Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-17 01:05:20, ended 2026-01-17 01:11:25.

Dorkoski, chaotic male human Wizard

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Dorkoski the Evoker       St:11 Dx:10 Co:13 In:18 Wi:13 Ch:10  Chaotic
Dlvl:2  $:67 HP:0(14) Pw:3(7) AC:8  Xp:1/12 T:695 

Latest messages:
 The jackal bites!
 The kitten bites the jackal.
 The jackal is killed!
 The kitten eats a jackal corpse.
 You stop.  Your kitten is in the way!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 The kitten turns to flee.
 There is a jackal corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 The kitten turns to flee.
 You finish eating the jackal corpse.
 v - a scroll labeled MAPIRO MAHAMA DIROMAT.
 What do you want to drop? [$a-gjlmp-wY or ?*] *
 You drop a key.
 What do you want to drop? [$a-gjlmp-rt-wY or ?*] u
 You drop a key.
 You see here a key.
 In what direction? h
 The spell hits the fox!
 You kill the fox!
 You see here a key.
 u - a key.
 What do you want to adjust? [a-gjlmp-rt-wY or ?*] u
 Adjust letter to what [hiknosux-zA-XZ] (? see used letters)? k
 Moving: k - a key.
 What do you want to drop? [$a-gj-mp-rtvwY or ?*] t
 You drop a lamp.
 You swap places with your kitten.
 You see here a lamp.
 t - a lamp.
 What do you want to rub? [t or ?*] t
 You now wield a lamp.
 Nothing happens.
 You see a puff of smoke.
 In a cloud of smoke, a djinni emerges!
 The djinni speaks.
 "You disturbed me, fool!"
 Pick an object.
 The kitten picks up a key.
 What do you want to wield? [- d or ?*] *
 d - a blessed +2 quarterstaff (weapon in hands).
 The djinni hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 67 gold pieces
 Weapons
  d - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Scrolls
  p - a cursed scroll of create monster
  j - an uncursed scroll of identify
  v - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
 Potions
  g - an uncursed potion of confusion
  c - an uncursed potion of water
 Rings
  e - an uncursed ring of fire resistance
  a - an uncursed ring of warning
 Wands
  q - a wand of make invisible (0:4)
  f - a wand of slow monster (0:8)
  r - a wand of striking (0:4)
 Tools
  Y - an uncursed blindfold
  t - an uncursed oil lamp
  k - an uncursed skeleton key
  w - an uncursed tin whistle

Dorkoski the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 695 turns ago.
 It was nighttime.
 You had 12 experience points, 8 more were needed to attain level 2.

Basics:
 You had 0 out of 14 hit points.
 You had 3 out of 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 67 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  4 jackals
  2 foxes
  a grid bug
  a lichen
  a newt
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A sink.
   Level 2: <- You were here.
      A shop, a fountain.
      Final resting place for
         you, killed by a djinni.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      67 Au       |
                  |   killed by a    |
                  |      djinni      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 159 points,
and 67 pieces of gold, after 695 moves.
You were level 1 with a maximum of 14 hit points when you died.

