Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-08 00:20:04, ended 2026-05-08 11:02:52.

Drastanta, chaotic male elven Wizard

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                     |....|     |..<|
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Drastanta the Conjurer    St:9 Dx:14 Co:11 In:20 Wi:12 Ch:10  Chaotic
Dlvl:4  $:59 HP:0(26) Pw:32(51) AC:9  Xp:4 T:1786  Burdened

Latest messages:
 The werejackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The werejackal starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You are surrounded by a golden glow.
 You miss the jackal.
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The werejackal hits!
 You kill the jackal!
 The jackal bites!
 The jackal bites!
 The werejackal hits!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The housecat bites the jackal.
 The jackal is killed!
 You miss the jackal.
 The jackal bites!
 Your housecat eats a jackal corpse.
 You kill the jackal!
 In what direction? .
 You feel better.
 The werejackal hits!
 The werejackal hits!
 You miss the werejackal.
 The werejackal changes into a jackal.
 The werejackal bites!
 You hit the werejackal.
 The werejackal bites!
 You miss the werejackal.
 The housecat misses the werejackal.
 The werejackal summons help!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 A jackal suddenly appears close by!
 A jackal suddenly appears close by!
 The werejackal bites!
 The jackal bites!
 The jackal bites!
 The housecat misses the werejackal.
 The werejackal bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 59 gold pieces
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  H - an uncursed +0 cloak of invisibility
  b - an uncursed +0 cloak of magic resistance (being worn)
  y - an uncursed +0 robe
 Comestibles  ('%')
  C - an uncursed carrot
 Scrolls  ('?')
  j - an uncursed scroll of confuse monster
  G - a cursed scroll of earth
  x - a cursed scroll of enchant armor
  i - an uncursed scroll of enchant weapon
  F - an uncursed scroll of light named Light
  k - an uncursed scroll of taming
 Spellbooks  ('+')
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
  p - an uncursed spellbook of force bolt
  q - an uncursed spellbook of healing
 Potions  ('!')
  A - an uncursed potion of blindness
  z - an uncursed potion of confusion
  v - 2 uncursed potions of healing
  E - a blessed potion of invisibility
  g - a blessed potion of monster detection
  f - an uncursed potion of oil
  h - an uncursed potion of sickness
 Rings    ('=')
  d - an uncursed ring of fire resistance
  D - a blessed +2 ring of gain constitution
  e - an uncursed ring of shock resistance
 Wands    ('/')
  s - a wand of light (0:12)
  c - a wand of light (0:11)
 Tools    ('(')
  o - an uncursed leather drum
  t - a cursed brass lantern
  r - an uncursed lock pick
  n - a magic marker (0:21)
 Gems/Stones  ('*')
  B - an uncursed worthless piece of violet glass

Drastanta the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1786 turns ago.
 You had 93 experience points, 67 more were needed to attain level 5.

Basics:
 You had 0 out of 26 hit points.
 You had 32 out of 51 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 59 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 20 minutes and 3 seconds.

Major events:
 Turn
    1: Drastanta the chaotic male elven Wizard entered the dungeon
 1249: attained the rank of Conjurer (level 3)
 1627: entered the Gnomish Mines
 1786: killed by a werejackal

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 create monster         2   clerical      27%  76%-100%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       A fountain.
    Level 2:
       A fountain.
    Level 3:
       A general store.
       Stairs down to The Gnomish Mines.
    Level 4: <- You were here.
       Final resting place for
          you, killed by a werejackal.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  2 shriekers
  a floating eye
 an acid blob
  a gas spore
  a hobbit
  a large kobold
  a hobgoblin
  2 brown molds
  a green mold
  5 geckos
  7 jackals
  2 kobolds
  a goblin
  3 sewer rats
  a grid bug
  a bat
  4 lichens
  2 kobold zombies
  3 newts
40 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Drastanta     |
                  |      59 Au       |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Drastanta the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 586 points,
and 59 pieces of gold, after 1786 moves.
You were level 4 with a maximum of 26 hit points when you died.

