Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-13 01:24:48, ended 2026-01-14 13:57:24.

Dorkoski, chaotic male human Wizard

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Dorkoski the Magician     St:15 Dx:16 Co:17 In:18 Wi:15 Ch:12  Chaotic
Dlvl:10 $:1255 HP:0(98) Pw:67(94) AC:-2 Xp:10/9826 T:17187  Starved  Deaf

Latest messages:
 The grid bug misses!
 The gnomish wizard points at you, then curses.
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The gnomish wizard points at you, then curses.
 The grid bug misses!
 The gnomish wizard points at you, then curses.
 The grid bug misses!
 The gnomish wizard points at you, then curses.
 The gnomish wizard casts a spell at you!
 Your brain is on fire!
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The gnomish wizard points at you, then curses.
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The iguana misses!
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The gnomish wizard points at you, then curses.
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The gnomish wizard's candle's flame flickers low!
 The gnomish wizard points at you, then curses.
 The grid bug misses!
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The iguana misses!
 The gnomish wizard points at you, then curses.
 The grid bug bites!
 You get zapped!
 The zap doesn't shock you!
 The iguana misses!
 The gnomish wizard points at you, then curses.
 The grid bug misses!
 The iguana misses!
 The gnomish wizard points at you, then curses.
 You die from starvation.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1255 gold pieces
 Amulets
  g - an uncursed amulet of reflection (being worn)
 Weapons
  o - 2 +0 shuriken
  V - 4 corroded +0 daggers (alternate weapon; not wielded)
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  H - an uncursed +0 orcish helm
  W - an uncursed +0 orcish helm (being worn)
  B - an uncursed +0 pair of high boots (being worn)
  b - a blessed +4 cloak of magic resistance (being worn)
  j - an uncursed +0 mummy wrapping
  w - a blessed +3 Hawaiian shirt (being worn)
  p - an uncursed +0 leather jacket (being worn)
 Spellbooks
  F - a blessed spellbook of finger of death
 Rings
  d - an uncursed ring of fire resistance (on left hand)
  N - a blessed +1 ring of gain strength
  l - a cursed -1 ring of gain strength
  q - a cursed ring of hunger
  I - an uncursed +0 ring of increase damage
  y - an uncursed ring of levitation
  A - an uncursed ring of polymorph control
  e - an uncursed ring of regeneration (on right hand)
  x - an uncursed ring of searching
  c - an uncursed ring of slow digestion
  J - an uncursed ring of slow digestion
 Wands
  m - a wand of create monster (0:5)
  S - a wand of polymorph (0:4)
  M - a wand of secret door detection (0:13)
  X - a blessed wand of teleportation (0:0)
  t - a wand of undead turning (0:5)
 Tools
  h - a blessed bag of holding named BAG OF HOLDING containing 14 items
  O - a can of grease (0:6)
  Q - an expensive camera (0:84)
  z - an uncursed lock pick
  R - a magic marker (0:2)
  k - an uncursed skeleton key
  Y - an uncursed towel
  u - a +0 unicorn horn
  E - a +0 unicorn horn
 Gems/Stones
  Z - a blessed flint stone named LUCKSTONE?
  L - a blessed luckstone named LUCKSTONE??

Contents of the bag of holding named BAG OF HOLDING:
  4904 gold pieces
  a blessed amulet of ESP
  a cursed scroll of charging
  2 uncursed scrolls of blank paper
  an uncursed scroll of create monster
  a cursed scroll of light
  an uncursed spellbook of magic mapping
  an uncursed spellbook of force bolt
  an uncursed spellbook of magic missile
  an uncursed potion of fruit juice
  2 potions of holy water
  a blessed potion of invisibility
  a +0 pick-axe
  a +0 unicorn horn

Dorkoski the Wizard's attributes:

Background:
 You were a Magician, a level 10 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 17187 turns ago.
 You had 9826 experience points, 174 more were needed to attain level 11.

Basics:
 You had 0 out of 98 hit points.
 You had 67 out of 94 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 1255 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (base:16, limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were held by a violet fungus.
 You were starved.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were invisible to others.
 You regenerated.
 You were warded.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 Anhur was angry with you.
 You are dead.

Vanquished creatures:
  a vampire lord
  a vampire
  2 giant mimics
  a long worm
  a fire giant
 an Elvenking
  a baby purple worm
 an air elemental
  2 small mimics
  a xan
 an ettin mummy
  a gelatinous cube
  2 pyrolisks
  a large dog
  2 flaming spheres
  a shocking sphere
  2 large cats
  2 tengu
 an ochre jelly
  3 leocrottas
 an elf mummy
  a human mummy
  a pit viper
  a wraith
  a carnivorous ape
  2 ettin zombies
  a leather golem
  a soldier
  2 chameleons
  a crocodile
  2 giant beetles
  a quivering blob
  a cockatrice
  2 wolves
  2 lynxes
  a gremlin
  a spotted jelly
  3 leprechauns
  8 orc-captains
 an iron piercer
  a mumak
  4 giant spiders
  a scorpion
  3 horses
 an ice vortex
  a forest centaur
  3 gnome kings
 an orc mummy
  3 dwarf mummies
  2 rust monsters
 an owlbear
  4 yetis
  2 gold golems
  a Green-elf
  2 lizards
  2 dingoes
  2 dogs
  a jaguar
  a dwarf lord
  3 white unicorns
  a dust vortex
  4 gnome mummies
  a snake
  4 apes
  4 human zombies
  4 soldier ants
  2 fire ants
  8 bugbears
  a quasit
  a wood nymph
  3 water nymphs
  a mountain nymph
 10 Mordor orcs
  6 Uruk-hai
  7 orc shamans
  a rock mole
  a pony
  2 fog clouds
  3 yellow lights
  a violet fungus
 13 gnome lords
  a gnomish wizard
  2 kobold mummies
  3 red naga hatchlings
  3 gray oozes
  a barrow wight
  8 elf zombies
  a ghoul
  3 straw golems
  a baby crocodile
  a giant ant
  a little dog
  5 floating eyes
  a kitten
 17 dwarves
  5 kobold lords
  3 kobold shamans
 19 hill orcs
  9 rothes
  a rabid rat
  2 centipedes
  a giant bat
 an orc zombie
  2 wererats
  7 iguanas
 13 killer bees
 17 acid blobs
  4 coyotes
  4 gas spores
  5 hobbits
  7 manes
  3 large kobolds
 16 hobgoblins
  2 orcs
 13 giant rats
  2 cave spiders
  a brown mold
  2 yellow molds
  a green mold
  2 red molds
 45 gnomes
  a garter snake
  5 gnome zombies
 11 geckos
 12 jackals
  3 foxes
  2 kobolds
  4 goblins
  a sewer rat
  8 grid bugs
  5 bats
  5 lichens
  8 newts
479 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2: "CHEST"
      An armor shop, a fountain.
   Level 3:
      A fountain.
   Level 4: "ORN COPE"
      An armor shop, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store, an altar to Anhur, some fountains, a sink.
   Level 6:
   Level 7:
      A throne, a fountain, a sink.
   Level 8:
      Many fountains.
   Level 9: "STASH"
      A throne, some graves.
      Stairs up to Sokoban, level 8.
   Level 10: <- You were here.
      Final resting place for
         you, died of starvation, while fainted.
   Level 11:
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7:
      An altar to Anhur, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
   Level 13:
      Some fountains.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |     6159 Au      |
                  |     died of      |
                  |    starvation    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You starved in The Dungeons of Doom on dungeon level 10 with 47266 points,
and 6159 pieces of gold, after 17187 moves.
You were level 10 with a maximum of 98 hit points when you starved.

