Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-23 19:07:53, ended 2026-01-23 19:22:01.

Dorkoski, chaotic male human Wizard

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Dorkoski the Conjurer     St:25 Dx:11 Co:13 In:18 Wi:12 Ch:9  Chaotic
Dlvl:5  $:21 HP:0(25) Pw:30(30) AC:6  Xp:3/66 T:1927 

Latest messages:
 You kill the newt!
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 This newt corpse tastes okay.
 You finish eating the newt corpse.
 You swap places with your kitten.
 You stop.  Your kitten is in the way!
 There is nothing here to pick up.
 You see here an iron skull cap.
 You swap places with your kitten.
 There is nothing here to pick up.
 You see here an iron skull cap.
 D - an iron skull cap.
 What do you want to wear? [vD or ?*] D
 You finish your dressing maneuver.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with your kitten.
 You descend the stairs.
 You hear a F sharp squeak in the distance.
 You hear a F sharp squeak in the distance.
 You hear crashing rock.
 You swap places with your kitten.
 You hear crashing rock.
 You hear some noises.
 The dwarf swings his broad pick.
 The dwarf hits!
 The kitten misses the dwarf.
 The kitten misses the dwarf.
 You miss the dwarf.
 The kitten misses the dwarf.
 You miss the dwarf.
 The kitten misses the dwarf.
 The kitten misses the dwarf.
 You miss the dwarf.
 The kitten misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf misses!
 You hit the dwarf!
 The kitten misses the dwarf.
 You miss the dwarf.
 The kitten misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 21 gold pieces
 Amulets
  x - an uncursed amulet of ESP (being worn)
 Weapons
  z - the +0 Sting (weapon in hand)
  d - a blessed +1 quarterstaff
 Armor
  D - an uncursed +1 orcish helm (being worn)
  w - an uncursed +0 pair of gauntlets of power (being worn)
  v - an uncursed +0 pair of speed boots
  C - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  B - an uncursed tin of lichen
 Scrolls
  i - 2 uncursed scrolls of confuse monster
  j - an uncursed scroll of enchant weapon
  A - an uncursed scroll of identify
  q - an uncursed scroll of teleportation
 Spellbooks
  l - an uncursed spellbook of drain life
  k - a blessed spellbook of force bolt
 Potions
  g - a blessed potion of booze
  n - an uncursed potion of gain ability
  s - an uncursed potion of healing
  y - an uncursed potion of healing
  p - an uncursed potion of invisibility
  f - an uncursed potion of restore ability
 Rings
  a - an uncursed ring of conflict
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of create monster (0:15)
 Tools
  h - an empty uncursed bag of holding
  Y - an uncursed blindfold
  o - an uncursed stethoscope
 Gems/Stones
  t - 2 uncursed worthless pieces of black glass
  u - an uncursed worthless piece of red glass

Dorkoski the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1927 turns ago.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had all 30 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 21 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:14, innate limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were telepathic.
 You were aware of the presence of orcs.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
  a gas spore
  2 hobgoblins
  a giant rat
  a brown mold
  a yellow mold
  a green mold
  a jackal
  a fox
  a kobold
  a goblin
 12 grid bugs
  5 lichens
  4 kobold zombies
  5 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A general store, a fountain.
   Level 3:
   Level 4:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a dwarf,
         Lanfaedhe-Wiz-Hum-Mal-Neu, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      21 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dorkoski the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 483 points,
and 21 pieces of gold, after 1927 moves.
You were level 3 with a maximum of 25 hit points when you died.

