid bugs
  a bat
  5 lichens
  6 newts
86 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2: "CHEST"
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      An altar, a fountain.
   Level 5:
      Many fountains.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines: levels 4 to 5
   Level 4: "BONES"
      A grave.
      Final resting place for
         Madleen-Cav-Dwa-Fem-Law, killed by an acidic glob.
   Level 5: <- You were here.
Sokoban:
   Level 5:
      Unsolved.

Goodbye Dorkoski the Wizard...

You quit in The Gnomish Mines on dungeon level 5 with 2195 points,
and 235 pieces of gold, after 4139 moves.
You were level 6 with a maximum of 54 hit points when you quit.

