Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-13 11:30:29, ended 2026-02-13 12:01:42.

Eben, neutral male human Monk

                                ------  -----
                                |....|  |...|
                                |.0..----.0.|
                                |.0......o.0|
                                |..--->---@e|
                                |---------j---
                                |..^^^<|.10..|
                                |..----|0....|
                                --^|   |.01..|
                                 |^-----101..|
                                 |..^^^^0.0..|
                                 |..----------
                                 ----

Eben the Initiate               St:17 Dx:13 Co:12 In:10 Wi:15 Ch:12  Neutral S:7646
Dlvl:9  $:0  HP:0(58) Pw:57(57) AC:1  Xp:8/1508 T:4088 

Latest messages:
 You write in the dust with your fingertip.
 What do you want to write in the dust here? X
 What do you want to write with? [- mzN or ?*] ?
 Do you want to add to the current engraving? [ynq] (y) y
 You add to the writing in the dust with a wand of create monster.
 What do you want to add to the writing in the dust here? Elbereth
 Something is written here in the dust.
 You read: "XElbereth".
 You see no objects here.
 The crocodile bites!
 The crocodile hits!
 The housecat bites!
 The housecat bites!
 What do you want to write with? [- mzN or ?*] ?
 You wipe out the message that was written in the dust here.
 You burn into the floor with a wand of fire.
 What do you want to burn into the floor here? Elbereth
 Flames fly from the wand.
 The housecat turns to flee.
 What do you want to use or apply? [lmzNQR or ?*] Q
 You put a wand of create monster into the bag called holding.
 What do you want to drink? [q or ?*] q
 You feel better.
 The kobold mummy turns to flee.
 The crocodile turns to flee.
 The ochre jelly turns to flee.
 The orc-captain turns to flee.
 The rope golem turns to flee.
 The floating eye turns to flee.
 The kobold mummy turns to flee.
 The housecat turns to flee.
 You hit the orc-captain!
 The ochre jelly engulfs you!
 Your lamp called magic goes out!
 You are covered in slime!  It burns!
 You hit the ochre jelly.
 You are splashed by the ochre jelly's acid!
 You hit the ochre jelly.
 You hit the ochre jelly.
 You are splashed by the ochre jelly's acid!
 Your dwarvish iron helm corrodes!
 You are covered in slime!  It burns!
 You get expelled!
 You hit the orc-captain!
 You hit the orc-captain!
 The orc-captain zaps a wand of fire!
 The bolt of fire hits you!
 Your robe smoulders!
 You die...
 Do you want to see the dungeon overview? [ynq] (y) q

Inventory:
 Armor
  e - an uncursed corroded +0 dwarvish iron helm (being worn)
  f - an uncursed burnt +1 robe (being worn)
  g - an uncursed +2 pair of leather gloves (being worn)
  i - an uncursed +0 pair of iron shoes (being worn)
 Comestibles
  k - an uncursed cockatrice egg
  L - an uncursed lizard corpse
  T - a cursed tripe ration
  Z - an uncursed egg
 Wands
  N - a cursed wand of fire (0:4)
 Tools
  l - an uncursed magic lamp
  z - an uncursed towel
  Q - an uncursed bag of holding containing 74 items
  R - an empty uncursed sack

Contents of the bag of holding:
  1094 gold pieces
  11 +0 darts
  a +0 dagger
  a +0 elven dagger
  the blessed +1 Demonbane
  an uncursed +0 pair of elven boots
  a cursed -1 dwarvish cloak
  an uncursed clove of garlic
  4 uncursed food rations
  an uncursed fortune cookie
  an uncursed tripe ration
  6 uncursed food rations
  an uncursed lizard corpse
  a blessed scroll of amnesia
  a cursed scroll of magic mapping
  2 cursed scrolls of create monster
  a cursed scroll of remove curse
  a cursed scroll of light
  a blessed scroll of light
  an uncursed scroll of enchant weapon
  an uncursed scroll of remove curse
  an uncursed scroll of enchant armor
  an uncursed scroll of destroy armor
  2 uncursed scrolls of identify
  an uncursed scroll of punishment
  a blessed scroll of identify
  a cursed scroll of identify
  an uncursed scroll of teleportation
  2 uncursed scrolls of identify
  an uncursed scroll of magic mapping
  a cursed spellbook of detect unseen
  a cursed spellbook of detect monsters
  an uncursed spellbook of extra healing
  an uncursed spellbook of remove curse
  a blessed spellbook of protection
  a cursed potion of object detection
  an uncursed potion of booze
  an uncursed potion of oil
  a blessed potion of levitation
  an uncursed potion of restore ability
  an uncursed potion of hallucination
  an uncursed potion of extra healing
  an uncursed potion of acid
  an uncursed potion of sickness
  an uncursed potion of gain energy
  an uncursed ring of polymorph control
  a cursed ring of teleportation
  a cursed ring of protection from shape changers
  a cursed -1 ring of adornment
  a wand of create monster (0:10)
  a wand of magic missile (0:7)
  a wand of cold (0:3)
  a wand of speed monster (0:1)
  a wand of undead turning (0:4)
  an uncursed mirror
  a +0 pick-axe
  a blessed wax candle
  an uncursed magic lamp
  an uncursed magic lamp
  2 uncursed amber stones
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of black glass
  an uncursed worthless piece of orange glass
  an uncursed worthless piece of yellow glass
  2 uncursed worthless pieces of red glass
  an uncursed worthless piece of yellow glass
  an uncursed worthless piece of green glass
  a cursed worthless piece of white glass
  an uncursed worthless piece of yellowish brown glass
  an uncursed worthless piece of black glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of orange glass
  3 uncursed worthless pieces of white glass
  an uncursed flint stone

Eben the Monk's attributes:

Background:
 You were an Initiate, a level 8 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in Sokoban, on level 9.
 You entered the dungeon 4088 turns ago.
 Bad things happened on Friday the 13th.
 You had 1508 experience points, 1052 more were needed to attain level 9.
 Your score was 7646 before end-of-game adjustments.

Basics:
 You had 0 out of 58 hit points.
 You had all 57 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was on for '$!/="+?' plus thrown.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You were stealthy.
 You were guarded.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a ghost
  a large mimic
  a small mimic
  a carnivorous ape
  2 leprechauns
 an orc-captain
  2 iron piercers
  a forest centaur
  a yeti
  2 lizards
  2 chickatrices
  a jaguar
  a dwarf lord
  a raven
  a bugbear
  a wood nymph
  a Mordor orc
  a pony
  a fog cloud
  3 yellow lights
  2 shriekers
  3 gnome lords
  2 gnomish wizards
 an elf zombie
  a straw golem
  4 dwarves
  2 homunculi
  a kobold lord
  8 rothes
  2 giant bats
  5 orc zombies
  a dwarf zombie
 an iguana
  4 coyotes
  3 hobbits
  a hobgoblin
  2 yellow molds
  a green mold
 19 gnomes
  3 garter snakes
  a gecko
 10 jackals
  a kobold
  a goblin
  2 bats
  3 lichens
  2 kobold zombies
  a newt
113 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a fountain, a sink.
   Level 4:
   Level 5:
      A fountain.
   Level 6:
      A fountain.
   Level 7:
   Level 8:
   Level 9:
      Many fountains.
      Final resting place for
         eric1972-Bar-Hum-Fem-Cha, killed by a falling rock.
   Level 10:
      Some fountains.
      Stairs up to Sokoban, level 9.
   Level 11:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Chih Sung-tzu, some fountains.
Sokoban:
   Level 9: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a bolt of fire.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Eben       |
                  |     1094 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eben the Monk...

You died in Sokoban on dungeon level 9 with 7537 points,
and 1094 pieces of gold, after 4088 moves.
You were level 8 with a maximum of 58 hit points when you died.

