Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-09 07:43:35, ended 2026-04-09 08:26:42.

Eesui, chaotic male human Rogue

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Eesui the Rogue         St:16 Dx:16 Co:17 In:9 Wi:14 Ch:9  Chaotic
Dlvl:8  $:0  HP:0(70) Pw:37(37) AC:-4 Xp:8/1471 T:7275  Satiated

Latest messages:
 You read: "Elbereth".
 You see no objects here.
 Unknown command ' '.
 What do you want to wear? [LPT or ?*]
 You finish your dressing maneuver.
 What do you want to wear? [LP or ?*]
 The gargoyle turns to flee.
 You finish your dressing maneuver.
 What do you want to wear? [L or ?*]
 You finish your dressing maneuver.
 What do you want to drop? [ad-gil-nprw-zABDLN-QTY or ?*]
 You drop a club.
 What do you want to wield? [- gmpD or ?*]
 Never mind.
 Something is written here in the dust.
 You read: "Elbereth".
 You see here a club.
 Unknown command ' '.
 What do you want to wield? [- gmpD or ?*]
 m - an uncursed dagger (weapon in hand).
 You are empty handed.
 m - an uncursed dagger (alternate weapon; not wielded).
 What do you want to wield? [- gmpD or ?*]
 D - an uncursed runed dagger named Sting (weapon in hand).
 You begin two-weapon combat.
 In what direction?
 The door resists!
 In what direction?
 The door closes.
 What do you want to use or apply? [aefilnxzAOY or ?*]
 In what direction?
 Lock it? [yn] (n)
 You succeed in locking the door.
 With great effort you move the boulder.
 What do you want to put on? [z or ?*]
 z - an uncursed blindfold.
 What do you want to put on? [z or ?*]
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to remove? [wzQ or ?*]
 You were wearing an uncursed blindfold.
 You can see again.
 You step onto a polymorph trap!
 You feel a change coming over you.
 You shudder for a moment.
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)

Inventory:
 Weapons
  m - a +1 dagger (wielded in other hand)
  g - 12 +0 daggers (at the ready)
  p - 8 +0 daggers
  D - the +0 Sting (weapon in hand)
 Armor
  L - an uncursed +1 dwarvish iron helm (being worn)
  P - an uncursed +0 pair of leather gloves (being worn)
  T - a blessed +1 pair of iron shoes (being worn)
  N - a blessed +1 dwarvish cloak (being worn)
  d - an uncursed +0 dwarvish mithril-coat (being worn)
 Scrolls
  r - 2 uncursed scrolls of teleportation
 Rings
  w - an uncursed ring of invisibility (on left hand)
  Q - an uncursed ring of teleport control (on right hand)
 Wands
  i - a wand of magic missile (0:2)
  l - a wand of make invisible (0:7)
  Y - a wand of nothing (0:12)
  n - a wand of secret door detection (0:12)
  O - a wand of striking (0:3)
 Tools
  f - an uncursed bag of holding containing 42 items
  a - an empty uncursed sack
  z - an uncursed blindfold
  e - an uncursed lock pick
  A - an uncursed magic whistle
  x - an uncursed tallow candle
 Gems/Stones
  y - 2 uncursed worthless pieces of yellow glass

Contents of the bag of holding:
  781 gold pieces
  a blessed +0 orcish helm
  an uncursed slime mold
  an uncursed candy bar
  an uncursed food ration
  4 uncursed food rations
  2 uncursed fortune cookies
  an uncursed tin of fox meat
  2 cursed scrolls of blank paper
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  an uncursed scroll of destroy armor
  3 uncursed scrolls of enchant weapon
  a blessed scroll of identify
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of stinking cloud
  2 uncursed scrolls of teleportation
  an uncursed potion of confusion
  an uncursed potion of extra healing
  a blessed potion of fruit juice
  an uncursed potion of gain level
  an uncursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of object detection
  2 uncursed potions of object detection
  an uncursed potion of sickness
  a potion of unholy water
  a cursed ring of polymorph
  an uncursed ring of regeneration
  an uncursed blindfold
  an uncursed figurine of a paper golem
  an uncursed black opal
  a cursed jet stone
  an uncursed opal
  4 uncursed worthless pieces of black glass
  an uncursed worthless piece of green glass
  an uncursed worthless piece of orange glass
  an uncursed worthless piece of red glass
  an uncursed worthless piece of white glass
  2 uncursed worthless pieces of yellow glass
  an uncursed worthless piece of yellowish brown glass

Eesui the Rogue's attributes:

Background:
 You were a Rogue, level 8 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 7275 turns ago.
 You had 1471 experience points, 1089 more were needed to attain level 9.

Basics:
 You had 0 out of 70 hit points.
 You had all 37 energy points (spell power).
 Your armor class was -4.
 Your wallet was empty.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding two weapons at once.
 You were skilled in two weapon combat.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You were invisible.
 You were stealthy.
 You had teleport control.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  a chameleon
  a quivering blob
  a vampire bat
  a gnome king
  a dwarf mummy
  a yeti
  a gold golem
  a lizard
  a housecat
 an ape
  a wood nymph
  2 water nymphs
  a pony
  a fog cloud
  a yellow light
  3 shriekers
  6 gnome lords
  2 gnomish wizards
  2 kobold mummies
 an elf zombie
  a straw golem
  3 giant ants
  a little dog
  5 floating eyes
 10 dwarves
  a kobold shaman
 13 hill orcs
  a rabid rat
  a centipede
  6 monkeys
  2 dwarf zombies
  a wererat
  a werejackal
 an acid blob
  4 hobbits
  a large kobold
  a hobgoblin
  a cave spider
  a brown mold
 34 gnomes
  3 garter snakes
  5 geckos
  3 jackals
  a fox
  2 kobolds
  a goblin
  7 sewer rats
 11 grid bugs
  7 lichens
 12 newts
172 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      An altar to Kos.
   Level 2:
      An altar to Kos.
      Stairs down to The Gnomish Mines.
   Level 3: "pois res"
      A scroll shop.
   Level 4:
      A shop, many fountains.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
   Level 8: <- You were here.
      Final resting place for
         you, killed by a system shock.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Kos, some fountains, a sink.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Eesui       |
                  |      781 Au      |
                  |   killed by a    |
                  |   system shock   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eesui the Rogue...

You died in The Dungeons of Doom on dungeon level 8 with 6967 points,
and 781 pieces of gold, after 7275 moves.
You were level 8 with a maximum of 70 hit points when you died.

