Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-29 23:21:40, ended 2026-07-08 21:58:03.

Eisengrim, chaotic male elven Wizard

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Eisengrim the Conjurer    St:13 Dx:14 Co:14 In:14 Wi:11 Ch:10  Chaotic
Dlvl:6  $:68 HP:0(34) Pw:59(62) AC:9  Xp:5 T:2123  Burdened

Latest messages:
 You hit the kobold lord!
 You hit the kobold lord.
 The kobold lord turns to flee.
 The kitten misses the kobold lord.
 You hear someone counting gold coins.
 Pick a monster, object or location.
 In what direction?
 The spell hits the kobold lord!
 You kill the kobold lord!
 The statue shatters.
 You see here a red gem.
 What do you want to read? [i-mvxzAGMOP or ?*]
 This spellbook is very difficult to comprehend.  Continue? [yn] (n)
 You have a little trouble lifting R - a vellum spellbook.
 What do you want to read? [i-mvxzAGMOPR or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 The kitten is almost hit by a poisoned dart!
 You hear the footsteps of a guard on patrol.
 You add the "detect treasure" spell to your repertoire, as 'c'.
 Restoring save file...
 Hello Eisengrim, the elven Wizard, welcome back to NetHack!
 Your movements are slowed slightly because of your load.
 What do you want to ready? [$rs or ?*]
 Never mind.
 Where do you want to travel to?
 (For instructions type a '?')
 The kitten picks up a red gem.
 The dwarf swings his pick-axe.
 The dwarf hits!
 You miss the dwarf.
 The dwarf swings his pick-axe.
 The dwarf hits!
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 68 gold pieces
 Weapons  (')')
  r - a cursed +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
  s - a cursed +0 silver saber
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
  J - an uncursed +1 dwarvish cloak
  q - a cursed -1 leather armor
 Comestibles  ('%')
  Q - an uncursed cram ration
  N - 2 uncursed food rations
  E - an uncursed lembas wafer
 Scrolls  ('?')
  j - an uncursed scroll of charging
  P - 2 uncursed scrolls of earth
  k - an uncursed scroll of enchant armor
  x - an uncursed scroll of food detection
  A - a blessed scroll of gold detection
  v - an uncursed scroll of light
  O - an uncursed scroll of remove curse
  M - an uncursed scroll of scare monster
  i - an uncursed scroll of stinking cloud
  G - an uncursed scroll of taming
 Spellbooks  ('+')
  R - an uncursed spellbook of detect treasure
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
  z - an uncursed spellbook of polymorph
 Potions  ('!')
  f - 2 uncursed potions of booze
  g - an uncursed potion of fruit juice
  p - an uncursed potion of hallucination
  C - an uncursed potion of levitation
  K - an uncursed potion of monster detection
  w - an uncursed potion of restore ability
  D - an uncursed potion of sickness
  h - an uncursed potion of speed
 Rings    ('=')
  d - an uncursed +1 ring of gain constitution
  e - an uncursed ring of see invisible
 Wands    ('/')
  c - a wand of make invisible (0:7)
 Tools    ('(')
  o - an uncursed leather drum
  n - a magic marker (0:22)
  L - an uncursed oil lamp (lit)
  I - a blessed wax candle
 Gems/Stones  ('*')
  F - an uncursed worthless piece of orange glass

Eisengrim the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2123 turns ago.
 You had 243 experience points, 77 more were needed to attain level 6.

Basics:
 You had 0 out of 34 hit points.
 You had 59 out of 62 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 68 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 14 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 48 minutes and 39 seconds.

Major events:
 Turn
    1: Eisengrim the chaotic male elven Wizard entered the dungeon
  900: attained the rank of Conjurer (level 3)
 1248: entered the Gnomish Mines
 1818: entered Sokoban
 2123: killed by a dwarf

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 haste self             3   escape        98%  76%-100%
 detect treasure        4   divination    98%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
    Level 2:
    Level 3:
       A general store, some graves.
    Level 4:
       A general store.
       Stairs down to The Gnomish Mines.
    Level 5:
    Level 6: <- You were here.
       Some fountains.
       Stairs up to Sokoban, level 5.
       Final resting place for
          you, killed by a dwarf.
 The Gnomish Mines:
    Level 5:
 Sokoban:
    Level 5:
       Unsolved.


Vanquished creatures:
  a small mimic
  a gnome leader
  a gnomish wizard
  a kobold mummy
  a straw golem
  2 dwarves
  a homunculus
  a kobold leader
  4 hill orcs
  2 orc zombies
  2 werejackals
 an iguana
  2 coyotes
  a hobbit
  a brown mold
  a yellow mold
  3 gnomes
  3 geckos
  3 jackals
  a fox
  a kobold
  2 sewer rats
  a grid bug
  4 lichens
  8 newts
49 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Eisengrim     |
                  |      68 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eisengrim the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1284 points,
and 68 pieces of gold, after 2123 moves.
You were level 5 with a maximum of 34 hit points when you died.

