Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-09 10:31:11, ended 2026-02-11 10:14:47.

Eben, chaotic male human Rogue

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Eben the Pilferer       St:18/19 Dx:17 Co:18 In:11 Wi:12 Ch:7  Chaotic S:54606
Dlvl:10 $:0  HP:0(84) Pw:53(53) AC:-2 Xp:10/7792 T:21131  Burdened

Latest messages:
 Y        an apelike creature (owlbear)
 There is a partly eaten yeti corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the yeti corpse.
 The owlbear hits!
 The owlbear hits!
 In what direction? h
 You throw 2 daggers named throwing.
 The 1st dagger named throwing hits the owlbear.
 The 2nd dagger named throwing hits the owlbear!
 The owlbear hits!
 The owlbear misses!
 The owlbear hits!
 The owlbear misses!
 In what direction? h
 You throw 3 daggers named throwing.
 The 1st dagger named throwing hits the owlbear!
 The 2nd dagger named throwing hits the owlbear.
 The 3rd dagger named throwing hits the owlbear.
 The owlbear hits!
 The owlbear hits!
 The owlbear grabs you!
 In what direction? h
 You kill the owlbear!
 You hear a distant zap.
 You have a little trouble lifting b - 6 +0 daggers named throwing (at the ready).
 You see here a partly eaten yeti corpse.
 There is a partly eaten yeti corpse here; eat it? [ynq] (n) y
 You resume your meal.
 An arrow misses you.
 You stop eating the yeti corpse.
 Autopickup: ON, for $!/="+? objects.
 There is a partly eaten yeti corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You are hit by an arrow.
 You stop eating the yeti corpse.
 There is a partly eaten yeti corpse here; eat it? [ynq] (n) y
 You resume your meal.
 It hits!
 You stop eating the yeti corpse.
 It hits!
 It just misses!
 You hit it.
 It hits!
 It hits!
 You're covered in frost!
 It bites!
 It hits!
 You die...
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  X - a cursed amulet of reflection (being worn)
 Weapons
  a - a +2 dagger (weapon in hand)
  b - 12 +0 daggers named throwing (at the ready)
 Armor
  c - an uncursed +0 Hawaiian shirt (being worn)
  d - an uncursed +0 dwarvish mithril-coat (being worn)
  e - a blessed +1 dwarvish iron helm (being worn)
  f - an uncursed +0 cloak of magic resistance (being worn)
  g - an uncursed +0 pair of leather gloves (being worn)
  i - an uncursed +0 pair of water walking boots (being worn)
 Comestibles
  L - an uncursed lizard corpse
  N - an uncursed sprig of wolfsbane
  T - an uncursed tripe ration
 Wands
  M - a wand of fire (0:6)
 Tools
  h - a +0 unicorn horn
  k - an uncursed lock pick
  z - an uncursed blindfold
  Q - an uncursed sack containing 54 items
 Gems/Stones
  Z - a blessed luckstone

Contents of the sack:
  6780 gold pieces
  a +0 elven dagger
  a blessed +0 elven dagger
  an uncursed +0 mummy wrapping
  2 uncursed lembas wafers
  2 uncursed C-rations
  an uncursed K-ration
  5 uncursed food rations
  an uncursed C-ration
  2 uncursed K-rations
  4 uncursed carrots
  an uncursed sprig of wolfsbane
  2 uncursed tripe rations
  3 uncursed tripe rations
  8 uncursed food rations
  an uncursed lizard corpse
  a blessed scroll of light
  a blessed scroll of create monster
  2 uncursed scrolls of earth
  an uncursed scroll of identify
  an uncursed scroll of enchant armor
  a cursed scroll of identify
  an uncursed scroll of light
  2 uncursed scrolls of teleportation
  an uncursed scroll of scare monster
  a blessed scroll of enchant armor
  an uncursed scroll of teleportation
  a cursed scroll of teleportation
  4 blessed scrolls of identify
  an uncursed spellbook of force bolt
  an uncursed potion of blindness
  a blessed potion of oil
  3 uncursed potions of object detection
  an uncursed potion of levitation
  2 potions of holy water
  4 uncursed potions of extra healing
  an uncursed ring of see invisible
  an uncursed +1 ring of protection
  a cursed ring of regeneration
  an uncursed ring of conflict
  an uncursed ring of stealth
  a wand of light (0:13)
  a wand of striking (0:4)
  a wand of lightning (0:5)
  a wand of undead turning (0:7)
  a wand of secret door detection (0:14)
  a wand of magic missile (0:4)
  a wand of digging (0:6)
  a wand of striking (0:7)
  a +0 unicorn horn
  an uncursed skeleton key
  a +0 unicorn horn
  an uncursed worthless piece of white glass
  an uncursed worthless piece of yellow glass

Eben the Rogue's attributes:

Background:
 You were a Pilferer, a level 10 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 21131 turns ago.
 You had 7792 experience points, 2208 more were needed to attain level 11.
 Your score was 54606 before end-of-game adjustments.

Basics:
 You had 0 out of 84 hit points.
 You had all 53 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was on for '$!/="+?' plus thrown.

Final Characteristics:
 Your strength was 18/19 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You could walk on water.
 You were guarded.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a lieutenant
  a ghost
  a queen bee
  2 giant mimics
  a large mimic
  a giant mummy
  a black naga
  3 giant zombies
  4 wargs
  a winter wolf
  3 small mimics
  a warhorse
  2 xans
 an ettin mummy
  2 quantum mechanics
  a sasquatch
  2 wood golems
  a gelatinous cube
  2 pyrolisks
  a large dog
  6 freezing spheres
  a flaming sphere
  2 shocking spheres
  a large cat
  a tiger
  a gargoyle
  a tengu
 an elf mummy
  2 pit vipers
  a wraith
  3 ettin zombies
  2 leather golems
  a Grey-elf
  4 soldiers
  a succubus
  a chameleon
  3 giant beetles
  4 quivering blobs
  3 cockatrices
  a wolf
  2 winter wolf cubs
  2 lynxes
  3 panthers
 10 leprechauns
 an orc-captain
 an iron piercer
  a mumak
  a giant spider
  a scorpion
  2 horses
 an ice vortex
  a baby long worm
  a black light
  a vampire bat
  2 orc mummies
  3 dwarf mummies
 an ogre
  a rust monster
 an owlbear
  3 yetis
  a Green-elf
  6 lizards
  a chickatrice
  a dingo
  3 dogs
  a jaguar
  2 dwarf lords
  a blue jelly
  a white unicorn
  2 gray unicorns
  2 dust vortices
  2 ravens
  a plains centaur
  a gnome mummy
  a snake
  4 apes
  7 human zombies
  a rope golem
  3 Woodland-elves
 13 soldier ants
  a fire ant
 an imp
  a wood nymph
  2 water nymphs
  a mountain nymph
  4 Uruk-hai
 an orc shaman
  a rock piercer
  5 rock moles
  8 ponies
  3 fog clouds
  5 yellow lights
  4 shriekers
  2 violet fungi
 11 gnome lords
  6 gnomish wizards
  a kobold mummy
  a red naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  2 gray oozes
  a barrow wight
  3 elf zombies
  3 ghouls
  a straw golem
  2 baby crocodiles
  5 giant ants
  a little dog
  6 floating eyes
  3 kittens
 18 dwarves
  a homunculus
  a kobold lord
  2 kobold shamans
 18 hill orcs
 10 rothes
  a rabid rat
  2 centipedes
  3 giant bats
  4 monkeys
  7 dwarf zombies
  2 wererats
  2 werejackals
  7 iguanas
 20 killer bees
 an acid blob
  a coyote
  3 gas spores
  8 hobbits
 19 manes
  3 large kobolds
  3 hobgoblins
 21 giant rats
  8 cave spiders
  a brown mold
  7 yellow molds
  2 green molds
 39 gnomes
  4 Keystone Kops
 12 garter snakes
  2 gnome zombies
  2 geckos
  3 jackals
  5 foxes
  2 kobolds
  2 goblins
  4 sewer rats
  8 grid bugs
  5 bats
  2 kobold zombies
  6 newts
523 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      A fountain, a grave.
   Level 2:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 3: "Vault1"
      A general store, an altar to Kos, a sink.
   Level 4:
      A fountain.
   Level 5:
   Level 6:
   Level 7:
      A fountain.
   Level 8:
   Level 9:
      Many fountains.
   Level 10: <- You were here.
      Many fountains.
      A very big room.
      Stairs up to Sokoban, level 9.
      Final resting place for
         you, killed by an invisible ice troll.
The Gnomish Mines: levels 3 to 9
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         MarsBar-Wiz-Elf-Fem-Cha, killed by a gnome lord.
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Eben       |
                  |     6780 Au      |
                  |   killed by an   |
                  |  invisible ice   |
                  |      troll       |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eben the Rogue...

You died in The Dungeons of Doom on dungeon level 10 with 53928 points,
and 6780 pieces of gold, after 21131 moves.
You were level 10 with a maximum of 84 hit points when you died.

