Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-05 21:29:55, ended 2026-04-06 07:15:59.

Eesui, chaotic male human Rogue

  ----- --------    -------
 |....|.........|  .......|
 |....|.........| ....0*..|
 |....|.........| ........|
 |....|.........| ........|
 |....|....|....------....|
 |....|....|.........|...@|
 |....|....|....%....|....|
 |....|.[..|.........|..:.|
 |..*.|....| ........|....|  ..|
 |..*.|....------....|....|....|-----------     ...------.
 |..............|...........)..|............   ......0.....
 |...........%..|.............%|.....................*......
 |..............|/....*.......%%..*.............%%......>...
  .............%|.*...0........|.................%...[......
   ------------------------------------------  ------------

Eesui the Robber        St:25 Dx:18 Co:18 In:17 Wi:18 Ch:12  Chaotic
Dlvl:37 $:0  HP:233(247) Pw:89(89) AC:-26 Xp:15/216310 T:46885 

Latest messages:
 The python touches you!
 The python swings itself around you!
 You are being crushed.
 You cannot escape from the python!
 You cannot escape from the python!
 You cannot escape from the python!
 The black blade draws the life from the python!
 You hit the python!
 The black blade draws the life from the python!
 You kill the python!
 You see here a worthless piece of orange glass.
 You see here a worthless piece of white glass.
 You see here a worthless piece of yellow glass.
 You have a little trouble lifting $ - 271 gold pieces.
 What do you want to use or apply? [ae-hj-lptuzCGKMNQWX or ?*]
 You put 903 gold pieces into the bag of holding.
 You put a blessed +0 unicorn horn into the bag of holding.
 You put 10 +6 daggers into the bag of holding.
 You put an uncursed lock pick into the bag of holding.
 That would be an interesting topological exercise.
 You put an uncursed blindfold into the bag of holding.
 The Bell of Opening cannot be confined in such trappings.
 You put an empty uncursed sack into the bag of holding.
 You put the blessed Master Key of Thievery into the bag of holding.
 You put an uncursed stethoscope into the bag of holding.
 You put an uncursed lizard corpse into the bag of holding.
 You put a wand of cold (0:6) into the bag of holding.
 You cannot stash something you are wearing.
 You put a wand of teleportation (0:3) into the bag of holding.
 You put a wand of striking (0:7) into the bag of holding.
 You put a blessed luckstone into the bag of holding.
 You cannot stash something you are wearing.
 You cannot stash something you are wearing.
 You put an uncursed ring of regeneration into the bag of holding.
 You put a wand of fire (0:7) into the bag of holding.
 You cannot stash something you are wearing.
 You put an uncursed bugle into the bag of holding.
 You cannot stash something you are wearing.
 You put a blessed +1 silver saber into the bag of holding.
 You put an uncursed wand of striking into the bag of holding.
 You cannot stash something you are wearing.
 As you put a wand of cancellation (0:1) inside, you are blasted by a magical explosion!
 Your movements are now unencumbered.
 There is nothing here to pick up.
 #
 Really quit? [yn] (n)
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Amulets
  E - an uncursed amulet of reflection (being worn)
 Weapons
  L - the blessed rustproof +5 Stormbringer (weapon in hand)
 Armor
  O - a blessed +1 dwarvish iron helm (being worn)
  x - a blessed rustproof +1 pair of gauntlets of power (being worn)
  Z - a blessed fireproof +4 pair of speed boots (being worn)
  I - an uncursed fireproof +1 cloak of protection (being worn)
  B - an uncursed fireproof +3 Hawaiian shirt (being worn)
  r - a blessed +1 gray dragon scale mail (being worn)
 Rings
  Y - an uncursed ring of free action (on right hand)
  w - an uncursed ring of slow digestion (on left hand)
 Wands
  Q - a wand of cancellation (0:4)
  W - a wand of death (0:6)
  X - a wand of digging (0:4)
 Tools
  h - the Bell of Opening (0:3)
  M - the uncursed Candelabrum of Invocation (no candles attached)
  N - an uncursed magic lamp (lit)

Eesui the Rogue's attributes:

Background:
 You were a Robber, a level 15 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in Gehennom, on level 37.
 You entered the dungeon 46885 turns ago.
 You had 216310 experience points, 103690 more were needed to attain level 16.

Basics:
 You had 233 out of 247 hit points.
 You had all 89 energy points (spell power).
 Your armor class was -26.
 Your wallet was empty.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 25 (base:18/09, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a broadsword.
 You were skilled in broadsword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You could teleport.
 You had slower digestion.
 You had a moderate defense bonus (+9).
 You were protected.
 You were very fast.
 You had reflection.
 You had free action.
 You were extremely lucky.
 You survived.

Vanquished creatures:
    Orcus
    Juiblex
    Vlad the Impaler
    Medusa
    Croesus
  2 iron golems
  2 master liches
  2 balrogs
  2 purple worms
  4 gray dragons
  3 silver dragons
  3 red dragons
  a white dragon
  2 orange dragons
  2 black dragons
  5 blue dragons
  3 yellow dragons
 10 minotaurs
  3 jabberwocks
the Master Assassin
  5 baluchitheria
  2 demiliches
  7 Olog-hai
  3 pit fiends
  a sandestin
  a hell hound
  4 titanotheres
  4 trappers
  a baby blue dragon
  2 baby yellow dragons
 18 guardian nagas
  2 disenchanters
 19 vampire lords
  3 skeletons
  a shopkeeper
  2 captains
  5 shades
  2 liches
  a nurse
  2 ice devils
  2 nalfeshnees
  2 lurkers above
 an Aleax
  a frost giant
  9 black puddings
 23 vampires
  8 lieutenants
  a watch captain
 25 ghosts
  a queen bee
  3 winged gargoyles
 12 giant mimics
  7 long worms
  a zruty
  a fire giant
 an ogre king
  3 ice trolls
  4 rock trolls
  4 umber hulks
  4 flesh golems
  a doppelganger
  6 hezrous
  8 bone devils
  5 large mimics
  a fire vortex
  a baby purple worm
  9 couatls
  3 stalkers
  2 air elementals
  5 fire elementals
  4 earth elementals
  3 water elementals
  2 hill giants
  3 giant mummies
  2 black nagas
  5 xorns
 21 giant zombies
  2 elf-lords
 11 sergeants
  3 barbed devils
  5 vrocks
  a salamander
 14 wargs
  2 winter wolves
  2 hell hound pups
 15 small mimics
  a glass piercer
  3 warhorses
  a steam vortex
  5 xans
  6 ettin mummies
  4 ogre lords
  3 quantum mechanics
  9 trolls
  3 wood golems
  2 mariliths
  4 sharks
  7 gelatinous cubes
  5 large dogs
  5 freezing spheres
  4 flaming spheres
  5 shocking spheres
  3 large cats
 10 tigers
  5 gargoyles
  5 dwarf kings
  7 tengu
  2 ochre jellies
  2 leocrottas
  3 mountain centaurs
  3 stone giants
  4 elf mummies
  a human mummy
  6 red nagas
  3 green slimes
  9 pythons
  5 pit vipers
  4 cobras
 21 wraiths
  6 carnivorous apes
 15 ettin zombies
  2 leather golems
  2 Grey-elves
 76 soldiers
  4 watchmen
  7 succubi
  4 horned devils
 20 chameleons
 10 giant beetles
  6 quivering blobs
  8 cockatrices
 12 wolves
  7 winter wolf cubs
  a lynx
  3 panthers
  2 gremlins
 63 leprechauns
  4 orc-captains
  6 iron piercers
  a mumak
  9 giant spiders
  a scorpion
  6 horses
 an ice vortex
  5 black lights
  8 vampire bats
  2 forest centaurs
  6 gnome kings
  9 orc mummies
  3 dwarf mummies
  3 ogres
 12 brown puddings
  5 rust monsters
 12 owlbears
  3 yetis
  2 gold golems
  2 werewolves
  2 Green-elves
  4 giant eels
 14 lizards
  9 chickatrices
  6 dingoes
  6 dogs
  2 housecats
 10 jaguars
  3 dwarf lords
  a blue jelly
  3 white unicorns
  2 gray unicorns
  7 ravens
  5 plains centaurs
  a gnome mummy
 14 snakes
 11 apes
 26 human zombies
  4 rope golems
  a Woodland-elf
 19 soldier ants
  9 fire ants
 10 bugbears
 an imp
  2 lemures
  2 quasits
  7 wood nymphs
 17 water nymphs
  2 mountain nymphs
  4 Mordor orcs
 13 Uruk-hai
  3 orc shamans
  8 rock piercers
  2 rock moles
  4 ponies
  5 fog clouds
  9 yellow lights
  4 shriekers
  6 violet fungi
 25 gnome lords
 10 gnomish wizards
  7 kobold mummies
  2 red naga hatchlings
  4 black naga hatchlings
  a golden naga hatchling
  a guardian naga hatchling
  2 gray oozes
  4 barrow wights
 13 elf zombies
 21 ghouls
  4 straw golems
  a paper golem
 16 giant ants
  4 little dogs
  9 floating eyes
  7 kittens
 25 dwarves
  2 homunculi
  3 kobold lords
  3 kobold shamans
 38 hill orcs
 24 rothes
  a rabid rat
  6 centipedes
  5 giant bats
  3 monkeys
 16 orc zombies
 14 dwarf zombies
  2 wererats
  a werejackal
 11 iguanas
 22 killer bees
  2 acid blobs
  6 coyotes
  2 gas spores
  9 hobbits
  5 manes
  5 large kobolds
 13 hobgoblins
 12 giant rats
  7 cave spiders
  4 brown molds
  2 yellow molds
  a green mold
  5 red molds
 67 gnomes
  5 garter snakes
  3 gnome zombies
 10 geckos
 11 jackals
  3 foxes
  4 kobolds
  9 goblins
  2 sewer rats
  8 grid bugs
  5 bats
  8 lichens
 16 kobold zombies
 12 newts
1693 creatures vanquished.

Extinct species:
 leprechauns (extinct)
 soldiers (extinct)
2 species extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 25
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      An untended shop.
   Level 4:
      A wand shop, a fountain.
   Level 5:
   Level 6:
      A general store, an altar to Kos.
   Level 7: "shock res"
      Some sinks.
   Level 8:
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10: "sleep res"
      A scroll shop, an altar to Kos, a fountain.
      Stairs up to Sokoban, level 9.
   Level 11:
   Level 12:
   Level 13:
      A general store, a fountain, a sink.
   Level 14:
      A fountain.
   Level 15:
      A general store, a fountain.
      Portal to The Quest.
   Level 16:
      Portal to Fort Ludios.
   Level 17:
      A primitive area.
   Level 18:
      An altar to Kos, some fountains.
   Level 19:
      A throne.
   Level 20:
      A fountain.
   Level 21:
      A fountain, many trees.
   Level 22:
   Level 23:
   Level 24:
   Level 25:
      The castle.
      Connection to Gehennom.
Gehennom: levels 26 to 39
   Level 26:
      A temple, many graves.
      Valley of the Dead.
   Level 27: "dis res"
   Level 28:
   Level 29:
   Level 30:
   Level 31:
      A fountain.
   Level 32:
   Level 33:
   Level 34:
   Level 35:
      Some shops, an altar, many graves.
      Stairs up to Vlad's Tower, level 34.
   Level 36:
   Level 37: <- You were here.
   Level 38:
   Level 39:
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5: "pois fire res"
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.
The Quest: levels 1 to 6
   Level 1:
      Completed quest for the Master of Thieves.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
Sokoban: levels 9 up to 6
   Level 6: "cold res"
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.
Fort Ludios:
   Level 1:
      A throne.
      Fort Ludios.
Vlad's Tower: levels 34 up to 32
   Level 32:
      A throne.
   Level 33:
   Level 34:

Goodbye Eesui the Rogue...

You quit in Gehennom on dungeon level 37 with 604610 points,
and 0 pieces of gold, after 46885 moves.
You were level 15 with a maximum of 247 hit points when you quit.

