Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-02 19:50:30, ended 2026-03-04 20:40:21.

DrabEmordnilap, lawful male human Monk

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                          |>.*.....................|
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                           |...........|         |.|
                           |.`.......`.|         |.|
                          --------.----|         |.|
                          |............|         |.|
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                          -----.--------   ------|.|
                           |..........|  --|$$$$2|.|
                           |..........|  |.+$$132|.|
                           |.........--  |-|1$$21|@|
                          -------.----   |.+1$22.@X|
                          |.......%|     |-|.1Ei.|--
                          |........|     |?-..1%$|
                          |...------     --|..2$.|
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DrabEmordn the Student of Stones  St:18 Dx:16 Co:18 In:8 Wi:16 Ch:8  Lawful
Dlvl:4  $:0  HP:0(68) Pw:1(38) AC:-1 Exp:10 T:9933 

Latest messages:
 You hear a crunching sound.
 A mysterious force prevents the tengu from teleporting!
 You hear a crunching sound.
 The Woodland-elf zaps a wand of magic missile!
 The magic missile hits the human mummy.
 The magic missile hits the warhorse!
 The magic missile whizzes by you!
 The magic missile bounces!
 The magic missile bounces!
 The warhorse drops a rothe corpse.
 A mysterious force prevents the tengu from teleporting!
 The Woodland-elf zaps a wand of magic missile!
 The magic missile hits the warhorse!
 The magic missile hits you!
 The magic missile bounces!
 The magic missile bounces!
 In what direction? .
 You feel better.
 The warhorse is killed!
 A mysterious force prevents the tengu from teleporting!
 A mysterious force prevents the tengu from teleporting!
 A mysterious force prevents the tengu from teleporting!
 The xorn hits!
 The xorn hits!
 The xorn misses!
 The xorn bites!
 You hit the xorn!
 The xorn misses!
 The xorn misses!
 The xorn misses!
 The xorn bites!
 The Woodland-elf zaps a wand of magic missile!
 The magic missile hits you!
 The magic missile bounces!
 The magic missile bounces!
 In what direction? .
 You feel better.
 A mysterious force prevents the tengu from teleporting!
 The xorn hits!
 The xorn hits!
 The xorn hits!
 The xorn bites!
 The Woodland-elf swings his runed broadsword.
 The Woodland-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  D - 5 blessed +2 crossbow bolts
  G - 4 +0 crossbow bolts (in quiver pouch)
  p - a +0 crossbow
  f - a +0 dwarvish mattock (alternate weapon; not wielded)
  Z - the rustproof +0 Sunsword
 Armor
  e - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  Y - a blessed +2 pair of iron shoes (being worn)
  b - an uncursed burnt +1 robe (being worn)
 Comestibles
  g - 3 uncursed apples
  F - an uncursed food ration
  S - an uncursed partly eaten food ration
 Potions
  N - 2 uncursed potions of water
 Rings
  R - a cursed -1 ring of adornment
  K - a cursed +3 ring of gain constitution
 Wands
  H - a wand of fire (0:1)
  L - a wand of light (0:15)
  u - a wand of probing (0:4)
  o - a wand of sleep (0:5)
  y - a wand of striking (0:8)
  O - a wand of striking (0:6)
  k - a cursed wand of striking (0:2)
  n - a wand of teleportation (0:7)
  j - a wand of teleportation (0:4)
 Tools
  v - an uncursed bag of holding containing 29 items
  A - an expensive camera (0:83)
  c - an uncursed oil lamp
  d - an uncursed skeleton key
 Gems/Stones
  J - an uncursed luckstone named lucky

Contents of the bag of holding:
  1208 gold pieces
  an uncursed +0 dwarvish iron helm
  an uncursed +0 elven leather helm
  an uncursed +0 dwarvish cloak
  an uncursed clove of garlic
  an uncursed eucalyptus leaf
  3 uncursed food rations
  an uncursed fortune cookie
  an uncursed pancake
  an uncursed tripe ration
  2 cursed tripe rations
  an uncursed tin of ogre lord meat
  an uncursed scroll of earth
  a cursed scroll of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  an uncursed scroll of light
  an uncursed scroll of light
  2 uncursed scrolls of remove curse
  an uncursed scroll of teleportation
  a blessed spellbook of detect monsters
  an uncursed potion of booze
  a cursed potion of invisibility
  2 uncursed potions of sleeping
  an uncursed potion of water
  a cursed ring of polymorph
  an uncursed ring of stealth

DrabEmordnilap the Monk's attributes:

Background:
 You were a Student of Stones, a level 10 male human Monk.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 9933 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 7086 experience points, 2914 more were needed to attain level 11.

Basics:
 You had 0 out of 68 hit points.
 You had 1 out of 38 energy points (spell power).
 Your armor class was -1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had master skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You were guarded.
 You were fast.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead (2nd time!).

Vanquished creatures:
  2 ghosts
  2 giant mimics
  a long worm
  a zruty
  2 large mimics
  a fire elemental
  a xorn
  7 small mimics
  a warhorse
  a wood golem
  a gelatinous cube
  a freezing sphere
  a gargoyle
  2 tengu
  2 leocrottas
  a python
  a wraith
  a leather golem
 an incubus
  a chameleon
  2 giant beetles
  a quivering blob
  2 wolves
  a spotted jelly
  2 leprechauns
 an iron piercer
  4 giant spiders
  a horse
  2 gnome kings
  4 dwarf mummies
 an ogre
  a brown pudding
  2 owlbears
  2 gold golems
  4 Green-elves
  2 lizards
  a dingo
  a jaguar
  a black unicorn
  2 ravens
  a plains centaur
  a snake
  6 apes
  3 human zombies
  a soldier ant
  a bugbear
 an imp
  a wood nymph
  a mountain nymph
  6 Mordor orcs
  3 rock piercers
  2 rock moles
  2 ponies
  a fog cloud
  2 yellow lights
  2 violet fungi
 14 gnome lords
  6 gnomish wizards
  2 black naga hatchlings
  a golden naga hatchling
  2 gray oozes
  a ghoul
  a straw golem
  a paper golem
  7 giant ants
  a little dog
  6 floating eyes
  5 dwarves
  a homunculus
  a kobold lord
  3 kobold shamans
  4 hill orcs
  7 rothes
  4 rabid rats
  a centipede
  2 giant bats
  a monkey
 an orc zombie
  4 dwarf zombies
  4 wererats
  a werejackal
  4 iguanas
 26 killer bees
  3 acid blobs
  2 coyotes
  3 gas spores
  3 manes
  a large kobold
  3 giant rats
  4 cave spiders
  2 brown molds
  2 yellow molds
  2 green molds
  a red mold
 60 gnomes
 13 garter snakes
  4 geckos
  6 jackals
  2 foxes
  3 kobolds
  2 goblins
  a sewer rat
  9 grid bugs
  a bat
  4 lichens
  8 newts
352 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain, a sink.
   Level 2:
      An altar to Shan Lai Ching, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A delicatessen, a fountain, some graves.
   Level 6:
      An altar, a fountain.
   Level 7:
      Many fountains.
   Level 8:
      A fountain, a sink.
      Stairs up to Sokoban, level 7.
The Gnomish Mines: levels 4 to 12
   Level 4:
      Final resting place for
         LilyDP-Arc-Hum-Fem-Neu, killed by a fall onto poison spikes.
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
      Final resting place for
         jvanheel-Rog-Hum-Mal-Cha, killed by a bat.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
Sokoban: levels 7 up to 4
   Level 4: <- You were here.
      Solved.
      Final resting place for
         you, killed by a Woodland-elf.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  DrabEmordnilap  |
                  |     1208 Au      |
                  |   killed by a    |
                  |   Woodland-elf   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DrabEmordnilap the Monk...

You died in Sokoban on dungeon level 4 with 28846 points,
and 1208 pieces of gold, after 9933 moves.
You were level 10 with a maximum of 68 hit points when you died.

