Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-16 18:38:45, ended 2026-03-08 02:47:43.

DudeZappy, neutral male human Wizard

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DudeZappy the Mage        St:18/96 Dx:18 Co:18 In:18 Wi:18 Ch:14  Neutral
Astral Plane $:0  HP:205(216) Pw:308(412) AC:-38 Exp:30 T:56849 

Latest messages:
 The Angel of Anhur zaps you with a magic missile!
 The magic missile misses the renegade Angel of Thoth.
 The magic missile whizzes by you!
 The magic missile bounces!
 The high priestess of Thoth wields a mace!
 The mace welds itself to the high priestess of Thoth's hand!
 Unknown command ' '.
 There is a high altar to Thoth (neutral) here.
 What do you want to zap? [fquvxzA-CFHLMORSUX or ?*] ?
 In what direction? .
 Status of DudeZappy (piously neutral):  Level 30  HP 205(216)  AC -38, very fast, invisible.
 Joshua the invisible Kokushu picks up a long sword.
 You hear a distant zap.
 The renegade Angel of Thoth swings his long sword at the Angel of Anhur.
 The renegade Angel of Thoth hits the Angel of Anhur.
 The renegade Angel of Thoth swings his long sword at the Angel of Anhur.
 The renegade Angel of Thoth hits the Angel of Anhur.
 The renegade Angel of Thoth hits the Angel of Anhur.
 The Angel of Anhur swings her long sword at the renegade Angel of Thoth.
 The Angel of Anhur hits the renegade Angel of Thoth.
 The Angel of Anhur swings her long sword at the renegade Angel of Thoth.
 The Angel of Anhur misses the renegade Angel of Thoth.
 The Angel of Anhur hits the renegade Angel of Thoth.
 Pestilence moves the priestess of Moloch out of the way!
 Unknown command ' '.
 What do you want to zap? [fquvxzA-CFHLMORSUX or ?*] ?
 You feel self-knowledgeable...
 The feeling subsides.
 Joshua the invisible Kokushu picks up a smooth shield.
 You hear a chugging sound.
 The Angel of Anhur zaps you with a magic missile!
 The magic missile misses the renegade Angel of Thoth.
 The magic missile whizzes by you!
 The magic missile misses the high priestess of Thoth.
 "Come here often?"
 Unknown command ' '.
 Unknown command ' '.
 What do you want to sacrifice? [I or ?*] ?
 What do you want to sacrifice? [I or ?*] I
 You offer the Amulet of Yendor to Thoth...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Thoth thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of extinct species? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  V - an uncursed amulet of life saving (being worn)
  E - the blessed Eye of the Aethiopica
 Weapons
  w - the blessed rustproof +0 Magicbane (weapon in hand)
  i - a +0 bullwhip
 Armor
  o - a blessed +6 elven leather helm (being worn)
  P - a blessed greased very burnt +6 pair of leather gloves (being worn)
  j - a blessed +4 pair of speed boots (being worn)
  b - a blessed burnt +4 cloak of magic resistance (being worn)
  h - a blessed +4 T-shirt with text "Serial Ascender" (being worn)
  m - a blessed +4 silver dragon scale mail (being worn)
 Comestibles
  d - an uncursed lizard corpse
 Scrolls
  Z - a cursed scroll of gold detection
 Potions
  c - an uncursed potion of extra healing
 Rings
  r - an uncursed ring of conflict (on left hand)
  t - an uncursed ring of free action (on right hand)
  J - a blessed ring of levitation
 Wands
  u - a wand of cold (0:1)
  f - a wand of create monster (0:15)
  v - a wand of death (0:2)
  x - a wand of digging (0:3)
  S - a wand of enlightenment (0:8)
  q - a wand of fire (0:5)
  z - a blessed wand of light (0:11)
  O - a wand of lightning (0:5)
  A - a wand of locking (0:7)
  B - a wand of magic missile (0:3)
  U - a wand of opening (0:7)
  C - a wand of polymorph (0:5)
  F - a wand of probing (0:5)
  H - a wand of sleep (0:4)
  X - a wand of slow monster (0:6)
  L - a blessed wand of striking (0:8)
  M - a wand of teleportation (0:4)
  R - a wand of undead turning (0:5)
 Tools
  e - a blessed greased bag of holding named Holding Inventory containing 99 items
  D - an uncursed magic lamp (lit)
  Y - an uncursed stethoscope
  g - an uncursed moist towel
  W - a blessed +0 unicorn horn
 Gems/Stones
  l - a blessed luckstone

Contents of the bag of holding named Holding Inventory:
  4 +0 daggers
  7 blessed +4 elven daggers
  an uncursed thoroughly burnt +0 mummy wrapping
  3 uncursed apples
  2 uncursed carrots
  4 uncursed food rations
  6 uncursed lembas wafers
  an uncursed sprig of wolfsbane
  2 uncursed tripe rations
  an uncursed lizard corpse
  2 blessed scrolls of charging
  2 uncursed scrolls of earth
  3 uncursed scrolls of enchant armor
  an uncursed scroll of fire
  2 blessed scrolls of genocide
  2 uncursed scrolls of scare monster
  an uncursed scroll of stinking cloud
  an uncursed scroll of taming
  2 blessed scrolls of teleportation
  3 uncursed scrolls of teleportation
  an uncursed potion of acid
  8 blessed potions of extra healing
  8 uncursed potions of extra healing
  a cursed potion of extra healing
  a blessed potion of full healing
  4 uncursed potions of full healing
  2 blessed potions of gain energy
  2 uncursed potions of gain energy
  an uncursed potion of gain level
  3 uncursed potions of paralysis
  7 potions of holy water
  8 uncursed potions of water
  9 potions of unholy water
  an uncursed ring of conflict
  an uncursed ring of hunger
  an uncursed ring of polymorph control
  an uncursed ring of regeneration
  an uncursed ring of searching
  an uncursed ring of searching
  an uncursed ring of slow digestion
  an uncursed ring of stealth
  a wand of cold (0:5)
  a wand of cold (0:4)
  a wand of cold (0:2)
  a wand of cold (0:2)
  a wand of create monster (0:15)
  a wand of digging (0:8)
  a wand of digging (0:8)
  a wand of digging (0:8)
  a wand of digging (0:7)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of fire (0:4)
  a wand of fire (0:4)
  a wand of fire (0:3)
  a wand of fire (0:3)
  a wand of light (0:8)
  a wand of lightning (0:4)
  a wand of locking (0:4)
  a wand of magic missile (0:6)
  a wand of magic missile (0:6)
  a wand of magic missile (0:5)
  a wand of magic missile (0:5)
  a wand of make invisible (0:4)
  a wand of polymorph (0:4)
  a wand of probing (0:5)
  a wand of probing (0:4)
  a wand of probing (0:4)
  a wand of secret door detection (0:13)
  a wand of sleep (0:2)
  a wand of sleep (0:2)
  a wand of speed monster (0:6)
  a wand of speed monster (0:3)
  a wand of striking (0:6)
  a wand of striking (0:5)
  a wand of striking (0:4)
  a wand of striking (0:4)
  a wand of teleportation (0:4)
  a wand of undead turning (0:4)
  a wand of wishing (0:1)
  an empty uncursed sack
  an uncursed blindfold
  an uncursed blindfold
  a can of grease (0:0)
  an uncursed magic whistle
  a +0 pick-axe named Chippy
  an uncursed skeleton key
  an uncursed tin opener
  a blessed tinning kit (0:32)
  a +0 unicorn horn
  a +0 unicorn horn
  4 uncursed amber stones
  4 uncursed amethyst stones
  8 uncursed fluorite stones
  4 uncursed jasper stones
  3 uncursed jet stones
  an uncursed ruby
  an uncursed luckstone
  an uncursed touchstone

DudeZappy the Wizard's attributes:

Background:
 You were a Mage, a level 30 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 56849 turns ago.
 It was nighttime.
 You had 100057509 experience points.

Basics:
 You had 205 out of 216 hit points.
 You had 308 out of 412 energy points (spell power).
 Your armor class was -38.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/96 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 14 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Envoy of Balance.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You were sensing the presence of monsters.
 You were invisible to others.
 You caused conflict.
 You could teleport.
 You had teleport control.
 You had a moderate defense bonus (+9).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Orcus
    Juiblex
the Wizard of Yendor (5 times)
    Famine
    Vlad the Impaler
  6 arch-liches
  a high priest
  a mastodon
    Medusa
    Croesus
 10 krakens
  3 iron golems
  7 master liches
  a ki-rin
 13 storm giants
  2 balrogs
 10 purple worms
  3 silver dragons
 10 red dragons
  3 white dragons
  4 orange dragons
  7 black dragons
  5 blue dragons
  6 green dragons
  5 yellow dragons
 16 minotaurs
  4 jabberwocks
the Dark One
  9 baluchitheria
  3 Angels
  6 demiliches
  2 stone golems
  8 master mind flayers
 14 Olog-hai
  4 Nazgul
  4 pit fiends
  5 sandestins
  6 hell hounds
  3 titanotheres
  2 trappers
  a baby gray dragon
  2 baby silver dragons
  a baby white dragon
  2 baby orange dragons
  a baby blue dragon
  a baby green dragon
  4 baby yellow dragons
  6 guardian nagas
 11 disenchanters
 35 vampire lords
  2 skeletons
 11 aligned priests
  7 captains
  6 shades
  5 liches
  a clay golem
  3 nurses
  5 ice devils
  7 nalfeshnees
  7 lurkers above
  6 Aleaxes
 10 ettins
  a golden naga
  4 black puddings
 31 vampires
  6 lieutenants
 40 ghosts
  7 winged gargoyles
  a mind flayer
 11 giant mimics
  5 long worms
  5 zruties
  7 fire giants
  8 ogre kings
  2 rock trolls
  9 umber hulks
  3 flesh golems
  3 Elvenkings
  2 doppelgangers
 13 hezrous
 10 bone devils
  9 large mimics
  4 wumpuses
  a baby purple worm
  7 couatls
 15 stalkers
  6 air elementals
  7 fire elementals
  8 earth elementals
  4 water elementals
 10 hill giants
  4 giant mummies
  4 black nagas
 27 xorns
 20 giant zombies
 10 elf-lords
 22 sergeants
  a water demon
 13 barbed devils
 16 vrocks
  6 salamanders
 16 wargs
  2 winter wolves
  4 hell hound pups
 12 small mimics
  a glass piercer
  3 warhorses
  6 steam vortices
 15 xans
  5 ettin mummies
  7 ogre lords
 14 quantum mechanics
 14 trolls
  a sasquatch
  a wood golem
  3 erinyes
  6 mariliths
  5 sharks
  2 electric eels
 12 gelatinous cubes
  5 pyrolisks
  3 large dogs
  4 freezing spheres
 16 flaming spheres
  9 shocking spheres
  a large cat
  9 tigers
  7 gargoyles
  3 dwarf kings
 16 tengu
  8 ochre jellies
  7 leocrottas
  4 energy vortices
  4 mountain centaurs
  8 stone giants
  7 elf mummies
  8 human mummies
  7 red nagas
  3 green slimes
  8 pythons
  9 pit vipers
  6 cobras
 44 wraiths
  7 carnivorous apes
 25 ettin zombies
  5 leather golems
 22 Grey-elves
116 soldiers
  6 succubi
  7 horned devils
  6 incubi
  3 chameleons
  3 crocodiles
 16 giant beetles
  7 quivering blobs
 15 cockatrices
 11 wolves
 13 winter wolf cubs
  2 lynxes
  5 panthers
 35 gremlins
  5 spotted jellies
  8 leprechauns
  3 orc-captains
  3 iron piercers
  3 mumakil
 14 giant spiders
  7 scorpions
  a horse
  2 baby long worms
  6 black lights
 68 vampire bats
  3 forest centaurs
  3 gnome kings
  3 orc mummies
  3 dwarf mummies
  2 ogres
  6 brown puddings
 12 rust monsters
 23 owlbears
  7 yetis
  2 gold golems
  6 werewolves
  6 Green-elves
  4 piranha
 18 giant eels
 12 lizards
  a dingo
  2 jaguars
  5 dwarf lords
  6 blue jellies
  4 white unicorns
  4 black unicorns
  6 dust vortices
 11 ravens
  4 plains centaurs
  a Kop Kaptain
  7 gnome mummies
  6 snakes
  8 water moccasins
 13 apes
 25 human zombies
  8 rope golems
 12 Woodland-elves
 22 soldier ants
  4 fire ants
 13 bugbears
  9 imps
  5 lemures
 16 quasits
  4 wood nymphs
  6 water nymphs
  4 mountain nymphs
  7 Mordor orcs
  4 Uruk-hai
  4 orc shamans
  6 rock piercers
  6 rock moles
  a pony
  4 fog clouds
 13 yellow lights
  a shrieker
 10 violet fungi
 17 gnome lords
  5 gnomish wizards
  4 kobold mummies
  2 black naga hatchlings
  7 gray oozes
  6 barrow wights
 32 elf zombies
  9 ghouls
  4 straw golems
  2 paper golems
  5 jellyfish
  a baby crocodile
 33 giant ants
  3 little dogs
 11 floating eyes
 23 dwarves
 14 homunculi
  5 kobold lords
  2 kobold shamans
 46 hill orcs
 22 rothes
  5 rabid rats
  3 centipedes
 24 giant bats
  4 monkeys
 20 orc zombies
 12 dwarf zombies
  4 wererats
  7 werejackals
 11 iguanas
 72 killer bees
  6 acid blobs
  4 coyotes
  4 gas spores
 10 hobbits
  9 manes
  2 large kobolds
 11 hobgoblins
 12 giant rats
 18 cave spiders
  8 yellow molds
  2 green molds
  2 red molds
 53 gnomes
  4 garter snakes
 11 gnome zombies
 11 geckos
 12 jackals
  3 kobolds
  6 goblins
 18 sewer rats
 17 grid bugs
 10 bats
 13 lichens
 12 kobold zombies
 18 newts
2503 creatures vanquished.

Extinct species:
 erinyes (extinct)
1 species extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 5 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Thoth.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 25
   Level 1:
      One way stairs up to The Elemental Planes.
   Level 2:
      A jewelers.
   Level 3:
   Level 4:
      An altar to Thoth.
      Final resting place for
         Eben-Mon-Hum-Mal-Neu, killed by a sewer rat, while frozen by a monster's gaze.
   Level 5:
      A fountain.
   Level 6:
      An altar.
   Level 7:
      A potion shop.
      Final resting place for
         oryx-Val-Hum-Fem-Law, killed by a gnome mummy.
   Level 8:
   Level 9: "Speed I,"
      Some fountains.
      Oracle of Delphi.
   Level 10:
      Many trees.
      A very big room.
      Stairs up to Sokoban, level 9.
   Level 11:
   Level 12:
      A fountain.
   Level 13:
      A fountain.
   Level 14:
      A fountain.
   Level 15:
   Level 16:
   Level 17:
   Level 18:
      A primitive area.
   Level 19:
      Some fountains.
   Level 20:
      A fountain.
   Level 21:
   Level 22:
   Level 23:
      A fountain.
   Level 24:
      Some fountains, many trees.
   Level 25: "Telapotitus,"
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 26 to 48
   Level 26:
      A temple, many graves.
      Valley of the Dead.
   Level 27:
   Level 28:
   Level 29: "Shock R, CC,"
   Level 30:
      A fountain.
   Level 31: "CC,"
   Level 32:
   Level 33:
   Level 34:
   Level 35:
   Level 36:
   Level 37:
   Level 38: "Orcus Town and Vlad's Tower"
      Some shops, an altar, some graves.
      Stairs up to Vlad's Tower, level 37.
   Level 39:
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44: "Wiz enterance,"
   Level 45:
   Level 46:
   Level 47:
   Level 48:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6: "Cold R,"
      Many shops, a temple to Thoth, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 6
   Level 1:
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      A temple.
Sokoban: levels 9 up to 6
   Level 6: "Gray Unicorn,"
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9: "Fire R,"
      Solved.
Fort Ludios:
   Level 1:
Vlad's Tower: levels 37 up to 35
   Level 35:
      A throne.
   Level 36:
   Level 37:

Goodbye DudeZappy the Demigod...

You went to your reward with 2808698 points,
Magicbane (worth 3500 zorkmids and 8750 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
       8 fluorite stones (worth 3200 zorkmids),
       4 amber stones (worth 4000 zorkmids),
       4 amethyst stones (worth 2400 zorkmids),
       4 jasper stones (worth 2000 zorkmids),
       3 jet stones (worth 2550 zorkmids),
       1 ruby (worth 3500 zorkmids),
       1 amulet of life saving (worth 150 zorkmids),
and 0 pieces of gold, after 56849 moves.
You were level 30 with a maximum of 216 hit points when you ascended.

