Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-23 19:36:50, ended 2026-02-26 20:16:05.

Dorkoski, chaotic male human Archeologist

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Dorkoski the Spelunker     St:25 Dx:16 Co:18 In:18 Wi:17 Ch:14  Chaotic S:1317780
Astral Plane $:0  HP:200(287) Pw:86(86) AC:-24 Xp:18/1342250 T:51914 

Latest messages:
 There is a high altar to Huhetotl (chaotic) here.
 There is a high altar to Huhetotl (chaotic) here.
 What do you want to wear? [qI or ?*] *
 The fire ant misses the priestess of Quetzalcoatl.
 The fire ant misses the priestess of Quetzalcoatl.
 The killer bee misses the Angel of Huhetotl.
 The Angel of Camaxtli zaps you with a magic missile!
 The magic missile hits the Angel of Moloch.
 But it reflects from the Angel of Moloch's shield!
 The magic missile misses the Angel of Camaxtli.
 The magic missile hits the renegade Angel of Quetzalcoatl.
 The renegade Angel of Quetzalcoatl zaps you with a magic missile!
 The magic missile misses the Angel of Camaxtli.
 The magic missile hits the Angel of Moloch.
 But it reflects from the Angel of Moloch's shield!
 The magic missile hits the Angel of Camaxtli.
 The magic missile misses the renegade Angel of Quetzalcoatl.
 "Look!  Thy bootlace is undone!"
 The Angel of Moloch zaps you with a magic missile!
 The magic missile hits the Angel of Huhetotl.
 The magic missile hits the high priest of Huhetotl!
 The magic missile whizzes by you!
 The killer bee is killed by the magic missile!
 The high priest of Huhetotl swings his mace.
 The high priest of Huhetotl hits!
 The high priest of Huhetotl kicks!
 The high priest of Huhetotl points at you, then curses.
 The high priest of Huhetotl points at you, then curses.
 The high priest of Huhetotl swings his mace.
 The high priest of Huhetotl hits!
 The high priest of Huhetotl kicks!
 The high priest of Huhetotl points at you, then curses.
 The high priest of Huhetotl points at you, then curses.
 You finish your dressing maneuver.
 Your mind oscillates briefly.
 You are blasted by the Orb of Detection's power!
 The crested helmet named OPP ALIGNMENT glows black for a moment.
 There is a high altar to Huhetotl (chaotic) here.
 What do you want to sacrifice? [p or ?*] *
 You offer the Amulet of Yendor to Huhetotl...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Huhetotl rings out: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Amulets
  M - an uncursed amulet of life saving (being worn)
 Weapons
  w - the blessed +7 Grayswandir (weapon in hand)
 Armor
  q - an uncursed greased rustproof +5 dwarvish iron helm
  I - a cursed -1 helm of opposite alignment named OPP ALIGNMENT (being worn)
  O - an uncursed +4 pair of gauntlets of power (being worn)
  n - an uncursed fireproof +5 pair of speed boots (being worn)
  b - an uncursed fireproof +4 cloak of magic resistance (being worn)
  i - an uncursed +4 T-shirt with text "Ludios Vault Guards Do It In Small, Dark Rooms" (being worn)
  c - a blessed +5 silver dragon scale mail (being worn)
 Comestibles
  S - 7 uncursed lumps of royal jelly
 Scrolls
  j - a blessed scroll of remove curse
 Potions
  L - a blessed potion of full healing
  z - an uncursed potion of full healing
  F - a potion of holy water
 Rings
  B - a blessed ring of conflict (on right hand)
  U - an uncursed +1 ring of increase damage (on left hand)
  a - an uncursed ring of levitation
  e - an uncursed ring of shock resistance
  J - an uncursed ring of teleport control
 Wands
  l - a wand of cancellation (0:5)
  P - a wand of cancellation (0:4)
  x - a wand of death named ORCUS (0:4)
  X - a wand of digging (0:5)
  v - a wand of digging (0:2)
  K - a cursed wand of fire (0:3)
  V - a wand of lightning (0:7)
  N - a wand of teleportation (0:4)
 Tools
  h - a blessed greased bag of holding named BAG OF HOLDING containing 70 items
  Y - an uncursed blindfold
  R - the uncursed Candelabrum of Invocation named REAL (no candles attached)
  A - an expensive camera (0:57)
  k - an uncursed lock pick
  m - the blessed Orb of Detection (0:5)
  u - a blessed +0 unicorn horn
 Gems/Stones
  s - a blessed luckstone named LUCKSTONE

Contents of the bag of holding named BAG OF HOLDING:
  5 uncursed food rations
  an uncursed lembas wafer
  an uncursed lump of royal jelly
  an uncursed sprig of wolfsbane
  an uncursed tin of lizard meat
  2 uncursed tins of nurse meat
  2 blessed scrolls of charging
  a blessed scroll of enchant armor
  a cursed scroll of gold detection
  an uncursed scroll of magic mapping
  3 blessed scrolls of remove curse
  an uncursed scroll of stinking cloud
  2 blessed scrolls of taming
  an uncursed scroll of taming
  a blessed scroll of teleportation
  2 blessed scrolls of teleportation
  6 uncursed scrolls of teleportation
  an uncursed potion of booze
  an uncursed potion of confusion
  a blessed potion of extra healing
  an uncursed potion of extra healing
  2 uncursed diluted potions of extra healing
  2 cursed potions of extra healing
  3 uncursed potions of full healing
  an uncursed potion of full healing
  a blessed potion of gain level
  a blessed potion of healing
  2 uncursed potions of healing
  a cursed potion of healing
  a cursed potion of invisibility
  an uncursed potion of sleeping
  a cursed potion of sleeping
  an uncursed potion of speed
  2 uncursed potions of speed
  11 potions of holy water
  an uncursed potion of water
  an uncursed ring of levitation
  an uncursed ring of levitation
  an uncursed ring of polymorph control
  an uncursed ring of slow digestion
  a wand of cold (0:8)
  a wand of cold (0:0)
  a wand of death (1:8)
  a wand of digging (0:8)
  a wand of digging (0:8)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of digging (0:3)
  a wand of enlightenment (0:10)
  a wand of fire (0:8)
  a wand of fire (0:2)
  a wand of fire (0:0)
  a wand of lightning (0:5)
  a wand of lightning (0:4)
  a wand of magic missile (0:7)
  a wand of magic missile (0:7)
  a wand of teleportation (0:8)
  a wand of teleportation (0:4)
  a wand of teleportation (0:2)
  a cursed wand of teleportation (3:0)
  a can of grease (0:20)
  a blessed magic marker named NEW (1:26)
  a blessed magic marker (1:14)
  a cursed corroded +0 pick-axe
  an uncursed stethoscope
  7 uncursed tallow candles
  a +0 unicorn horn

Dorkoski the Archeologist's attributes:

Background:
 You were a Spelunker, a level 18 male human Archeologist.
 You were chaotic, temporarily on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were actually lawful.
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 51914 turns ago.
 You had 1342250 experience points, 1217750 more were needed for level 19.
 Your score was 1317780 before end-of-game adjustments.

Basics:
 You had 200 out of 287 hit points.
 You had all 86 energy points (spell power).
 Your armor class was -24.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/46, innate limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 14 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had expert skill with saber.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You resisted hallucinations.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You caused conflict.
 You had a small damage bonus (+1).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 Your life would have been saved.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (11 times)
    Vlad the Impaler
 an arch-lich
  a high priest
  7 mastodons
    Medusa
    Croesus
  3 iron golems
 14 storm giants
  a titan
  2 glass golems
  4 balrogs
the Minion of Huhetotl
  8 purple worms
  3 gray dragons
  2 silver dragons
  6 red dragons
  3 white dragons
  2 orange dragons
  5 black dragons
  2 blue dragons
  2 green dragons
  2 yellow dragons
 11 minotaurs
  4 jabberwocks
 14 baluchitheria
  2 Olog-hai
  6 Nazgul
  3 pit fiends
  4 sandestins
  5 hell hounds
  9 titanotheres
  4 trappers
  a baby red dragon
  a guardian naga
 21 vampire lords
  4 skeletons
 10 aligned priests
  3 captains
  6 shades
  5 liches
  7 clay golems
  7 nurses
 11 ice devils
  5 nalfeshnees
  6 lurkers above
 an Aleax
  3 frost giants
  5 ettins
  3 black puddings
 22 vampires
 11 lieutenants
 33 ghosts
  4 queen bees
  4 winged gargoyles
  9 giant mimics
  5 long worms
  7 zruties
  2 fire giants
 13 ogre kings
  3 rock trolls
  8 umber hulks
  3 flesh golems
 11 Elvenkings
  5 doppelgangers
 17 hezrous
 24 bone devils
  6 large mimics
  4 wumpuses
  5 fire vortices
  a baby purple worm
 15 stalkers
  8 air elementals
  8 fire elementals
  8 earth elementals
 15 water elementals
  6 hill giants
  7 giant mummies
  a black naga
  6 xorns
 12 giant zombies
 15 elf-lords
 21 sergeants
  8 barbed devils
  9 vrocks
  8 salamanders
 16 wargs
  2 winter wolves
  4 hell hound pups
 13 small mimics
  4 glass piercers
 12 warhorses
  3 steam vortices
 16 xans
 10 ettin mummies
  8 ogre lords
 11 quantum mechanics
 13 trolls
  6 wood golems
 an erinys
  3 mariliths
  4 sharks
  7 gelatinous cubes
  8 pyrolisks
  8 large dogs
  7 freezing spheres
 10 flaming spheres
 12 shocking spheres
  7 large cats
 12 tigers
  7 gargoyles
  a dwarf king
 13 ochre jellies
  8 leocrottas
  6 energy vortices
  6 mountain centaurs
  4 stone giants
  5 elf mummies
 19 human mummies
  5 red nagas
 10 green slimes
 17 pythons
 14 pit vipers
 10 cobras
 46 wraiths
  6 carnivorous apes
 24 ettin zombies
  4 leather golems
 20 Grey-elves
119 soldiers
  4 succubi
  6 horned devils
  5 incubi
  6 chameleons
  5 crocodiles
 29 giant beetles
  3 quivering blobs
 19 cockatrices
 11 wolves
  6 winter wolf cubs
  4 lynxes
  4 panthers
 33 gremlins
  a spotted jelly
  3 leprechauns
  9 orc-captains
  3 iron piercers
  5 mumakil
 18 giant spiders
 11 scorpions
  7 horses
  7 black lights
 14 vampire bats
  3 forest centaurs
  5 gnome kings
  4 orc mummies
 11 dwarf mummies
  7 ogres
  3 brown puddings
  3 rust monsters
 13 owlbears
  8 yetis
  6 gold golems
  2 werewolves
 12 Green-elves
  6 giant eels
  7 lizards
  6 chickatrices
  a dingo
  2 dogs
  a housecat
  5 jaguars
  5 dwarf lords
  6 blue jellies
  3 gray unicorns
  2 black unicorns
  7 dust vortices
 34 ravens
  6 plains centaurs
  8 gnome mummies
 45 snakes
  6 water moccasins
 13 apes
 12 human zombies
 24 Woodland-elves
 48 soldier ants
 19 fire ants
 10 bugbears
 an imp
  9 lemures
 10 quasits
  7 wood nymphs
  8 water nymphs
  2 mountain nymphs
  3 Mordor orcs
 21 Uruk-hai
  4 orc shamans
  4 rock piercers
  5 rock moles
  2 ponies
  6 fog clouds
 16 yellow lights
  7 shriekers
  4 violet fungi
 15 gnome lords
  6 gnomish wizards
  a kobold mummy
  2 black naga hatchlings
  a golden naga hatchling
  a guardian naga hatchling
  2 gray oozes
  9 barrow wights
 23 elf zombies
 16 ghouls
  3 straw golems
  a paper golem
  2 jellyfish
 47 giant ants
  4 little dogs
  8 floating eyes
  3 kittens
 10 dwarves
  2 homunculi
  4 kobold lords
  2 kobold shamans
 38 hill orcs
 14 rothes
  3 rabid rats
  3 centipedes
  2 giant bats
  7 monkeys
 15 orc zombies
 14 dwarf zombies
  a wererat
  a werejackal
 10 iguanas
111 killer bees
  7 acid blobs
  3 coyotes
  5 gas spores
  9 hobbits
  3 large kobolds
  7 hobgoblins
  9 giant rats
  8 cave spiders
  2 brown molds
  3 yellow molds
  a green mold
  3 red molds
 49 gnomes
 53 garter snakes
 16 gnome zombies
  6 geckos
 12 jackals
  a fox
  4 kobolds
  5 goblins
  4 sewer rats
 24 grid bugs
  4 bats
 11 lichens
 11 kobold zombies
 17 newts
2466 creatures vanquished.

Genocided or extinct species:
 chickatrices
 cockatrices
 pyrolisks
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 wood nymphs
 water nymphs
 mountain nymphs
 baby gray dragons
 baby silver dragons
 baby red dragons
 baby white dragons
 baby orange dragons
 baby black dragons
 baby blue dragons
 baby green dragons
 baby yellow dragons
 gray dragons
 silver dragons
 red dragons
 white dragons
 orange dragons
 black dragons
 blue dragons
 green dragons
 yellow dragons
 giants
 stone giants
 hill giants
 fire giants
 frost giants
 ettins
 storm giants
 minotaurs
 liches
 demiliches
 master liches
 arch-liches
 rust monsters
 disenchanters
 trolls
 ice trolls
 rock trolls
 water trolls
 Olog-hai
 vampires
 vampire lords
 soldiers (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
58 species genocided.
1 species extinct.

Voluntary challenges:
 You genocided 58 types of monsters.
 You never changed form.
 You used 7 wishes (1 for an artifact).

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Huhetotl.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 26
   Level 1:
      A grave.
      One way stairs up to The Elemental Planes.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
      A general store.
   Level 6:
      A fountain.
      Oracle of Delphi.
   Level 7: "LONG SWORD"
      An altar, a grave.
      Stairs up to Sokoban, level 6.
   Level 8: "VAULT"
   Level 9:
      Some fountains.
   Level 10:
      A fountain.
   Level 11: "LUDIOS"
      A fountain, a sink, a grave.
      Portal to Fort Ludios.
   Level 12:
      Some fountains.
   Level 13:
      Portal to The Quest.
   Level 14:
   Level 15:
   Level 16:
      A primitive area.
   Level 17:
   Level 18:
      A grave.
   Level 19:
      A temple.
   Level 20:
   Level 21:
      A grave.
   Level 22:
      A grave.
   Level 23:
   Level 24:
      Many trees.
   Level 25:
      An altar.
   Level 26:
      A throne.
      The castle (play notes "EEFAD" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 27 to 49
   Level 27:
      A temple, many graves.
      Valley of the Dead.
   Level 28:
   Level 29:
   Level 30:
   Level 31:
   Level 32:
   Level 33:
      A fountain.
   Level 34:
   Level 35:
   Level 36:
   Level 37:
      Stairs up to Vlad's Tower, level 36.
   Level 38:
      Some shops, an altar, some graves.
   Level 39:
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45: "WIZARD"
   Level 46:
   Level 47:
   Level 48:
   Level 49:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
      A grave.
      Final resting place for
         KingOfMalkier-Hea-Gno-Mal-Neu, killed by a hobbit.
   Level 4:
      A grave.
      Final resting place for
         Matala-Wiz-Elf-Mal-Cha, killed by a gnome lord.
   Level 5:
      Many shops, a temple to Huhetotl, some fountains.
   Level 6:
   Level 7:
      Final resting place for
         TTT5-Wiz-Hum-Fem-Cha, killed by a dwarf.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
      A fountain.
The Quest: levels 1 to 5
   Level 1:
      A throne.
      Completed quest for Lord Carnarvon.
   Level 2:
   Level 3:
      Many temples.
   Level 4:
   Level 5:
      A temple to Huhetotl.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
Fort Ludios:
   Level 1:
      A throne.
      Fort Ludios.
Vlad's Tower: levels 36 up to 34
   Level 34:
      A throne.
   Level 35:
   Level 36:

Goodbye Dorkoski the Demigod...

You went to your reward with 1356680 points,
The Orb of Detection (worth 2500 zorkmids and 6250 points)
Grayswandir (worth 8000 zorkmids and 20000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
       1 amulet of life saving (worth 150 zorkmids),
and 0 pieces of gold, after 51914 moves.
You were level 18 with a maximum of 287 hit points when you ascended.

