Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-13 17:02:54, ended 2026-03-13 18:08:48.

Dorkoski, lawful male human Knight

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Dorkoski the Bachelor    St:12 Dx:10 Co:16 In:7 Wi:15 Ch:18  Lawful S:8958
Dlvl:5  $:592 HP:0(74) Pw:60(60) AC:5  Xp:8/1984 T:7822  Burdened

Latest messages:
 G - an uncursed ring of free action.
 w - an uncursed ring of shock resistance.
 What do you want to wear? [L or ?*] *
 G - an uncursed ring of free action (on left hand).
 What do you want to wear? [L or ?*] *
 You are now wearing a dwarvish cloak.
 You stop waiting.
 You hear crashing rock.
 You kill the rothe!
 You kill the rothe!
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You hear crashing rock.
 You feel agile!
 You must have been working on your reflexes.
 You hear crashing rock.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '>'.
 You hear a nearby zap.
 The wand hits you!
 The Uruk-hai hits!
 You hit the Uruk-hai!
 The Uruk-hai hits!
 You kill the Uruk-hai!
 The Uruk-hai picks up an orcish cloak.
 The Uruk-hai puts on an orcish cloak.
 You hear a chugging sound.
 You kill the Uruk-hai!
 The Uruk-hai zaps a wand of striking!
 The wand hits you!
 The Uruk-hai picks up an orcish helm.
 The Uruk-hai picks up a wand of striking.
 You hit the Uruk-hai!
 The Uruk-hai zaps a wand of striking!
 The wand hits you!
 You hear the howling of the CwnAnnwn...
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Lugh.
 The Uruk-hai zaps a wand of striking!
 The wand hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 592 gold pieces
 Weapons
  x - a +0 crossbow bolt
  Z - a +0 dagger
  a - the blessed rustproof +2 Excalibur (weapon in hand)
 Armor
  d - an uncursed rusty +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - a blessed rotted +0 small shield (being worn)
  L - an uncursed +0 dwarvish cloak (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  k - an uncursed cram ration
  B - 2 uncursed food rations
  T - an uncursed food ration
  A - an uncursed tripe ration
  E - an uncursed tin of yellow mold
  V - an uncursed lizard corpse
 Scrolls
  i - 3 uncursed scrolls of blank paper
  q - a cursed scroll of create monster
  z - 2 uncursed scrolls of earth
  P - 2 uncursed scrolls of enchant armor
  I - a cursed scroll of enchant armor
  O - a cursed scroll of identify
  U - an uncursed scroll of remove curse
 Potions
  N - an uncursed potion of blindness
  M - an uncursed potion of object detection
  p - an uncursed potion of paralysis
  n - an uncursed potion of restore ability
  J - an uncursed diluted potion of speed
  S - 2 potions of holy water
  W - a potion of unholy water
 Rings
  G - an uncursed ring of free action (on left hand)
  H - an uncursed ring of see invisible (on right hand)
  w - an uncursed ring of shock resistance
  C - an uncursed ring of teleport control
  v - a cursed ring of teleportation
 Wands
  D - a wand of cancellation (0:6)
  y - a wand of magic missile (0:3)
  r - a wand of make invisible (0:4)
  s - a wand of secret door detection (0:12)
  Q - a wand of speed monster (0:4)
 Tools
  Y - an uncursed blindfold
  u - an uncursed tin whistle

Dorkoski the Knight's attributes:

Background:
 You were a Bachelor, a level 8 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 7822 turns ago.
 Bad things happened on Friday the 13th.
 You had 1984 experience points, 576 more were needed to attain level 9.
 Your score was 8958 before end-of-game adjustments.

Basics:
 You had 0 out of 74 hit points.
 You had all 60 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 592 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (peak:17, limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You could jump.
 You were warded.
 You were fast.
 You had free action.
 You were unlucky.
 You are dead.

Vanquished creatures:
  4 small mimics
 an elf mummy
 an ice vortex
  a gnome king
  2 brown puddings
  5 lizards
  a dingo
  a jaguar
  a blue jelly
  a dust vortex
  a gnome mummy
  4 apes
  4 soldier ants
  3 fire ants
  a bugbear
 an imp
  a water nymph
  a mountain nymph
  4 Mordor orcs
  2 Uruk-hai
 an orc shaman
  2 rock piercers
  a pony
  a fog cloud
  5 yellow lights
  a gnome lord
  4 gnomish wizards
  a golden naga hatchling
 an elf zombie
  a straw golem
  a paper golem
  4 giant ants
  a little dog
  2 floating eyes
  a homunculus
  2 kobold lords
  9 hill orcs
  6 rothes
  a rabid rat
  a giant bat
  3 dwarf zombies
  a wererat
  2 iguanas
 an acid blob
  a gas spore
  3 hobbits
  2 large kobolds
  3 hobgoblins
  2 giant rats
  a cave spider
  a brown mold
  9 gnomes
  5 geckos
 11 jackals
  2 foxes
  3 kobolds
  2 goblins
  2 sewer rats
  6 grid bugs
  a bat
 10 lichens
  a kobold zombie
  3 newts
161 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      A fountain, a grave.
   Level 3: "LOCKED CHEST"
      A general store.
   Level 4: "LOCKED CHEST AND VAULT"
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store, an altar to Lugh, a grave.
   Level 6: "CHEST"
      A sink.
   Level 7:
      Many fountains.
   Level 8:
      A fountain.
      Stairs up to Sokoban, level 7.
   Level 9:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a wand, while praying.
Sokoban: levels 7 up to 4
   Level 4:
      Unsolved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      592 Au      |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Dorkoski the Knight...

You died in The Gnomish Mines on dungeon level 5 with 8899 points,
and 592 pieces of gold, after 7822 moves.
You were level 8 with a maximum of 74 hit points when you died.

