Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-15 02:32:05, ended 2026-01-19 01:48:51.

DudeZappy, neutral male human Wizard

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DudeZappy the Thaumaturge  St:13 Dx:14 Co:16 In:18 Wi:13 Ch:10  Neutral
Dlvl:6  $:0  HP:0(56) Pw:106(111) AC:3  Exp:9 T:9684  Burdened

Latest messages:
 You destroy the ettin zombie!
 This door is locked.
 What do you want to use or apply? [cnxHNSV-XZ or ?*] ?
 In what direction? 2
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 The magic-absorbing blade stuns the gnome!
 You kill the gnome!
 There is an open door here.
 You see here 5 daggers.
 You have a little trouble lifting l - 5 daggers.
 You have a little trouble lifting l - 4 daggers.
 Your knapsack cannot accommodate any more items.
 There is a grave here.
 Something is engraved here on the headstone.
 You read: "adh125, killed by a wand".
 There are many objects here.
 "Hello, DudeZappy!  Welcome again to Annootok's general store!"
 "Hello, DudeZappy!  Welcome again to Annootok's general store!"
 You sense the presence of monsters.
 (For instructions type a '?')
 Wait!  There's something there you can't see!
 It gets angry!
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 Annootok is after your hide, not your money!
 Besides, you don't have enough to interest her.
 You hear a nearby zap.
 Boing!
 It hits!
 It hits!
 It hits!
 It hits!
 You die...
 Annootok takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  l - 9 +1 daggers
  k - 11 +0 daggers
  m - the rustproof +0 Magicbane (weapon in hand)
 Armor
  q - a blessed +0 orcish helm (being worn)
  L - an uncursed +0 pair of leather gloves (being worn)
  D - a blessed +1 pair of kicking boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  u - an uncursed +0 leather armor (being worn)
 Comestibles
  P - an uncursed slime mold
  G - an uncursed food ration
  i - an uncursed tripe ration
  M - 2 cursed tripe rations
 Scrolls
  j - an uncursed scroll of create monster
  f - an uncursed scroll of enchant armor
  U - an uncursed scroll of enchant weapon
  z - a blessed scroll of food detection
  t - 2 uncursed scrolls of genocide
  O - a blessed scroll of identify
  A - an uncursed scroll of light
  v - an uncursed scroll of punishment
 Potions
  p - an uncursed potion of booze
  C - an uncursed potion of confusion
  o - a blessed potion of enlightenment
  r - 2 uncursed potions of fruit juice
  a - an uncursed potion of full healing
  I - an uncursed potion of monster detection
  B - a cursed potion of restore ability
  K - an uncursed potion of see invisible
  s - an uncursed potion of sickness
  Y - an uncursed potion of sleeping
 Rings
  T - an uncursed ring of cold resistance named Cold Resistance
  Q - an uncursed ring of fire resistance
  h - an uncursed ring of free action
  g - a blessed +2 ring of gain constitution
  y - an uncursed +1 ring of gain strength
  d - an uncursed +3 ring of increase accuracy (on right hand)
  E - an uncursed +1 ring of increase damage
  F - an uncursed ring of levitation
  e - an uncursed ring of regeneration
  w - an uncursed ring of teleport control
  R - an uncursed ring of teleport control
  J - an uncursed ring of warning (on left hand)
 Wands
  n - a wand of locking (0:4)
  c - a wand of magic missile (0:4)
  W - a wand of opening (0:5)
  X - a wand of speed monster (0:7)
  N - a wand of speed monster (0:6)
  V - a wand of striking (0:0)
 Tools
  x - a magic marker (0:38)
  S - an uncursed magic whistle
  H - a cursed oil lamp
  Z - an uncursed skeleton key

DudeZappy the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 9684 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 2765 experience points, 2355 more were needed to attain level 10.

Basics:
 You had 0 out of 56 hit points.
 You had 106 out of 111 energy points (spell power).
 Your armor class was 3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were warned.
 You had a small bonus to hit (+3).
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a tengu
 an ettin zombie
  2 giant beetles
  5 wolves
 an iron piercer
  a gnome king
  a gold golem
  2 jaguars
  2 dwarf lords
  a blue jelly
  a dust vortex
  a raven
  4 fire ants
  2 bugbears
  4 mountain nymphs
  4 Mordor orcs
  5 Uruk-hai
 an orc shaman
  2 rock piercers
  3 rock moles
  a pony
  2 shriekers
  a violet fungus
  8 gnome lords
  a gnomish wizard
  2 gray oozes
  2 elf zombies
  2 straw golems
  a giant ant
  3 floating eyes
 10 dwarves
  a kobold lord
  3 kobold shamans
  3 rothes
  a rabid rat
  a centipede
  5 giant bats
 an orc zombie
  3 dwarf zombies
  a werejackal
  7 iguanas
 21 killer bees
  a gas spore
  3 hobbits
  2 manes
  a large kobold
  3 hobgoblins
  2 giant rats
  3 cave spiders
  2 brown molds
 31 gnomes
  a gnome zombie
  5 geckos
  3 jackals
  7 foxes
  a kobold
  8 goblins
  8 grid bugs
  5 lichens
  3 kobold zombies
  7 newts
221 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2: "Stash,"
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A jewelers.
   Level 4: "Pray 6475"
      An altar to Thoth, a sink.
   Level 5: "Poison R, Stash,"
   Level 6: "ESP,"
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple to Thoth, some fountains, a grave, some trees.
      Final resting place for
         you, killed by invisible Ms. Annootok; the shopkeeper,
         adh125-Mon-Hum-Fem-Neu, killed by a wand.
Sokoban: levels 6 up to 5
   Level 5:
      Unsolved.
   Level 6: "Gray Unicorn,"
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DudeZappy     |
                  |       0 Au       |
                  |    killed by     |
                  |  invisible Ms.   |
                  |  Annootok; the   |
                  |    shopkeeper    |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DudeZappy the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 11360 points,
and 0 pieces of gold, after 9684 moves.
You were level 9 with a maximum of 56 hit points when you died.

