Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-16 13:49:49, ended 2026-04-01 13:36:48.

DrabEmordnilap, neutral female gnomish Archeologist

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DrabEmordn the Excavator   St:25 Dx:18 Co:18 In:24 Wi:23 Ch:13  Neutral
Astral Plane $:2  HP:159(163) Pw:106(152) AC:-37 Xp:17/662961 T:31008 

Latest messages:
 You are hit by a shower of missiles!
 The missiles bounce off!
 The Angel of Quetzalcoatl swings her long sword at the renegade Angel of Camaxtli.
 The Angel of Quetzalcoatl hits the renegade Angel of Camaxtli.
 The Angel of Quetzalcoatl swings her long sword at the renegade Angel of Camaxtli.
 The Angel of Quetzalcoatl misses the renegade Angel of Camaxtli.
 The Angel of Quetzalcoatl hits the renegade Angel of Camaxtli.
 The priestess of Camaxtli swings her mace at the renegade Angel of Camaxtli.
 The priestess of Camaxtli misses the renegade Angel of Camaxtli.
 The priestess of Camaxtli hits the renegade Angel of Camaxtli.
 The priestess of Quetzalcoatl swings her mace.
 The priestess of Quetzalcoatl hits!
 The priestess of Quetzalcoatl kicks!
 The air crackles around the priestess of Quetzalcoatl.
 The high priest intones:
 "Pilgrim, you enter a sacred place!"
 Maud the invisible Lama turns to flee.
 The priestess of Huhetotl zaps a wand of sleep!
 The sleep ray whizzes by you!
 The priestess of Quetzalcoatl zaps a wand of sleep!
 The sleep ray whizzes by you!
 The sleep ray hits the Angel of Huhetotl.
 But it reflects from the Angel of Huhetotl's shield!
 The sleep ray hits you!
 But it reflects from your medallion!
 The priestess of Huhetotl swings her mace at the Angel of Camaxtli.
 The priestess of Huhetotl misses the Angel of Camaxtli.
 The priestess of Huhetotl hits the Angel of Camaxtli.
 The high priest of Camaxtli wields a mace!
 Pick an object.
 There is a high altar to Camaxtli (neutral) here.
 Talk to whom? (in what direction) 6
 The high priest of Camaxtli gives you two bits for an ale.
 The Angel of Huhetotl wields a long sword!
 The priestess of Huhetotl swings her mace at the Angel of Camaxtli.
 The priestess of Huhetotl hits the Angel of Camaxtli.
 The priestess of Huhetotl hits the Angel of Camaxtli.
 What do you want to sacrifice? [E or ?*] ?
 What do you want to sacrifice? [E or ?*] E
 You offer the Amulet of Yendor to Camaxtli...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Camaxtli booms: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigoddess...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  h - a blessed amulet of reflection (being worn)
 Weapons
  b - a blessed +7 silver saber (weapon in hand)
  z - a blessed +6 silver saber (wielded in other hand)
 Armor
  u - a blessed rustproof +5 helm of brilliance (being worn)
  T - a blessed +4 pair of gauntlets of power (being worn)
  m - a blessed +4 pair of speed boots (being worn)
  i - an uncursed fireproof +4 cloak of protection (being worn)
  y - a blessed +4 T-shirt with text "Don't Panic" (being worn)
  B - an uncursed +4 gray dragon scale mail (being worn)
 Comestibles
  Z - 2 uncursed K-rations
  r - 7 uncursed lumps of royal jelly
  Y - an uncursed lizard corpse
 Spellbooks
  o - the uncursed Book of the Dead
 Rings
  w - a cursed ring of conflict (on left hand)
  n - a blessed ring of free action (on right hand)
 Wands
  t - a wand of death named orcus (0:2)
  C - a wand of secret door detection (0:13)
  K - a wand of teleportation (0:7)
  x - a wand of teleportation (0:4)
 Tools
  f - a blessed bag of holding named swag bag containing 25 items
  v - a blessed bag of holding containing 59 items
  c - the cursed Bell of Opening (0:0)
  p - the uncursed Candelabrum of Invocation (7 candles attached)
  l - a cursed magic lamp (lit)
  L - the blessed Orb of Fate (0:4)
  s - an uncursed pair of lenses (being worn)
  a - a blessed +0 unicorn horn

Contents of the bag of holding named swag bag:
  the blessed rustproof +0 Demonbane
  the cursed rustproof +2 Frost Brand
  a cursed bell named mvanity's silver bell
  the blessed Orb of Detection (0:1)
  an uncursed amber stone
  2 uncursed amber stones
  5 uncursed amethyst stones
  2 uncursed aquamarine stones
  2 uncursed citrine stones
  an uncursed diamond
  3 uncursed diamonds
  5 uncursed emeralds
  an uncursed fluorite stone
  a cursed fluorite stone
  an uncursed garnet stone
  an uncursed garnet stone
  3 uncursed jacinth stones
  2 uncursed jade stones
  2 uncursed jet stones
  4 uncursed obsidian stones
  2 uncursed opals
  3 uncursed rubies
  7 uncursed sapphires
  2 uncursed topaz stones
  an uncursed turquoise stone

Contents of the bag of holding:
  an uncursed amulet of ESP
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of unchanging
  a blessed +7 dwarvish mattock
  an uncursed +0 pair of levitation boots
  an uncursed +0 pair of water walking boots
  9 uncursed K-rations
  a cursed lump of royal jelly
  a blessed tin of nurse meat
  9 blessed scrolls of blank paper
  14 uncursed scrolls of blank paper
  a blessed scroll of remove curse
  3 blessed scrolls of teleportation
  4 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  a cursed potion of gain level
  an uncursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of object detection
  2 uncursed potions of paralysis
  11 potions of holy water
  an uncursed potion of water
  2 potions of unholy water
  an uncursed ring of free action
  a blessed ring of levitation
  an uncursed ring of levitation
  an uncursed ring of regeneration
  an uncursed ring of slow digestion
  an uncursed ring of teleport control
  a wand of cold (0:5)
  a wand of cold (0:4)
  a wand of death (0:8)
  a wand of digging (0:7)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a wand of digging (0:3)
  a wand of digging (0:3)
  a wand of digging (0:3)
  a cursed wand of digging (0:4)
  a wand of fire (0:7)
  a wand of lightning (0:0)
  a wand of magic missile (0:6)
  a wand of magic missile (0:4)
  a wand of magic missile (0:3)
  a wand of magic missile (0:3)
  a wand of secret door detection (0:10)
  a wand of striking (0:2)
  a wand of wishing (1:3)
  a wand of wishing (1:3)
  a wand of wishing named 1:X (1:0)
  an uncursed blindfold
  a blessed magic marker (1:12)
  a magic marker (0:45)
  an uncursed skeleton key

DrabEmordnilap the Archeologist's attributes:

Background:
 You were an Excavator, a level 17 female gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 31008 turns ago.
 You had 662961 experience points, 617039 more were needed to attain level 18.

Basics:
 You had 159 out of 163 hit points.
 You had 106 out of 152 energy points (spell power).
 Your armor class was -37.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/24, innate limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 24 (base:19, innate limit:19).
 Your wisdom was 23 (base:18, innate limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding two weapons at once.
 You had basic skill with two weapon combat.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You caused conflict.
 You had a moderate defense bonus (+7).
 You were protected.
 You took half physical damage.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Orcus
    Juiblex
the Wizard of Yendor (4 times)
    Famine
    Vlad the Impaler
  a high priest
  a mastodon
    Medusa
  7 krakens
 an Archon
  3 storm giants
  2 titans
  2 balrogs
the Minion of Huhetotl
  7 purple worms
  a gray dragon
  a silver dragon
  2 red dragons
  5 white dragons
  2 orange dragons
  2 black dragons
  a blue dragon
  2 green dragons
  6 yellow dragons
 11 minotaurs
  2 jabberwocks
  2 baluchitheria
  5 Angels
  2 stone golems
  4 Olog-hai
  6 pit fiends
  2 sandestins
  4 hell hounds
  4 titanotheres
  3 trappers
  a baby white dragon
  2 baby yellow dragons
  a guardian naga
  6 disenchanters
 19 vampire lords
 12 aligned priests
  4 captains
  4 shades
  3 clay golems
  6 nurses
  4 ice devils
  4 nalfeshnees
  5 lurkers above
  4 Aleaxes
  3 ettins
  a golden naga
  9 black puddings
 23 vampires
  3 lieutenants
 30 ghosts
  a queen bee
  3 winged gargoyles
  2 mind flayers
  3 giant mimics
  3 long worms
  5 zruties
  6 fire giants
 10 ogre kings
 an ice troll
  3 rock trolls
  6 umber hulks
  3 flesh golems
  6 Elvenkings
  a doppelganger
  3 hezrous
  a bone devil
  2 large mimics
  2 wumpuses
  5 fire vortices
  a baby purple worm
  4 couatls
 13 stalkers
 12 air elementals
  2 fire elementals
 an earth elemental
  9 water elementals
  3 hill giants
  2 giant mummies
  3 black nagas
  6 xorns
  5 giant zombies
  5 elf-lords
  8 sergeants
 10 barbed devils
  2 vrocks
  6 salamanders
  5 wargs
  3 winter wolves
  2 hell hound pups
  5 small mimics
  2 glass piercers
  7 steam vortices
  6 xans
  4 ettin mummies
  8 ogre lords
  2 quantum mechanics
  4 trolls
  2 sasquatches
  a wood golem
 an erinys
  3 djinn
  5 sharks
  2 electric eels
  5 gelatinous cubes
  a pyrolisk
  a large dog
  a freezing sphere
  6 flaming spheres
  7 shocking spheres
  a large cat
  2 tigers
  3 gargoyles
  3 tengu
  7 ochre jellies
  7 leocrottas
  7 energy vortices
  4 mountain centaurs
  3 stone giants
  6 elf mummies
 25 human mummies
  5 red nagas
  5 green slimes
 13 pythons
 16 pit vipers
 10 cobras
 30 wraiths
  3 carnivorous apes
 13 ettin zombies
  2 leather golems
  9 Grey-elves
 32 soldiers
  2 watchmen
  a succubus
  6 horned devils
 an incubus
  a chameleon
  2 crocodiles
 16 giant beetles
  4 quivering blobs
  8 cockatrices
  8 wolves
  a winter wolf cub
  3 lynxes
  4 panthers
  3 gremlins
  7 leprechauns
  3 orc-captains
  2 iron piercers
  2 mumakil
 11 giant spiders
  3 scorpions
  2 horses
  5 black lights
  9 vampire bats
  4 forest centaurs
  2 gnome kings
  7 orc mummies
  7 dwarf mummies
  5 ogres
  4 brown puddings
 11 rust monsters
  9 owlbears
  2 yetis
  5 gold golems
  a werewolf
  6 Green-elves
  3 piranha
 14 giant eels
 12 lizards
  2 dingoes
  a dog
  3 jaguars
  a dwarf lord
  3 blue jellies
  2 white unicorns
  a gray unicorn
  5 dust vortices
  3 ravens
  3 plains centaurs
  5 gnome mummies
 31 snakes
  4 apes
 21 human zombies
  3 rope golems
  7 Woodland-elves
 35 soldier ants
 32 fire ants
  3 bugbears
  4 imps
  6 quasits
  5 water nymphs
  3 mountain nymphs
 11 Mordor orcs
 an Uruk-hai
  2 orc shamans
  4 rock piercers
  5 rock moles
  3 ponies
  5 fog clouds
  7 yellow lights
  6 shriekers
  2 violet fungi
  5 gnome lords
  2 gnomish wizards
  7 kobold mummies
  a red naga hatchling
  2 black naga hatchlings
  2 guardian naga hatchlings
  2 gray oozes
  a barrow wight
 19 elf zombies
  7 ghouls
  2 paper golems
  4 jellyfish
  a baby crocodile
 20 giant ants
 11 floating eyes
  2 kittens
 11 dwarves
  a homunculus
  2 kobold shamans
 20 hill orcs
  6 rothes
  3 rabid rats
  4 centipedes
  8 giant bats
  2 monkeys
  7 orc zombies
  4 dwarf zombies
  2 wererats
  2 werejackals
 10 iguanas
 61 killer bees
  4 acid blobs
  4 coyotes
  3 gas spores
 12 hobbits
  6 manes
  2 large kobolds
  4 hobgoblins
 19 giant rats
  4 cave spiders
  2 brown molds
  4 yellow molds
  a green mold
  5 red molds
 27 gnomes
 28 garter snakes
 14 gnome zombies
  8 geckos
  a jackal
  3 foxes
  4 kobolds
  8 goblins
  8 sewer rats
 22 grid bugs
  5 bats
 17 lichens
  8 kobold zombies
 15 newts
1586 creatures vanquished.

Genocided species:
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
11 species genocided.

Voluntary challenges:
 You genocided 11 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used 10 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      Some temples.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 28
   Level 1:
      One way stairs up to The Elemental Planes.
   Level 2:
      An armor shop, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 3: "stash"
      A shop, an altar to Camaxtli, a fountain.
   Level 4:
      A grave.
      Final resting place for
         jtn-Tou-Hum-Mal-Cha, killed by a kitten called KingTheCat,
         Arkbazh-Pri-Hum-Mal-Law, killed by a rothe.
   Level 5:
      A potion shop, a fountain.
   Level 6:
      A fountain.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
      A fountain.
   Level 10:
      A temple to Camaxtli.
   Level 11:
      An altar.
   Level 12:
   Level 13:
      A fountain, a grave.
   Level 14:
      A fountain, many graves.
      Portal to The Quest.
   Level 15:
      A temple, some fountains.
   Level 16:
      A primitive area.
   Level 17:
      An altar, a fountain, a grave.
   Level 18:
      A fountain.
   Level 19:
      An altar to Camaxtli, a fountain, a sink.
   Level 20:
      A temple, a fountain, a sink.
   Level 21:
      A throne, a sink.
   Level 22:
      A grave.
   Level 23: "make stash here"
      An altar to Camaxtli.
   Level 24:
      A sink.
   Level 25:
      A fountain.
   Level 26:
      Some fountains, many trees.
   Level 27:
   Level 28:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 29 to 52
   Level 29:
      A temple, many graves.
      Valley of the Dead.
   Level 30:
   Level 31:
   Level 32:
      A fountain.
   Level 33:
   Level 34:
   Level 35:
   Level 36:
   Level 37:
   Level 38:
   Level 39:
      Stairs up to Vlad's Tower, level 38.
   Level 40:
   Level 41:
   Level 42:
   Level 43:
      Many graves.
      Final resting place for
         mvanity-Val-Hum-Mal-Neu, killed by a shade.
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50: "tower?"
   Level 51:
   Level 52:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Camaxtli, some fountains.
   Level 7:
   Level 8:
      A grave.
      Final resting place for
         OldGuy-Bar-Hum-Fem-Cha, killed by a rope golem, while frozen by a potion.
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 6
   Level 1:
      A throne.
      Completed quest for Lord Carnarvon.
   Level 2:
   Level 3:
      Many temples.
   Level 4:
   Level 5:
   Level 6:
      A temple.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
Vlad's Tower: levels 38 up to 36
   Level 36:
      A throne.
   Level 37:
   Level 38:

Goodbye DrabEmordnilap the Demigoddess...

You went to your reward with 1844174 points,
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Orb of Detection (worth 2500 zorkmids and 6250 points)
Frost Brand (worth 3000 zorkmids and 7500 points)
Demonbane (worth 2500 zorkmids and 6250 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
       7 sapphires (worth 21000 zorkmids),
       5 emeralds (worth 12500 zorkmids),
       5 amethyst stones (worth 3000 zorkmids),
       4 diamonds (worth 16000 zorkmids),
       4 obsidian stones (worth 800 zorkmids),
       3 rubies (worth 10500 zorkmids),
       3 jacinth stones (worth 9750 zorkmids),
       3 amber stones (worth 3000 zorkmids),
       2 citrine stones (worth 3000 zorkmids),
       2 aquamarine stones (worth 3000 zorkmids),
       2 topaz stones (worth 1800 zorkmids),
       2 jet stones (worth 1700 zorkmids),
       2 opals (worth 1600 zorkmids),
       2 garnet stones (worth 1400 zorkmids),
       2 fluorite stones (worth 800 zorkmids),
       2 jade stones (worth 600 zorkmids),
       1 turquoise stone (worth 2000 zorkmids),
       2 amulets of life saving (worth 300 zorkmids),
       1 amulet of ESP (worth 150 zorkmids),
       1 amulet of unchanging (worth 150 zorkmids),
       1 amulet of reflection (worth 150 zorkmids),
and 2 pieces of gold, after 31008 moves.
You were level 17 with a maximum of 163 hit points when you ascended.

