Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-23 15:06:06, ended 2026-04-24 16:44:13.

DrabEmordnilap, chaotic female human Barbarian

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DrabEmordn the Bandit      St:18/03 Dx:16 Co:18 In:8 Wi:9 Ch:6  Chaotic
Dlvl:8  $:10 HP:0(76) Pw:15(15) AC:0  Exp:7 T:4021 

Latest messages:
 In what direction? 2
 The door resists!
 In what direction? 2
 The door closes.
 What do you want to use or apply? [adevwD or ?*] s
 You don't have that object.
 What do you want to use or apply? [adevwD or ?*] d
 In what direction? 2
 Lock it? [yn] (n) y
 You succeed in locking the door.
 You hear someone beseeching Mitra.
 You hear someone praising Mitra.
 You hear someone cursing shoplifters.
 You are beginning to feel hungry.
 You stop searching.
 What do you want to eat? [bmBC or ?*] ?
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 What do you want to eat? [bcmBC or ?*] ?
 You resume the last bite of your meal.
 You hear someone praising Mitra.
 This door is locked.
 What do you want to use or apply? [adevwD or ?*] d
 In what direction? 2
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 The winter wolf just misses!
 You smite the winter wolf!
 You smite the winter wolf!
 The winter wolf misses!
 The winter wolf bites!
 You kill the winter wolf!
 You smite the soldier ant!
 The soldier ant bites!
 The soldier ant misses!
 You kill the soldier ant!
 You miss the soldier ant.
 The soldier ant misses!
 The soldier ant stings!
 You smite the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 10 gold pieces
 Weapons
  a - a +0 battle-axe (weapon in hands)
  M - a +0 dwarvish short sword named +0
 Armor
  k - an uncursed +0 dwarvish iron helm (being worn)
  A - an uncursed +1 pair of iron shoes (being worn)
  u - an uncursed +0 cloak of displacement (being worn)
  I - a blessed +1 studded leather armor (being worn)
 Comestibles
  B - an uncursed taco
  m - 6 uncursed food rations
  C - an uncursed tripe ration
  b - an uncursed lizard corpse
 Rings
  n - an uncursed ring of invisibility (on right hand)
 Wands
  D - a wand of striking named 0:0 (0:0)
 Tools
  v - an uncursed bag of holding containing 1 item
  e - an uncursed oil lamp
  d - an uncursed skeleton key
  w - an uncursed tin whistle

Contents of the bag of holding:
  a +0 pick-axe

DrabEmordnilap the Barbarian's attributes:

Background:
 You were a Bandit, a level 7 female human Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 4021 turns ago.
 You had 1085 experience points, 195 more were needed to attain level 8.

Basics:
 You had 0 out of 76 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 10 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding an axe.
 You had basic skill with axe and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were invisible.
 You were displaced.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  3 small mimics
  a chameleon
  a winter wolf cub
  a spotted jelly
  a yeti
  a lizard
  a blue jelly
  a raven
  a snake
  2 apes
  2 soldier ants
  6 gnome lords
  a gnomish wizard
  a red naga hatchling
  a giant ant
  2 floating eyes
 10 dwarves
  a kobold lord
  2 giant bats
  a werejackal
 an iguana
  2 acid blobs
  3 hobbits
  3 manes
  2 large kobolds
  a cave spider
 32 gnomes
  2 gnome zombies
  2 geckos
  2 jackals
  a fox
  a kobold
  a goblin
  3 sewer rats
  2 grid bugs
  3 lichens
  2 kobold zombies
  4 newts
107 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A grave.
   Level 2:
   Level 3:
   Level 4:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Final resting place for
         Brudee-Tou-Hum-Fem-Neu, killed by Ms. Aklavik; the shopkeeper.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8: <- You were here.
      Many shops, a temple, some fountains, some trees.
      Final resting place for
         you, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  DrabEmordnilap  |
                  |      10 Au       |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DrabEmordnilap the Barbarian...

You died in The Gnomish Mines on dungeon level 8 with 4709 points,
and 10 pieces of gold, after 4021 moves.
You were level 7 with a maximum of 76 hit points when you died.

