Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-06 23:11:41, ended 2026-06-06 23:41:06.

Drastanta, lawful male human Knight

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Drastanta the Esquire    St:14 Dx:8 Co:13 In:7 Wi:17 Ch:17  Lawful
Dlvl:3  $:565 HP:0(46) Pw:41(41) AC:1  Xp:5 T:3391  FoodPois Hungry  

Latest messages:
 You kill the water nymph!
 You try to feel what is lying here on the floor.
 d - a blessed +0 helmet.
 You have a little trouble lifting a saddle.  Continue? [ynq] (q) y
 You have a little trouble lifting s - a saddle.
 Your movements are slowed slightly because of your load.
 A hobbit suddenly appears!
 You find a hidden door.
 What do you want to use or apply? [jks or ?*] ?
 In what direction? 4
 You put the saddle on the pony.
 Your movements are now unencumbered.
 You hear someone cursing shoplifters.
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 The rock mole bites!
 You kill the rock mole!
 You are beginning to feel hungry.
 What do you want to take off? [eflR or ?*] ?
 Never mind.
 What do you want to remove? [jz or ?*] ?
 You were wearing an uncursed towel.
 You can see again.
 You see here a water nymph corpse.
 You see here a gecko corpse.
 There is a gecko corpse here; eat it? [ynq] (n) y
 Ulch - that meat was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Lugh.
 You finish your prayer.
 The voice of Lugh booms: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 You don't have anything to eat.
 What do you want to zap? [k or ?*] <esc>
 Never mind.
 Your sickness feels worse.
 You see here an empty broken large box.
 Your sickness is severe.
 You are at Death's door.
 You die from your illness.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins    ('$')
  $ - 565 gold pieces
 Amulets  ('"')
  z - an uncursed amulet of unchanging (being worn)
 Weapons  (')')
  a - the blessed rustproof +1 Excalibur (weapon in right hand)
 Armor    ('[')
  d - a blessed +0 helmet
  f - an uncursed +0 pair of leather gloves (being worn)
  m - a cursed -1 pair of fumble boots
  L - an uncursed +0 pair of kicking boots
  l - an uncursed +0 pair of water walking boots (being worn)
  e - an uncursed +0 small shield (being worn)
  o - a cursed -1 cloak of invisibility
  p - an uncursed +0 mummy wrapping
  U - an uncursed +0 oilskin cloak
  R - an uncursed +0 robe (being worn)
  c - a blessed +1 ring mail (being worn)
 Scrolls  ('?')
  w - an uncursed scroll of confuse monster
  F - an uncursed scroll of light
  r - an uncursed scroll of scare monster
 Potions  ('!')
  E - an uncursed potion of water
 Wands    ('/')
  k - a wand of striking (0:4)
 Tools    ('(')
  j - an uncursed towel

Drastanta the Knight's attributes:

Background:
 You were an Esquire, a level 5 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3391 turns ago.
 It was nighttime.
 You had 253 experience points, 67 more were needed to attain level 6.

Basics:
 You had 0 out of 46 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 565 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 17 (peak:18, limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You died from food poisoning.
 You were hungry.
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You could jump.
 You could walk on water.
 You were guarded.
 Your spell casting was impaired by metallic armor, mitigated by your robe.
 You couldn't change from your current form.
 You were unlucky.
 Lugh was angry with you.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 29 minutes and 25 seconds.

Major events:
 Turn
    1: Drastanta the lawful male human Knight entered the dungeon
 1372: entered the Gnomish Mines
 1675: attained the rank of Esquire (level 3)
 3239: was given Excalibur by the Lady of the Lake
 3391: poisoned by a rotted gecko corpse

Spells:
 Name                 Level Category     Fail Retention
 sleep                  3   enchantment  100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Basic]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   pick-axe           [Unskilled]
   short sword        [Unskilled]
   broadsword         [Unskilled]
   long sword         [Basic]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Basic]
   bow                [Unskilled]
   crossbow           [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   clerical spells    [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Esquire.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       A fountain.
    Level 2:
       An altar to Lugh.
    Level 3: <- You were here.
       A general store.
       Final resting place for
          you, poisoned by a rotted gecko corpse.
    Level 4:
       An armor shop, a fountain.
       Stairs down to The Gnomish Mines.
 The Gnomish Mines:
    Level 5:


Vanquished creatures:
  a leprechaun
 an imp
  a water nymph
  2 rock moles
  a kobold mummy
  a gray ooze
  2 floating eyes
  a kobold leader
  a rothe
  a centipede
  2 giant bats
  a wererat
 an acid blob
  2 manes
  3 large kobolds
  2 giant rats
  2 cave spiders
  a yellow mold
  6 geckos
  5 jackals
  a kobold
  a goblin
  2 sewer rats
  6 grid bugs
  3 lichens
  3 kobold zombies
  8 newts
61 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Drastanta     |
                  |      565 Au      |
                  |  poisoned by a   |
                  |   rotted gecko   |
                  |      corpse      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Drastanta the Knight...

You were poisoned in The Dungeons of Doom on dungeon level 3 with 1721 points,
and 565 pieces of gold, after 3391 moves.
You were level 5 with a maximum of 46 hit points when you were poisoned.

