Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-16 17:00:08, ended 2026-01-16 17:09:30.

Dorkoski, chaotic male human Wizard

                    BZk
                    B@G
                    kdd
                    ...

Dorkoski the Conjurer     St:11 Dx:15 Co:16 In:18 Wi:9 Ch:7  Chaotic
Dlvl:3  $:23 HP:0(27) Pw:30(35) AC:7  Xp:3/40 T:916 

Latest messages:
 Pick an object.
 The door opens.
 You hear the chime of a cash register.
 That door is closed.
 The door opens.
 "Hello, Dorkoski!  Welcome to Kabalebo's general store!"
 Pick an object.
 The newt just misses!
 You hit the newt.
 You kill the newt!
 There is a doorway here.
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 This newt corpse tastes okay.
 You finish eating the newt corpse.
 Pick an object.
 You find a hidden passage.
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 You stop waiting.
 You kill the gnome!
 You see here a gnome corpse.
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes okay.
 You stop eating the gnome corpse.
 You hit the gnome.
 The gnome reads a scroll of create monster!
 In what direction? j
 The spell hits the jackal!
 You kill the jackal!
 The spell hits it.
 You kill it!
 Welcome to experience level 3.
 The bat bites!
 The coyote bites!
 The large kobold hits!
 The bat bites!
 You hit the goblin.
 The goblin escapes upstairs!
 The bat bites!
 The bat bites!
 The kobold hits!
 The gnome zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 23 gold pieces
 Weapons
  r - a +0 orcish dagger
  d - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - 2 uncursed food rations
  q - an uncursed tripe ration
 Scrolls
  s - a blessed scroll of create monster
  j - an uncursed scroll of create monster
  o - an uncursed scroll of enchant armor
  k - an uncursed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of booze
  h - an uncursed potion of healing
  t - a cursed potion of healing
  g - a blessed potion of paralysis
 Rings
  u - an uncursed +3 ring of increase accuracy
  e - an uncursed +1 ring of increase accuracy
  a - an uncursed +2 ring of protection (on right hand)
 Wands
  c - a wand of light (0:12)
 Tools
  n - a magic marker (0:89)

Dorkoski the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 916 turns ago.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 0 out of 27 hit points.
 You had 30 out of 35 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 23 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had a small defense bonus (+2).
 You were guarded.
 You are dead.

Vanquished creatures:
  a kitten
  a brown mold
  a gnome
  a jackal
  2 foxes
  a goblin
  2 grid bugs
  2 lichens
  3 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains, some sinks, a grave.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome zombie.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      23 Au       |
                  |   killed by a    |
                  |   gnome zombie   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 281 points,
and 23 pieces of gold, after 916 moves.
You were level 3 with a maximum of 27 hit points when you died.

