Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-09 07:27:37, ended 2026-04-09 07:43:31.

Eesui, chaotic male human Rogue

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Eesui the Rogue         St:17 Dx:18 Co:14 In:12 Wi:9 Ch:6  Chaotic
Dlvl:6  $:45 HP:0(51) Pw:26(26) AC:2  Xp:6/348 T:2899  Burdened Blind

Latest messages:
 You throw 2 daggers.
 The 1st dagger hits the rothe.
 You kill the rothe!
 The dwarf throws a dagger!
 You are hit by a dagger.
 The gnome throws a dagger!
 A dagger misses you.
 You have a little trouble lifting h - 6 +0 daggers (at the ready).
 You see here a rothe corpse.
 You hear crashing rock.
 The dwarf throws a dagger!
 A dagger misses you.
 The dwarf throws a dagger!
 A dagger misses you.
 The gnome picks up a dagger.
 You have a little trouble lifting h - a +0 dagger (at the ready).
 Suddenly, a section of wall closes up!
 Abitibi whispers something.
 Suddenly, a section of wall closes up!
 You see here a dagger.
 The dwarf swings his broad pick.
 The dwarf hits!
 Pick an object.
 B        a bat or bird (raven)
 You have a little trouble lifting h - a +0 dagger (at the ready).
 The raven bites!
 The raven misses!
 The raven bites!
 The raven blinds you!
 You try to feel what is lying here on the floor.
 You feel here a rothe corpse.
 It bites!
 It bites!
 It bites!
 It bites!
 It bites!
 In what direction?
 Some creature blocks the way!
 In what direction?
 You throw 2 daggers.
 The 1st dagger hits it.
 The 2nd dagger hits it.
 It bites!
 In what direction?
 You throw 2 daggers.
 The 1st dagger hits it.
 The 2nd dagger hits it.
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 45 gold pieces
 Amulets
  x - a cursed amulet of strangulation named cursed
 Weapons
  k - a +0 arrow
  L - 2 blessed +1 daggers
  b - a +0 dagger (wielded in other hand)
  h - 9 +0 daggers (at the ready)
  B - 12 +0 daggers
  y - a cursed -2 dagger
  a - a +0 short sword (weapon in hand)
 Armor
  J - an uncursed +0 helm of brilliance
  j - a blessed +1 orcish helm (being worn)
  t - an uncursed +0 orcish helm
  M - an uncursed +0 pair of leather gloves (being worn)
  l - an uncursed +0 pair of iron shoes (being worn)
  X - an uncursed +0 pair of iron shoes
  V - a blessed +0 dwarvish cloak
  m - an uncursed +0 dwarvish cloak (being worn)
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  U - an uncursed food ration
  v - an uncursed fortune cookie
 Scrolls
  p - a blessed scroll of enchant weapon
 Spellbooks
  F - an uncursed spellbook of jumping
 Potions
  r - a cursed potion of gain level
  Z - an uncursed potion of healing
  d - an uncursed potion of sickness
  q - an uncursed potion of speed
  K - an uncursed potion of water
 Wands
  i - a wand of cancellation (0:5)
  W - a wand of cold (0:4)
  u - a blessed wand of make invisible (0:6)
 Tools
  f - an uncursed sack containing 1 item
  g - an uncursed blindfold
  o - an uncursed leash
  e - an uncursed lock pick
  w - an uncursed tin whistle
  S - an uncursed towel
 Gems/Stones
  s - an uncursed aquamarine stone
  O - an uncursed jacinth stone
  G - 2 uncursed worthless pieces of violet glass
  H - an uncursed worthless piece of yellowish brown glass

Contents of the sack:
  a +0 pick-axe

Eesui the Rogue's attributes:

Background:
 You were a Rogue, level 6 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2899 turns ago.
 You had 348 experience points, 292 more were needed to attain level 7.

Basics:
 You had 0 out of 51 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 45 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You were temporarily blind.
 You were burdened; movement was slightly slowed.
 You were wielding two weapons at once.
 You had basic skill with two weapon combat.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You aggravated monsters.
 You were warded.
 You are dead.

Vanquished creatures:
  a pony
  4 gnome lords
  a giant ant
  a little dog
  7 dwarves
  a kobold shaman
  2 rothes
  a coyote
  a gas spore
  2 hobbits
  2 giant rats
  a cave spider
  a brown mold
  a red mold
 18 gnomes
  2 geckos
  a fox
  a kobold
  6 goblins
  a sewer rat
  a grid bug
  a bat
  4 lichens
  a kobold zombie
  4 newts
66 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain, a sink.
   Level 2:
      A weapon shop, a sink.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Some shops, a temple, some fountains, some trees.
      Final resting place for
         you, killed by a raven.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Eesui       |
                  |      45 Au       |
                  |   killed by a    |
                  |      raven       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eesui the Rogue...

You died in The Gnomish Mines on dungeon level 6 with 1683 points,
and 45 pieces of gold, after 2899 moves.
You were level 6 with a maximum of 51 hit points when you died.

