Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-16 02:48:31, ended 2026-04-16 03:30:34.

Eldrich, lawful male human Archeologist

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Eldrich the Field Worker   St:10 Dx:12 Co:16 In:18 Wi:13 Ch:8  Lawful
Dlvl:5  $:527 HP:0(37) Pw:29(29) AC:7  Exp:5 T:3474 

Latest messages:
 The hill orc wields a curved sword!
 You hit the hill orc.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc.
 You hit the hill orc.
 You kill the hill orc!
 Unknown command ' '.
 L - a curved sword.
 You have much trouble lifting a hill orc corpse.  Continue? [ynq] (q) n
 $ - 16 gold pieces.
 What do you want to drop? [$a-ju-wKL or ?*] ?
 You drop a curved sword.
 "Hello, Eldrich!  Welcome again to Gweebarra's second-hand bookstore!"
 "Will you please leave your pick-axe outside?"
 The hill orc hits!
 The hill orc wields a crude dagger!
 The crude dagger welds itself to the hill orc's hand!
 You kill the hill orc!
 You miss the hill orc.
 You kill the hill orc!
 "Hello, Eldrich!  Welcome again to Gweebarra's second-hand bookstore!"
 "Will you please leave your pick-axe outside?"
 There is an open door here.
 There are several objects here.
 $ - 36 gold pieces.
 M - a scroll labeled XIXAXA XOXAXA XUXAXA.
 The hill orc swings his curved sword.
 The hill orc just misses!
 The hill orc wields a curved sword!
 You hear some noises in the distance.
 You hit the hill orc.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc.
 The hill orc turns to flee.
 You kill the hill orc!
 You miss the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 527 gold pieces
 Weapons
  a - a +2 bullwhip (weapon in hand)
  j - a +2 long sword
 Armor
  c - an uncursed +0 fedora (being worn)
  v - an uncursed +0 pair of gauntlets of dexterity (being worn)
  w - an uncursed +0 pair of elven boots (being worn)
  K - a blessed +1 dwarvish cloak
  b - a blessed +0 leather jacket (being worn)
 Comestibles
  u - an uncursed cream pie
  d - 3 uncursed food rations
 Scrolls
  M - an uncursed scroll of fire
 Tools
  h - an empty uncursed sack
  i - an uncursed oil lamp
  e - a +0 pick-axe (alternate weapon; not wielded)
  f - a tinning kit (0:39)
 Gems/Stones
  g - an uncursed touchstone

Eldrich the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3474 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 200 experience points, 120 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 527 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a fog cloud
  a shrieker
  a gnome lord
  a dwarf
  4 hill orcs
  a giant bat
  a werejackal
  2 iguanas
  a coyote
  a giant rat
  a yellow mold
  a gnome
  a gnome zombie
  a gecko
  9 jackals
  a fox
  a kobold
  2 goblins
  2 sewer rats
  7 grid bugs
  5 lichens
  7 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      An altar to Quetzalcoatl, many fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      A bookstore, a fountain.
   Level 4:
      A jewelers, a grave.
   Level 5: <- You were here.
      A scroll shop, some fountains.
      Final resting place for
         you, killed by a hill orc.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eldrich      |
                  |      527 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eldrich the Archeologist...

You died in The Dungeons of Doom on dungeon level 5 with 1535 points,
and 527 pieces of gold, after 3474 moves.
You were level 5 with a maximum of 37 hit points when you died.

