Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-09 02:58:10, ended 2026-04-13 03:18:06.

Eldrich, lawful male human Archeologist

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Eldrich the Investigator   St:16 Dx:10 Co:13 In:14 Wi:17 Ch:10  Lawful
Dlvl:7  $:454 HP:0(45) Pw:40(40) AC:5  Exp:6 T:4889 

Latest messages:
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 Your leg feels better.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You miss the dwarf.
 You hit the dwarf!
 The dwarf thrusts her dagger.
 The dwarf hits!
 You miss the dwarf.
 You hit the dwarf!
 The dwarf thrusts her dagger.
 The dwarf hits!
 You miss the dwarf.
 You miss the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 You miss the dwarf.
 You kill the dwarf!
 You hit the ape!
 The ape hits!
 The ape hits!
 The ape bites!
 What do you want to zap? [yz or ?*] ?
 In what direction? 8
 You kill the ape!
 The bolt of fire hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 454 gold pieces
 Weapons
  u - 4 +0 daggers (at the ready)
  m - the blessed +0 Dragonbane (alternate weapon; not wielded)
  b - a +0 silver saber (weapon in hand)
 Armor
  x - an uncursed +0 helm of brilliance (being worn)
  o - an uncursed +1 pair of jumping boots
  q - an uncursed +1 pair of speed boots (being worn)
  w - an uncursed rusty +0 ring mail (being worn)
 Comestibles
  i - 2 uncursed food rations
  s - an uncursed food ration
 Scrolls
  F - an uncursed scroll of stinking cloud named 150zm
 Potions
  l - an uncursed potion of booze
  e - a blessed potion of gain level
  n - an uncursed potion of see invisible
 Rings
  B - a blessed +1 ring of gain constitution (on right hand)
  f - an uncursed ring of protection from shape changers (on left hand)
 Wands
  z - a wand of fire (0:1)
  y - a wand of fire (0:0)
 Tools
  h - an empty uncursed sack
  j - an uncursed towel
 Gems/Stones
  g - an uncursed touchstone

Eldrich the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 4889 turns ago.
 It was nighttime.
 You had 597 experience points, 43 more were needed to attain level 7.

Basics:
 You had 0 out of 45 hit points.
 You had all 40 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 454 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (base:12, limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were trapped in a bear trap.
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You were stealthy.
 You were warded.
 You were protected from shape changers.
 You were very fast.
 You are dead (2nd time!).

Vanquished creatures:
  a blue jelly
 an ape
  2 Uruk-hai
  a rock mole
  a fog cloud
  a yellow light
  5 gnome lords
  a kobold mummy
  a red naga hatchling
  a gray ooze
  a straw golem
  a giant ant
  a little dog
  a floating eye
  2 kittens
  3 dwarves
  3 hill orcs
  a centipede
  a giant bat
  a monkey
  4 dwarf zombies
  a wererat
  2 werejackals
  2 iguanas
  3 killer bees
  a coyote
  a hobbit
  3 large kobolds
  4 cave spiders
  2 yellow molds
  a green mold
  2 red molds
 21 gnomes
  2 garter snakes
  3 geckos
  4 jackals
  a fox
  6 kobolds
  2 goblins
  2 sewer rats
  2 grid bugs
  3 lichens
  a kobold zombie
  7 newts
110 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A general store, some fountains.
   Level 5:
      An altar, a fountain, a sink.
   Level 6:
The Gnomish Mines: levels 3 to 8
   Level 3:
   Level 4:
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a bolt of fire.
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eldrich      |
                  |      454 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eldrich the Archeologist...

You died in The Gnomish Mines on dungeon level 7 with 3177 points,
and 454 pieces of gold, after 4889 moves.
You were level 6 with a maximum of 45 hit points when you died.

