Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-01 21:35:32, ended 2026-06-02 03:27:45.

Eisengrim, chaotic male elven Wizard

                              -------
                          -----..|..|
                          |%....0...----------------
                          |...|.0.-..^.^^^^^^^^^^^.|
                          |.---0-...0.------------+|
                          |..0....@|.--  |.........|
                          |.----00--.|   |.........|
                          |.0..0..|..|   |.........|
                          |.0%0.0...-|   |.........|
                          |..|...|00.|   |....<....|
                          |.0-----.-.|   |.........|
                          |..........|   |.........|
                          --.>--------   |.........|
                           ----          -----------

Eisengrim the Thaumaturge  St:11 Dx:15 Co:16 In:17 Wi:11 Ch:11  Chaotic
Dlvl:6  $:1472 HP:73(73) Pw:60(60) AC:10 Xp:8 T:6858  Satiated

Latest messages:
 Thump!
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 The boulder suddenly rolls away from you!
 You hear a boulder fall.
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 With great effort you move the boulder.
 The boulder suddenly rolls away from you!
 Thump!
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 The boulder suddenly rolls away from you!
 You hear a boulder fall.
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 You climb up the stairs.
 You see here a jeweled wand.
 H - a jeweled wand.
 With great effort you move the boulder.
 With great effort you move the boulder.
 Wizard needs food, badly!
 What do you want to eat? [X or ?*]
 X - 2 uncursed food rations.
 What do you want to eat? [X or ?*]
 This food really hits the spot!
 You finish eating the food ration.
 You see here 2 slime molds.
 There are 2 slime molds here; eat one? [ynq] (n)
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 There is a slime mold here; eat it? [ynq] (n)
 My, this is a yummy slime mold!
 You can see again.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder suddenly rolls away from you!
 You hear a boulder fall.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You cannot pass that way.
 With great effort you move the boulder.
 With great effort you move the boulder.
 #
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 1472 gold pieces
 Weapons  (')')
  a - a +1 dagger
  I - a blessed +3 elven dagger
 Armor    ('[')
  f - a cursed +0 pair of jumping boots
  b - an uncursed +0 cloak of magic resistance
  D - a blessed greased +0 silver dragon scale mail
 Comestibles  ('%')
  X - an uncursed food ration
 Scrolls  ('?')
  k - an uncursed scroll of confuse monster
  A - 2 uncursed scrolls of create monster
  j - 3 uncursed scrolls of earth
  z - an uncursed scroll of enchant armor
  i - an uncursed scroll of food detection
  u - an uncursed scroll of gold detection
  q - an uncursed scroll of teleportation
 Spellbooks  ('+')
  m - an uncursed spellbook of chain lightning
  l - a blessed spellbook of force bolt
 Potions  ('!')
  w - an uncursed potion of object detection
  E - a potion of holy water
 Rings    ('=')
  F - an uncursed ring of searching
  T - an uncursed ring of see invisible
  d - an uncursed ring of sustain ability
  e - an uncursed ring of teleportation
 Wands    ('/')
  s - a cursed wand of digging (0:2)
  H - a wand of light (0:11)
  g - a cursed wand of lightning (0:6)
  B - a wand of magic missile (0:1)
  v - a wand of secret door detection (0:12)
  S - a wand of sleep (0:5)
  h - a cursed wand of speed monster (0:7)
  c - a blessed wand of striking (0:5)
  W - a wand of striking (0:6)
  G - a wand of teleportation (0:2)
 Tools    ('(')
  o - an uncursed leather drum
  K - a blessed magic lamp (lit)
  r - an uncursed magic lamp
  n - a magic marker (0:22)
  L - a blessed oil lamp
  N - an uncursed tallow candle
  C - an uncursed tin whistle
 Gems/Stones  ('*')
  t - an uncursed worthless piece of red glass

Eisengrim the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in Sokoban, on level 6.
 You entered the dungeon 6858 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 1449 experience points, 1111 more were needed to attain level 9.

Basics:
 You had all 73 hit points.
 You had all 60 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 1472 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You weren't wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were lucky.
 You survived.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 2 hours, 17 minutes and 46 seconds.

Major events:
 Turn
    1: Eisengrim the chaotic male elven Wizard entered the dungeon
 1652: attained the rank of Conjurer (level 3)
 1836: entered the Gnomish Mines
 2726: reached Mine Town
 3364: attained the rank of Thaumaturge (level 6)
 3571: made his first wish - "blessed +3 silver dragon scale mail", got "a greased silver dragon scale mail"
 5255: entered Sokoban
 6722: completed 1st Sokoban level
 6858: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   61%-70%
 chain lightning        2   attack         0%   61%-70%
 charm monster          5   enchantment   99%   81%-90%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.
 You did not violate any of the special Sokoban rules.
Achievements:
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You attained the rank of Thaumaturge.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 8
    Level 1:
    Level 2:
       A fountain, a grave.
    Level 3:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
       A sink, a grave.
    Level 5:
    Level 6:
       An altar to Anhur, a sink.
       Final resting place for
          recuerdo-Val-Dwa-Fem-Law, killed by a rothe.
    Level 7:
       Many fountains.
       Oracle of Delphi.
    Level 8:
       A general store, a grave.
       Stairs up to Sokoban, level 7.
 The Gnomish Mines: levels 4 to 6
    Level 4:
    Level 5:
    Level 6:
       Many shops, a temple and an altar, some fountains, some trees.
 Sokoban: levels 7 up to 6
    Level 6: <- You were here.
       Unsolved.
    Level 7:
       Solved.


Vanquished creatures:
  a ghost
  a large mimic
  2 small mimics
  a tiger
  a watchman
  4 wolves
  a spotted jelly
  a leprechaun
 an orc-captain
  a scorpion
  a horse
 an ice vortex
  a baby long worm
  a gnome ruler
 an orc mummy
  a lizard
  a dog
  a blue jelly
  a Woodland-elf
  2 wood nymphs
  a water nymph
  a pony
  2 yellow lights
  a shrieker
  a violet fungus
  7 gnome leaders
  2 gnomish wizards
  2 kobold mummies
  a black naga hatchling
  a golden naga hatchling
  2 ghouls
  a giant ant
  a little dog
  a floating eye
  9 dwarves
  3 hill orcs
  8 rothes
  a giant bat
  a monkey
  2 orc zombies
  2 dwarf zombies
  a werejackal
  3 iguanas
 an acid blob
  a coyote
  5 hobbits
  2 large kobolds
  8 giant rats
  2 yellow molds
  a green mold
  2 red molds
 25 gnomes
  a gnome zombie
  3 geckos
  2 jackals
  a fox
  a kobold
  3 goblins
  5 grid bugs
  a bat
  6 lichens
  a kobold zombie
  8 newts
158 creatures vanquished.

No species were genocided or became extinct.

Goodbye Eisengrim the Wizard...

You quit in Sokoban on dungeon level 6 with 7678 points,
and 1472 pieces of gold, after 6858 moves.
You were level 8 with a maximum of 73 hit points when you quit.

